Player Matchup

Chiron
Chiron
Ed_Shaqinho
Chiron
Level 108
God Stats
163W - 203L
1,402 SR
Queue Stats
464W - 540L
1,355 Elo+
Solo
Zeus
Zeus
J__Crl
Zeus
Level 43
God Stats
9W - 10L
1,468 SR
Queue Stats
94W - 119L
1,278 Elo+
Solo
Kuzenbo
Kuzenbo
KazumaKOG
Kuzenbo
Level 58
God Stats
0W - 3L
1,204 SR
Queue Stats
89W - 103L
1,328 Elo+
Party 2
Medusa
Medusa
PauetJr023
Medusa
Level 68
God Stats
1W - 1L
1,710 SR
Queue Stats
32W - 35L
1,438 Elo+
Solo
Serqet
Serqet
j1n-kazama93
Serqet
Level 109
God Stats
2W - 2L
1,558 SR
Queue Stats
89W - 107L
1,329 Elo+
Party 2
Team Averages
Level 77
1,468 SR
1,346 Elo+

VS

Team Averages
Level 90
1,418 SR
1,331 Elo+
Cupid
Cupid
FgE x Imnxskin
Cupid
Level 65
God Stats
2W - 5L
1,064 SR
Queue Stats
60W - 88L
1,299 Elo+
Party 1
Terra
Terra
FoxN3ws69
Terra
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 161L
1,336 Elo+
Party 1
Cerberus
Cerberus
KrysFred
Cerberus
Level 143
God Stats
177W - 160L
1,421 SR
Queue Stats
292W - 338L
1,289 Elo+
Solo
Mulan
Mulan
broken102
Mulan
Level 68
God Stats
19W - 16L
1,411 SR
Queue Stats
265W - 310L
1,366 Elo+
Party 1
Baron Samedi
Baron Samedi
zXLxveKillz420
Baron Samedi
Level 89
God Stats
4W - 2L
1,695 SR
Queue Stats
214W - 235L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
20
3 / 4 / 2
11,958
478
12,362
14,165
5,165
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zeus
J__Crl
Zeus
19
6 / 7 / 4
12,115
485
22,579
18,521
7,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kuzenbo
KazumaKOG
Kuzenbo
14
2 / 4 / 10
10,081
403
15,375
24,756
35,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
PauetJr023
Medusa
16
5 / 8 / 7
10,209
408
17,027
17,397
6,022
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serqet
17
7 / 4 / 7
11,449
458
10,065
23,044
27,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 7 / 12
11,744
470
14,041
20,062
8,062
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
FoxN3ws69
Terra
16
3 / 2 / 13
12,172
487
7,906
26,218
29,163
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cerberus
KrysFred
Cerberus
15
2 / 8 / 5
10,231
409
9,821
24,043
17,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
broken102
Mulan
20
4 / 0 / 3
14,540
582
10,204
11,415
13,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baron Samedi
zXLxveKillz420
Baron Samedi
20
13 / 6 / 6
14,433
577
25,560
27,011
14,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
66
23
Kills
27
27
Deaths
23
30
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Chiron
3
4
2
1
W
5
7
12
1.57
W
Terra
FoxN3ws69
Terra
3
2
13
4.75
L
Zeus
J__Crl
Zeus
6
7
4
1.14
L
Kuzenbo
KazumaKOG
Kuzenbo
2
4
10
1.75
W
Cerberus
KrysFred
Cerberus
2
8
5
0.56
L
Medusa
PauetJr023
Medusa
5
8
7
1.06
W
Mulan
broken102
Mulan
4
0
3
5.5
L
Serqet
7
4
7
2.63
W
Baron Samedi
zXLxveKillz420
Baron Samedi
13
6
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,408
Damage
67,532
97,883
Taken
108,749
82,511
Mitigated
82,027
21,957
Healing
49,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
12,362
4,080
685
3,836
14,165
5,165
0
6,353
7,538
0
86,850
W
14,041
8,180
1,067
6,492
20,062
8,062
0
5,891
13,863
0
64,335
W
Terra
FoxN3ws69
Terra
7,906
2,124
5,565
9,552
26,218
29,163
568
9,924
15,321
26,667
0
L
Zeus
J__Crl
Zeus
22,579
1,933
0
3,610
18,521
7,960
0
13,140
5,326
84,508
0
L
Kuzenbo
KazumaKOG
Kuzenbo
15,375
6,384
0
4,033
24,756
35,600
135
11,395
13,160
35,871
0
W
Cerberus
KrysFred
Cerberus
9,821
330
652
6,765
24,043
17,657
118
5,135
18,553
52,129
0
L
Medusa
PauetJr023
Medusa
17,027
8,541
0
4,167
17,397
6,022
54
7,372
9,970
0
75,578
W
Mulan
broken102
Mulan
10,204
776
0
5,506
11,415
13,062
2,068
1,452
9,911
9,535
107,039
L
Serqet
10,065
1,952
0
5,626
23,044
27,764
0
6,061
16,792
0
53,014
W
Baron Samedi
zXLxveKillz420
Baron Samedi
25,560
2,481
2,266
11,918
27,011
14,083
1,236
14,302
11,356
100,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,812
Gold Earned
63,120
517
Minions Killed
618
0
Camps Cleared
0
2,162,836
Distance Traveled
2,270,455
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
11,958
478
172
7
0
420,583
6
W
Cupid
11,744
470
91
4
0
423,502
0
W
Terra
12,172
487
31
1
0
491,412
1
L
Zeus
12,115
485
116
5
0
415,969
0
L
Kuzenbo
10,081
403
38
2
0
432,927
5
W
Cerberus
10,231
409
100
4
0
452,143
2
L
Medusa
10,209
408
107
4
0
370,609
0
W
Mulan
14,540
582
246
10
0
462,594
5
L
Serqet
11,449
458
84
3
0
522,748
2
W
Baron Samedi
14,433
577
150
6
0
440,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role