Player Matchup

Baron Samedi
Baron Samedi
Rachebo
Baron Samedi
Level 33
God Stats
10W - 4L
1,650 SR
Queue Stats
81W - 106L
1,356 Elo+
Solo
Danzaburou
Danzaburou
Vianide
Danzaburou
Level 27
God Stats
1W - 1L
1,331 SR
Queue Stats
9W - 10L
1,444 Elo+
Party 1
Amaterasu
Amaterasu
genjimastah
Amaterasu
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,416 Elo+
Party 1
Team Averages
Level 31
1,494 SR
1,405 Elo+

VS

Team Averages
Level 50
1,541 SR
1,278 Elo+
Vamana
Vamana
KapowKow
Vamana
Level 42
God Stats
3W - 4L
1,462 SR
Queue Stats
4W - 10L
1,305 Elo+
Party 2
Ares
Ares
PAPASCHWEPPEZ
Ares
Level 44
God Stats
0W - 3L
1,382 SR
Queue Stats
7W - 14L
1,297 Elo+
Party 2
Nu Wa
Nu Wa
Shnok
Nu Wa
Level 64
God Stats
0W - 1L
1,779 SR
Queue Stats
7W - 15L
1,233 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Rachebo
Baron Samedi
15
12 / 0 / 9
10,788
830
14,701
7,852
3,458
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Vianide
Danzaburou
14
1 / 0 / 18
9,413
724
12,797
7,961
3,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Amaterasu
genjimastah
Amaterasu
15
12 / 1 / 13
10,796
830
14,265
13,576
9,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
KapowKow
Vamana
11
1 / 6 / 0
7,992
615
7,065
16,404
11,121
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
0 / 11 / 1
7,787
599
4,991
19,813
16,176
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nu Wa
Shnok
Nu Wa
11
0 / 8 / 0
7,115
547
8,197
10,415
3,344
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
2
25
Kills
1
1
Deaths
25
40
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Vamana
KapowKow
Vamana
1
6
0
0.17
L
0
11
1
0.05
W
Baron Samedi
Rachebo
Baron Samedi
12
0
9
16.5
L
Nu Wa
Shnok
Nu Wa
0
8
0
0
W
Danzaburou
Vianide
Danzaburou
1
0
18
10
W
Amaterasu
genjimastah
Amaterasu
12
1
13
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,763
Damage
20,253
29,389
Taken
46,632
15,635
Mitigated
30,641
14,726
Healing
5,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
KapowKow
Vamana
7,065
2,446
0
4,242
16,404
11,121
0
5,116
11,288
184
23,200
L
4,991
494
0
465
19,813
16,176
0
6,519
13,294
12,256
0
W
Baron Samedi
Rachebo
Baron Samedi
14,701
809
1,793
4,417
7,852
3,458
518
3,701
4,151
45,564
0
L
Nu Wa
Shnok
Nu Wa
8,197
2,804
0
690
10,415
3,344
0
3,558
6,857
30,773
0
W
Danzaburou
Vianide
Danzaburou
12,797
6,791
0
3,234
7,961
3,165
1,157
4,340
3,621
0
40,911
W
Amaterasu
genjimastah
Amaterasu
14,265
6,648
0
5,282
13,576
9,012
542
5,774
7,802
0
32,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,997
Gold Earned
22,894
169
Minions Killed
97
9
Camps Cleared
3
724,067
Distance Traveled
611,137
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,992
615
36
3
2
226,601
3
L
Ares
7,787
599
18
1
0
205,223
3
W
Baron Samedi
10,788
830
75
6
2
245,433
2
L
Nu Wa
7,115
547
43
3
1
179,313
2
W
Danzaburou
9,413
724
61
5
1
230,760
4
W
Amaterasu
10,796
830
33
3
6
247,874
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role