Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
PepperoniusJeff
King Arthur
Level 160
God Stats
23W - 15L
1,555 SR
Queue Stats
272W - 225L
1,605 Elo+
Party 2
Cliodhna
Cliodhna
Victor
Cliodhna
Level 157
God Stats
14W - 14L
1,647 SR
Queue Stats
330W - 256L
1,691 Elo+
Party 3
Apollo
Apollo
Vusodamu
Apollo
Level 128
God Stats
8W - 5L
1,602 SR
Queue Stats
120W - 87L
1,622 Elo+
Party 3
Agni
Agni
xI Am Reap3rx
Agni
Level 104
God Stats
2W - 2L
1,322 SR
Queue Stats
299W - 252L
1,577 Elo+
Solo
Team Averages
Level 142
1,525 SR
1,599 Elo+

VS

Team Averages
Level 149
1,600 SR
1,575 Elo+
Camazotz
Camazotz
 
Camazotz
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
Crack3rBarr3lTom
Baba Yaga
Level 159
God Stats
9W - 7L
1,667 SR
Queue Stats
554W - 503L
1,556 Elo+
Solo
Cernunnos
Cernunnos
Rimmalations
Cernunnos
Level 154
God Stats
2W - 2L
1,758 SR
Queue Stats
129W - 126L
1,563 Elo+
Party 1
Sylvanus
Sylvanus
WetBuffalo
Sylvanus
Level 138
God Stats
4W - 2L
1,635 SR
Queue Stats
83W - 62L
1,650 Elo+
Solo
Tyr
Tyr
zTrendkill
Tyr
Level 144
God Stats
37W - 52L
1,439 SR
Queue Stats
532W - 521L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
2 / 1 / 8
8,059
504
8,002
9,619
7,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

King Arthur
PepperoniusJeff
King Arthur
16
1 / 0 / 4
9,101
569
13,914
15,169
11,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cliodhna
Victor
Cliodhna
16
9 / 1 / 3
9,774
611
10,923
9,152
3,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Apollo
Vusodamu
Apollo
14
0 / 1 / 3
8,063
504
4,315
7,818
2,337
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
3 / 1 / 4
8,489
531
5,247
7,481
2,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
13
0 / 4 / 1
7,404
463
5,359
12,847
4,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baba Yaga
14
2 / 4 / 0
8,678
542
7,895
8,467
2,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
Rimmalations
Cernunnos
14
1 / 2 / 1
7,948
497
4,170
7,657
2,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
WetBuffalo
Sylvanus
12
1 / 3 / 2
6,546
409
5,166
11,190
7,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

13
0 / 2 / 0
7,972
498
7,228
17,093
12,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
15
Kills
4
4
Deaths
15
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
1
8
6
L
Camazotz
 
Camazotz
0
4
1
0.13
L
Baba Yaga
2
4
0
0.5
W
King Arthur
PepperoniusJeff
King Arthur
1
0
4
3
L
Cernunnos
Rimmalations
Cernunnos
1
2
1
0.75
W
Cliodhna
Victor
Cliodhna
9
1
3
10.5
W
Apollo
Vusodamu
Apollo
0
1
3
1.5
L
Sylvanus
WetBuffalo
Sylvanus
1
3
2
0.67
W
3
1
4
5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,401
Damage
29,818
49,239
Taken
57,254
27,314
Mitigated
28,821
22,782
Healing
22,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
8,002
384
0
4,372
9,619
7,959
0
3,956
5,624
23,474
0
L
Camazotz
 
Camazotz
5,359
1,258
0
6,085
12,847
4,599
0
2,084
10,415
0
54,278
L
Baba Yaga
7,895
221
0
1,589
8,467
2,783
0
3,808
4,438
64,789
0
W
King Arthur
PepperoniusJeff
King Arthur
13,914
1,523
0
6,025
15,169
11,179
0
466
13,856
8,197
64,944
L
Cernunnos
Rimmalations
Cernunnos
4,170
2,015
0
2,449
7,657
2,025
0
1,958
5,699
0
58,517
W
Cliodhna
Victor
Cliodhna
10,923
1,707
0
5,243
9,152
3,311
0
2,607
6,506
0
69,751
W
Apollo
Vusodamu
Apollo
4,315
2,362
0
4,981
7,818
2,337
0
1,050
6,768
0
61,537
L
Sylvanus
WetBuffalo
Sylvanus
5,166
1,652
574
2,824
11,190
7,375
0
4,216
6,694
19,000
7,557
W
5,247
198
0
2,161
7,481
2,528
0
4,396
3,085
58,407
0
L
7,228
518
0
9,453
17,093
12,039
0
2,157
13,489
0
57,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,486
Gold Earned
38,548
584
Minions Killed
514
0
Camps Cleared
0
1,672,161
Distance Traveled
1,546,195
26
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,059
504
37
2
0
335,964
6
L
Camazotz
7,404
463
98
6
0
357,898
6
L
Baba Yaga
8,678
542
130
8
0
299,929
6
W
King Arthur
9,101
569
145
9
0
324,078
3
L
Cernunnos
7,948
497
120
8
0
291,307
3
W
Cliodhna
9,774
611
131
8
0
411,009
8
W
Apollo
8,063
504
139
9
0
284,848
5
L
Sylvanus
6,546
409
37
2
0
263,450
5
W
Agni
8,489
531
132
8
0
316,262
4
L
Tyr
7,972
498
129
8
0
333,611
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role