Player Matchup

Bastet
Bastet
 
Bastet
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Chilled_Karnage
Danzaburou
Level 68
God Stats
12W - 11L
1,522 SR
Queue Stats
32W - 58L
1,447 Elo+
Party 1
Nu Wa
Nu Wa
CodenameKangaroo
Nu Wa
Level 104
God Stats
15W - 14L
1,571 SR
Queue Stats
148W - 181L
1,444 Elo+
Party 1
Ymir
Ymir
Demonic_Fenrir
Ymir
Level 28
God Stats
56W - 53L
1,527 SR
Queue Stats
58W - 62L
1,458 Elo+
Party 1
Achilles
Achilles
Sir__Gawain_
Achilles
Level 73
God Stats
21W - 21L
1,465 SR
Queue Stats
68W - 87L
1,383 Elo+
Party 1
Team Averages
Level 71
1,517 SR
1,446 Elo+

VS

Team Averages
Level 67
1,673 SR
1,541 Elo+
Fafnir
Fafnir
Bot4nic
Fafnir
Level 34
God Stats
3W - 2L
1,454 SR
Queue Stats
169W - 98L
1,534 Elo+
Party 2
Olorun
Olorun
CysticCarcass04
Olorun
Level 27
God Stats
17W - 10L
1,820 SR
Queue Stats
24W - 23L
1,489 Elo+
Party 3
Cupid
Cupid
Defendingmaster
Cupid
Level 108
God Stats
14W - 8L
1,686 SR
Queue Stats
280W - 186L
1,619 Elo+
Party 2
Chaac
Chaac
HypnoNexus
Chaac
Level 100
God Stats
45W - 21L
1,637 SR
Queue Stats
722W - 551L
1,660 Elo+
Party 2
Thanatos
Thanatos
computer boy 19
Thanatos
Level 66
God Stats
6W - 6L
1,769 SR
Queue Stats
22W - 27L
1,404 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
8
0 / 6 / 2
4,737
474
5,311
9,411
2,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Danzaburou
Chilled_Karnage
Danzaburou
8
3 / 4 / 1
5,376
538
6,000
7,585
1,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 4 / 1
5,490
549
6,335
5,319
1,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 2 / 3
5,026
503
1,410
8,234
3,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Achilles
Sir__Gawain_
Achilles
7
0 / 6 / 1
4,565
457
4,081
9,419
5,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Bot4nic
Fafnir
8
0 / 1 / 10
5,611
561
1,522
7,484
5,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 1 / 5
5,950
595
5,073
5,692
1,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
4 / 1 / 2
6,482
648
6,995
4,992
1,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
11
6 / 1 / 2
6,827
683
9,667
9,999
6,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Thanatos
12
11 / 0 / 4
7,337
734
8,156
7,808
3,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
45
4
Kills
22
22
Deaths
4
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
0
6
2
0.17
W
Fafnir
Bot4nic
Fafnir
0
1
10
5
L
Danzaburou
Chilled_Karnage
Danzaburou
3
4
1
0.88
L
1
4
1
0.38
W
1
1
5
3.5
W
4
1
2
5
L
0
2
3
0.75
W
Chaac
6
1
2
7
L
Achilles
Sir__Gawain_
Achilles
0
6
1
0.08
W
Thanatos
11
0
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,137
Damage
31,413
39,968
Taken
35,975
13,505
Mitigated
17,836
8,937
Healing
24,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
5,311
1,937
0
2,694
9,411
2,395
0
1,377
7,768
0
23,044
W
Fafnir
Bot4nic
Fafnir
1,522
276
0
3,436
7,484
5,664
113
1,435
5,891
8,161
0
L
Danzaburou
Chilled_Karnage
Danzaburou
6,000
2,661
0
2,395
7,585
1,391
0
813
6,772
0
15,865
L
6,335
954
0
430
5,319
1,204
87
1,305
3,972
26,599
0
W
5,073
1,960
26
3,618
5,692
1,794
2,305
1,969
3,337
40,007
0
W
6,995
3,098
60
2,040
4,992
1,197
739
851
4,063
0
41,851
L
1,410
351
187
1,899
8,234
3,238
0
1,151
6,967
10,089
0
W
Chaac
9,667
1,256
0
5,605
9,999
6,136
51
1,898
7,549
0
39,532
L
Achilles
Sir__Gawain_
Achilles
4,081
1,465
0
1,332
9,419
5,277
0
1,949
7,036
0
14,613
W
Thanatos
8,156
2,854
0
9,265
7,808
3,045
0
820
6,876
0
39,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,194
Gold Earned
32,207
162
Minions Killed
342
0
Camps Cleared
0
911,028
Distance Traveled
982,988
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
4,737
474
46
5
0
196,303
3
W
Fafnir
5,611
561
14
1
0
197,624
0
L
Danzaburou
5,376
538
26
3
0
179,287
4
L
Nu Wa
5,490
549
43
4
0
182,088
3
W
Olorun
5,950
595
88
9
0
151,094
2
W
Cupid
6,482
648
87
9
0
191,184
0
L
Ymir
5,026
503
11
1
0
178,798
0
W
Chaac
6,827
683
86
9
0
209,239
4
L
Achilles
4,565
457
36
4
0
174,552
1
W
Thanatos
7,337
734
67
7
0
233,847
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role