Player Matchup

Skadi
Skadi
JAGS_ICU
Skadi
Level 105
God Stats
10W - 11L
1,502 SR
Queue Stats
560W - 586L
1,461 Elo+
Party 1
Hercules
Hercules
Senor1toDimsdeil
Hercules
Level 95
God Stats
11W - 8L
1,455 SR
Queue Stats
435W - 518L
1,353 Elo+
Party 1
Olorun
Olorun
ToxicantBaton26
Olorun
Level 109
God Stats
2W - 1L
1,436 SR
Queue Stats
31W - 40L
1,380 Elo+
Solo
Ymir
Ymir
Warf117
Ymir
Level 60
God Stats
5W - 1L
1,500 SR
Queue Stats
208W - 251L
1,393 Elo+
Solo
Charybdis
Charybdis
t1bur0ncin_uJAJA
Charybdis
Level 125
God Stats
2W - 2L
1,382 SR
Queue Stats
524W - 551L
1,369 Elo+
Party 1
Team Averages
Level 99
1,455 SR
1,391 Elo+

VS

Team Averages
Level 88
1,574 SR
1,366 Elo+
Atlas
Atlas
FirstPrinceJr22
Atlas
Level 116
God Stats
20W - 20L
1,442 SR
Queue Stats
354W - 357L
1,378 Elo+
Solo
Sol
Sol
Granfran004
Sol
Level 66
God Stats
2W - 3L
1,882 SR
Queue Stats
149W - 224L
1,340 Elo+
Party 2
Loki
Loki
XtiziX1412
Loki
Level 43
God Stats
4W - 3L
1,554 SR
Queue Stats
109W - 186L
1,301 Elo+
Party 2
Amaterasu
Amaterasu
Yami47
Amaterasu
Level 68
God Stats
5W - 7L
1,481 SR
Queue Stats
374W - 382L
1,423 Elo+
Solo
Anubis
Anubis
freebandz352
Anubis
Level 149
God Stats
37W - 29L
1,510 SR
Queue Stats
469W - 553L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
JAGS_ICU
Skadi
14
10 / 2 / 4
8,690
668
8,753
7,669
2,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
6 / 2 / 4
8,489
653
8,843
11,479
6,085
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

12
1 / 4 / 5
7,369
567
4,033
7,752
4,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
Warf117
Ymir
11
0 / 5 / 5
6,747
519
3,662
13,509
8,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
12
2 / 2 / 2
7,097
546
4,502
8,909
3,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 9
6,667
513
10,183
11,818
8,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 1 / 9
6,751
519
5,145
5,064
1,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
2 / 6 / 4
7,178
552
4,516
9,882
2,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
Yami47
Amaterasu
11
1 / 5 / 1
6,639
511
3,645
9,422
7,043
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
13
6 / 5 / 4
7,735
595
8,919
10,339
4,250
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
42
19
Kills
15
15
Deaths
20
20
Assists
27
Player
Kills
Deaths
Assists
KDA
L
4
3
9
2.83
L
2
1
9
6.5
W
Skadi
JAGS_ICU
Skadi
10
2
4
6
W
6
2
4
4
W
1
4
5
0.88
W
Ymir
Warf117
Ymir
0
5
5
0.5
L
2
6
4
0.67
L
Amaterasu
Yami47
Amaterasu
1
5
1
0.3
L
Anubis
6
5
4
1.6
W
Charybdis
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,793
Damage
32,408
49,318
Taken
46,525
24,505
Mitigated
23,397
13,949
Healing
15,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,183
2,776
236
4,804
11,818
8,021
19
2,142
9,676
24,321
0
L
5,145
1,385
0
2,800
5,064
1,319
0
733
4,331
17,473
0
W
Skadi
JAGS_ICU
Skadi
8,753
3,745
0
2,287
7,669
2,402
926
1,993
5,634
0
43,390
W
8,843
4,265
0
4,183
11,479
6,085
0
2,947
8,378
0
32,841
W
4,033
1,932
65
1,058
7,752
4,118
1,330
5,880
1,683
34,273
3,830
W
Ymir
Warf117
Ymir
3,662
583
494
2,322
13,509
8,871
144
8,072
5,088
17,239
0
L
4,516
1,241
0
2,991
9,882
2,764
0
1,093
8,789
0
38,284
L
Amaterasu
Yami47
Amaterasu
3,645
1,971
0
1,737
9,422
7,043
395
151
9,271
0
29,160
L
Anubis
8,919
597
0
3,295
10,339
4,250
132
3,110
7,229
39,573
0
W
Charybdis
4,502
1,643
0
3,540
8,909
3,029
2,010
4,292
4,288
0
42,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,392
Gold Earned
34,970
340
Minions Killed
270
0
Camps Cleared
0
1,220,416
Distance Traveled
1,184,665
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,667
513
21
2
0
256,709
1
L
Sol
6,751
519
27
2
0
215,333
1
W
Skadi
8,690
668
66
5
0
269,655
1
W
Hercules
8,489
653
73
6
0
267,202
1
W
Olorun
7,369
567
85
7
0
220,157
5
W
Ymir
6,747
519
30
2
0
233,668
3
L
Loki
7,178
552
84
6
0
247,493
0
L
Amaterasu
6,639
511
69
5
0
272,540
0
L
Anubis
7,735
595
69
5
0
192,590
3
W
Charybdis
7,097
546
86
7
0
229,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role