Player Matchup

Ymir
Ymir
 
Ymir
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
IceJokerxX
Hercules
Level 18
God Stats
3W - 1L
1,728 SR
Queue Stats
7W - 5L
1,576 Elo+
Party 1
Zhong Kui
Zhong Kui
SolitarioKirito
Zhong Kui
Level 157
God Stats
2W - 1L
1,529 SR
Queue Stats
36W - 36L
1,607 Elo+
Party 1
Team Averages
Level 61
1,585 SR
1,561 Elo+

VS

Team Averages
Level 60
1,530 SR
1,489 Elo+
Fenrir
Fenrir
VoidSpectre0
Fenrir
Level 43
God Stats
15W - 31L
1,452 SR
Queue Stats
89W - 113L
1,468 Elo+
Solo
Chernobog
Chernobog
naraDiaz
Chernobog
Level 125
God Stats
0W - 1L
1,638 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 2
Tyr
Tyr
rompemadrez1011
Tyr
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
1 / 2 / 8
7,964
664
6,124
11,519
13,719
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hercules
IceJokerxX
Hercules
12
6 / 3 / 2
8,740
728
10,085
16,034
16,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zhong Kui
SolitarioKirito
Zhong Kui
12
2 / 0 / 7
8,173
681
11,854
9,380
7,075
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
2 / 2 / 3
7,559
630
6,422
10,662
5,028
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chernobog
naraDiaz
Chernobog
12
3 / 4 / 1
7,957
663
11,292
9,065
4,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 3 / 4
6,919
577
6,846
13,983
11,680
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
13
9
Kills
5
5
Deaths
9
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
2
8
2.5
W
Hercules
IceJokerxX
Hercules
6
3
2
2.33
W
Zhong Kui
SolitarioKirito
Zhong Kui
2
0
7
5.5
L
Fenrir
2
2
3
1.75
L
Chernobog
naraDiaz
Chernobog
3
4
1
0.88
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,063
Damage
24,560
36,933
Taken
33,710
37,298
Mitigated
20,858
19,683
Healing
4,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
6,124
618
375
3,163
11,519
13,719
468
329
11,190
17,650
0
W
Hercules
IceJokerxX
Hercules
10,085
3,611
647
8,405
16,034
16,504
430
0
16,034
0
16,042
W
Zhong Kui
SolitarioKirito
Zhong Kui
11,854
495
1,912
5,181
9,380
7,075
892
44
9,336
38,117
0
L
Fenrir
6,422
1,792
0
411
10,662
5,028
0
6,393
4,040
0
13,317
L
Chernobog
naraDiaz
Chernobog
11,292
6,099
0
139
9,065
4,150
0
3,897
4,845
0
32,257
L
6,846
343
0
4,021
13,983
11,680
0
7,768
5,624
0
15,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,877
Gold Earned
22,435
116
Minions Killed
98
4
Camps Cleared
4
687,711
Distance Traveled
674,672
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,964
664
25
2
1
217,473
6
W
Hercules
8,740
728
10
1
1
234,131
3
W
Zhong Kui
8,173
681
81
7
2
236,107
3
L
Fenrir
7,559
630
16
1
2
221,489
1
L
Chernobog
7,957
663
65
5
2
206,561
1
L
Tyr
6,919
577
17
1
0
246,622
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role