Player Matchup

Erlang Shen
Erlang Shen
Silver I
 
Erlang Shen
Silver I
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Silver I
HASTAOFDEUM
Chaac
Silver I
Level 118
God Stats
1W - 7L
1,311 SR
Queue Stats
136W - 126L
1,121 MMR
Solo
Yemoja
Yemoja
Silver III
HelpOniSanImStuc
Yemoja
Silver III
Level 139
God Stats
36W - 30L
1,564 SR
Queue Stats
647W - 663L
918 MMR
Party 1
Kukulkan
Kukulkan
Gold V
TomatoPlant
Kukulkan
Gold V
Level 79
God Stats
11W - 20L
1,423 SR
Queue Stats
138W - 139L
1,294 MMR
Party 1
Jing Wei
Jing Wei
Silver V
edwinb24
Jing Wei
Silver V
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 39L
1,207 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 113
1,460 SR
1,208 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 99
1,592 SR
1,137 MMR
Athena
Athena
Silver II
Ghostfreakk55
Athena
Silver II
Level 117
God Stats
4W - 4L
1,788 SR
Queue Stats
383W - 386L
1,047 MMR
Solo
Neith
Neith
Silver III
InvisibleHand22
Neith
Silver III
Level 66
God Stats
0W - 1L
1,647 SR
Queue Stats
29W - 39L
1,016 MMR
Solo
The Morrigan
The Morrigan
Silver II
magiaaaa
The Morrigan
Silver II
Level 108
God Stats
0W - 2L
1,264 SR
Queue Stats
73W - 86L
1,050 MMR
Solo
Achilles
Achilles
Gold IV
thejewinator9000
Achilles
Gold IV
Level 109
God Stats
11W - 9L
1,695 SR
Queue Stats
109W - 126L
1,451 MMR
Solo
Kali
Kali
Bronze III
xTayDrippy
Kali
Bronze III
Level 97
God Stats
0W - 1L
1,567 SR
Queue Stats
5W - 12L
1,121 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
17
9 / 0 / 7
10,827
637
12,563
12,843
9,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 5 / 6
9,936
584
9,788
18,744
15,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
1 / 3 / 9
8,415
495
3,146
15,422
15,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
TomatoPlant
Kukulkan
16
6 / 1 / 6
9,863
580
19,541
8,128
3,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
edwinb24
Jing Wei
15
0 / 2 / 4
8,857
521
7,169
11,565
3,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
TsukuyomiMulanCliodhnaSol

VS

Bans
ArtioZeusCamazotzBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 9
7,607
447
3,897
19,517
16,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
1 / 3 / 3
8,151
479
7,770
10,193
3,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
magiaaaa
The Morrigan
12
0 / 6 / 4
7,592
447
5,312
12,521
4,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
6 / 3 / 2
8,884
523
15,488
15,558
11,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

14
4 / 4 / 3
8,689
511
6,189
13,327
5,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
32
18
Kills
11
11
Deaths
18
32
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
9
0
7
12.5
L
0
2
9
2.25
W
2
5
6
1
W
1
3
9
1.83
L
1
3
3
0.83
W
Kukulkan
TomatoPlant
Kukulkan
6
1
6
9
W
Jing Wei
edwinb24
Jing Wei
0
2
4
1
L
The Morrigan
magiaaaa
The Morrigan
0
6
4
0.33
L
6
3
2
2.33
L
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,207
Damage
38,656
66,702
Taken
71,116
47,036
Mitigated
42,147
27,271
Healing
22,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
12,563
6,257
0
4,166
12,843
9,814
444
1,997
10,637
0
69,007
L
3,897
1,393
0
5,340
19,517
16,782
0
9,791
9,597
18,306
0
W
9,788
1,147
0
6,332
18,744
15,248
854
1,523
16,310
5,880
54,055
W
3,146
906
3,253
5,890
15,422
15,147
29
3,324
11,795
16,118
0
L
7,770
2,825
0
4,049
10,193
3,304
0
1,857
8,243
0
54,826
W
Kukulkan
TomatoPlant
Kukulkan
19,541
1,236
0
3,326
8,128
3,407
2,008
1,765
6,363
82,892
0
W
Jing Wei
edwinb24
Jing Wei
7,169
5,524
0
4,304
11,565
3,420
3,853
1,228
10,337
0
62,040
L
The Morrigan
magiaaaa
The Morrigan
5,312
1,513
0
2,990
12,521
4,691
0
5,930
6,542
48,748
1,194
L
15,488
3,892
0
4,496
15,558
11,762
0
3,515
11,568
7,475
47,257
L
6,189
2,615
0
5,284
13,327
5,608
0
2,806
10,437
0
49,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,898
Gold Earned
40,923
476
Minions Killed
393
0
Camps Cleared
0
1,693,608
Distance Traveled
1,646,609
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
10,827
637
95
6
0
382,230
1
L
Athena
7,607
447
37
2
0
353,986
2
W
Chaac
9,936
584
122
7
0
340,338
3
W
Yemoja
8,415
495
22
1
0
327,151
4
L
Neith
8,151
479
97
6
0
282,233
1
W
Kukulkan
9,863
580
136
8
0
346,886
5
W
Jing Wei
8,857
521
101
6
0
297,003
5
L
The Morrigan
7,592
447
88
5
0
305,030
3
L
Achilles
8,884
523
92
5
0
325,853
1
L
Kali
8,689
511
79
5
0
379,507
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role