Player Matchup

Chaac
Chaac
CounterParsley
Chaac
Level 120
God Stats
1W - 2L
1,218 SR
Queue Stats
201W - 205L
1,521 Elo+
Solo
Anhur
Anhur
JoandysPoop
Anhur
Level 125
God Stats
7W - 10L
1,469 SR
Queue Stats
757W - 846L
1,438 Elo+
Solo
Yemoja
Yemoja
MythicValor
Yemoja
Level 135
God Stats
2W - 2L
1,879 SR
Queue Stats
91W - 103L
1,535 Elo+
Solo
Zeus
Zeus
Rocksteаdy
Zeus
Level 151
God Stats
0W - 1L
1,513 SR
Queue Stats
10W - 13L
1,464 Elo+
Solo
Discordia
Discordia
lonewolfnot
Discordia
Level 126
God Stats
5W - 2L
1,757 SR
Queue Stats
263W - 300L
1,575 Elo+
Solo
Team Averages
Level 131
1,567 SR
1,507 Elo+

VS

Team Averages
Level 103
1,492 SR
1,466 Elo+
Rama
Rama
 
Rama
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Eldn
Sun Wukong
Level 80
God Stats
2W - 1L
1,624 SR
Queue Stats
121W - 142L
1,427 Elo+
Solo
Amaterasu
Amaterasu
Mordenkainen312
Amaterasu
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 29L
1,509 Elo+
Solo
Raijin
Raijin
wasavi
Raijin
Level 69
God Stats
11W - 17L
1,338 SR
Queue Stats
271W - 305L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 4 / 10
10,835
677
25,123
26,485
30,259
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
3 / 12 / 12
10,548
659
13,623
21,910
7,566
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
18
0 / 5 / 17
10,115
632
8,501
19,268
20,374
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
11 / 3 / 6
12,703
794
48,710
14,957
7,723
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
lonewolfnot
Discordia
17
1 / 4 / 7
10,295
643
16,842
8,591
3,084
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
19
6 / 4 / 16
12,341
771
24,597
20,972
9,419
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hel
 
Hel
19
7 / 3 / 19
12,022
751
21,812
26,102
17,115
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
Eldn
Sun Wukong
19
6 / 5 / 15
12,347
772
10,944
28,390
24,132
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Amaterasu
Mordenkainen312
Amaterasu
19
4 / 2 / 14
12,252
766
8,791
33,056
33,242
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Raijin
wasavi
Raijin
20
5 / 4 / 16
12,492
781
15,967
21,541
13,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
108
18
Kills
28
28
Deaths
18
52
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
6
4
16
3.5
W
Hel
 
Hel
7
3
19
5.5
L
3
4
10
2
W
Sun Wukong
Eldn
Sun Wukong
6
5
15
2.7
L
3
12
12
0.75
W
Amaterasu
Mordenkainen312
Amaterasu
4
2
14
5.5
L
Yemoja
0
5
17
1.7
L
11
3
6
4.67
L
Discordia
lonewolfnot
Discordia
1
4
7
1.13
W
Raijin
wasavi
Raijin
5
4
16
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,799
Damage
82,111
91,211
Taken
130,061
69,006
Mitigated
97,280
38,790
Healing
74,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
24,597
14,542
2,193
4,452
20,972
9,419
2,979
11,344
9,383
0
41,176
W
Hel
 
Hel
21,812
500
26,239
15,204
26,102
17,115
633
15,512
10,339
37,936
0
L
25,123
1,722
1,923
8,241
26,485
30,259
183
10,010
16,055
0
50,378
W
Sun Wukong
Eldn
Sun Wukong
10,944
1,472
2,499
5,031
28,390
24,132
1,015
14,726
13,439
1,364
17,660
L
13,623
5,608
2,089
1,771
21,910
7,566
2,283
8,974
12,666
0
21,449
W
Amaterasu
Mordenkainen312
Amaterasu
8,791
3,310
4,637
10,453
33,056
33,242
570
18,827
13,713
0
13,063
L
Yemoja
8,501
2,442
12,742
2,846
19,268
20,374
388
7,698
11,139
12,109
0
L
48,710
2,976
2,052
3,154
14,957
7,723
1,858
6,870
8,053
70,543
0
L
Discordia
lonewolfnot
Discordia
16,842
704
2,724
1,248
8,591
3,084
854
4,679
3,864
33,524
0
W
Raijin
wasavi
Raijin
15,967
1,152
1,073
2,593
21,541
13,372
931
12,006
9,134
60,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,496
Gold Earned
61,454
156
Minions Killed
182
0
Camps Cleared
0
1,295,236
Distance Traveled
1,540,331
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,341
771
33
2
0
261,564
2
W
Hel
12,022
751
37
2
0
343,296
1
L
Chaac
10,835
677
48
3
0
287,687
3
W
Sun Wukong
12,347
772
13
1
0
295,835
2
L
Anhur
10,548
659
22
1
0
236,350
6
W
Amaterasu
12,252
766
11
1
0
357,112
0
L
Yemoja
10,115
632
7
0
0
247,059
0
L
Zeus
12,703
794
53
3
0
289,100
0
L
Discordia
10,295
643
26
2
0
235,040
6
W
Raijin
12,492
781
88
6
0
282,524
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role