Player Matchup

Anubis
Anubis
Daniel29521
Anubis
Level 144
God Stats
61W - 30L
1,657 SR
Queue Stats
676W - 672L
1,490 Elo+
Party 2
Arachne
Arachne
DrapionHM
Arachne
Level 113
God Stats
8W - 6L
1,579 SR
Queue Stats
323W - 312L
1,572 Elo+
Solo
Atlas
Atlas
JoãoVitorBarros
Atlas
Level 128
God Stats
1W - 4L
1,294 SR
Queue Stats
344W - 321L
1,510 Elo+
Party 2
Chaac
Chaac
trolxdlol
Chaac
Level 127
God Stats
3W - 4L
1,423 SR
Queue Stats
259W - 250L
1,525 Elo+
Solo
Chiron
Chiron
xlTalkingToucan
Chiron
Level 126
God Stats
17W - 10L
1,719 SR
Queue Stats
315W - 305L
1,489 Elo+
Solo
Team Averages
Level 128
1,534 SR
1,517 Elo+

VS

Team Averages
Level 69
1,587 SR
1,537 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
 
Amaterasu
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
BanditX17
Apollo
Level 52
God Stats
5W - 3L
1,563 SR
Queue Stats
203W - 188L
1,520 Elo+
Party 3
Thanatos
Thanatos
LaLechu
Thanatos
Level 46
God Stats
6W - 2L
1,606 SR
Queue Stats
164W - 137L
1,534 Elo+
Solo
Anubis
Anubis
dudupossani
Anubis
Level 88
God Stats
2W - 0L
1,765 SR
Queue Stats
7W - 2L
1,629 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
7 / 4 / 2
7,988
533
9,962
10,693
4,321
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
DrapionHM
Arachne
13
4 / 6 / 5
7,633
509
8,892
14,757
4,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

9
0 / 3 / 5
6,283
419
4,592
10,916
8,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chaac
trolxdlol
Chaac
12
1 / 3 / 2
7,094
473
9,012
12,915
9,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
1 / 4 / 1
7,311
487
7,778
10,247
2,587
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
13
5 / 1 / 6
8,702
580
10,984
11,167
7,894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
 
Amaterasu
11
1 / 2 / 10
7,710
514
5,814
11,303
6,689
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
BanditX17
Apollo
15
5 / 2 / 3
9,030
602
10,316
11,665
3,721
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
LaLechu
Thanatos
13
5 / 4 / 7
8,172
545
9,510
12,021
3,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
13
4 / 4 / 5
8,162
544
8,942
9,366
4,269
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
51
13
Kills
20
20
Deaths
13
15
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
5
1
6
8
W
Amaterasu
 
Amaterasu
1
2
10
3
W
Apollo
BanditX17
Apollo
5
2
3
3.25
L
Anubis
7
4
2
2
L
Arachne
DrapionHM
Arachne
4
6
5
1.08
L
0
3
5
0.83
W
Thanatos
LaLechu
Thanatos
5
4
7
2.13
W
Anubis
4
4
5
1.63
L
Chaac
trolxdlol
Chaac
1
3
2
0.67
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,236
Damage
45,566
59,528
Taken
55,522
29,437
Mitigated
26,562
18,951
Healing
21,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
10,984
4,119
0
2,320
11,167
7,894
408
4,112
6,646
56,471
0
W
Amaterasu
 
Amaterasu
5,814
1,185
1,790
2,902
11,303
6,689
0
4,214
6,930
0
18,330
W
Apollo
BanditX17
Apollo
10,316
7,520
0
2,015
11,665
3,721
45
1,890
9,733
0
64,999
L
Anubis
9,962
486
367
3,844
10,693
4,321
78
2,417
8,276
46,808
0
L
Arachne
DrapionHM
Arachne
8,892
4,675
0
5,327
14,757
4,422
0
5,377
9,380
0
39,330
L
4,592
1,284
0
1,367
10,916
8,863
0
4,399
6,517
13,404
0
W
Thanatos
LaLechu
Thanatos
9,510
1,305
0
10,529
12,021
3,989
260
1,897
9,964
0
41,300
W
Anubis
8,942
258
0
2,267
9,366
4,269
359
3,194
6,004
53,036
0
L
Chaac
trolxdlol
Chaac
9,012
1,443
0
5,602
12,915
9,244
0
6,609
6,306
1,353
39,555
L
7,778
2,520
153
2,291
10,247
2,587
0
1,124
9,123
0
57,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,309
Gold Earned
41,776
368
Minions Killed
440
0
Camps Cleared
0
1,431,921
Distance Traveled
1,506,832
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,702
580
112
7
0
287,246
2
W
Amaterasu
7,710
514
28
2
0
321,320
5
W
Apollo
9,030
602
129
9
0
297,339
2
L
Anubis
7,988
533
82
5
0
254,066
3
L
Arachne
7,633
509
68
5
0
317,484
11
L
Atlas
6,283
419
8
1
0
304,252
5
W
Thanatos
8,172
545
72
5
0
328,584
7
W
Anubis
8,162
544
99
7
0
272,343
4
L
Chaac
7,094
473
93
6
0
286,788
1
L
Chiron
7,311
487
117
8
0
269,331
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role