Player Matchup

Baron Samedi
Baron Samedi
LuMamkhammergeil
Baron Samedi
Level 81
God Stats
19W - 11L
1,582 SR
Queue Stats
26W - 14L
1,560 Elo+
Party 1
Scylla
Scylla
SwalleySwanson
Scylla
Level 106
God Stats
1W - 0L
1,591 SR
Queue Stats
51W - 32L
1,574 Elo+
Party 1
Bastet
Bastet
xXPsyBertXx
Bastet
Level 93
God Stats
6W - 3L
1,515 SR
Queue Stats
47W - 21L
1,654 Elo+
Party 1
Team Averages
Level 93
1,563 SR
1,596 Elo+

VS

Team Averages
Level 131
1,593 SR
1,578 Elo+
Skadi
Skadi
jordy801
Skadi
Level 127
God Stats
1W - 1L
1,725 SR
Queue Stats
73W - 73L
1,574 Elo+
Party 2
Atlas
Atlas
nagabulu
Atlas
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
153W - 134L
1,621 Elo+
Party 2
Tiamat
Tiamat
snuzzles1
Tiamat
Level 126
God Stats
16W - 16L
1,553 SR
Queue Stats
71W - 68L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
LuMamkhammergeil
Baron Samedi
18
5 / 7 / 11
14,840
742
13,835
28,435
25,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
8 / 6 / 9
14,593
730
18,970
19,999
9,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bastet
17
7 / 4 / 9
14,474
724
20,204
22,203
9,196
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
jordy801
Skadi
17
9 / 9 / 2
13,643
682
20,003
19,245
6,184
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atlas
nagabulu
Atlas
14
1 / 3 / 12
12,437
622
10,100
16,973
19,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tiamat
snuzzles1
Tiamat
18
7 / 9 / 10
14,225
711
27,756
24,556
16,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
41
20
Kills
17
17
Deaths
21
29
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
LuMamkhammergeil
Baron Samedi
5
7
11
1.5
W
8
6
9
2.08
L
Skadi
jordy801
Skadi
9
9
2
1.11
L
Atlas
nagabulu
Atlas
1
3
12
2.33
L
Tiamat
snuzzles1
Tiamat
7
9
10
1.33
W
Bastet
7
4
9
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,009
Damage
57,859
70,637
Taken
60,774
44,634
Mitigated
41,666
27,356
Healing
9,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
LuMamkhammergeil
Baron Samedi
13,835
1,182
4,654
10,308
28,435
25,833
700
14,260
14,175
45,948
0
W
18,970
947
1,141
3,133
19,999
9,605
904
12,634
7,365
62,907
0
L
Skadi
jordy801
Skadi
20,003
5,410
0
1,379
19,245
6,184
1,338
11,403
7,842
0
55,480
L
Atlas
nagabulu
Atlas
10,100
3,306
0
1,666
16,973
19,346
120
9,325
7,648
28,506
0
L
Tiamat
snuzzles1
Tiamat
27,756
2,699
189
6,207
24,556
16,136
37
13,492
11,064
72,901
0
W
Bastet
20,204
4,095
1,897
6,223
22,203
9,196
1,176
10,962
11,241
0
34,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,907
Gold Earned
40,305
211
Minions Killed
244
3
Camps Cleared
10
1,009,260
Distance Traveled
905,137
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
14,840
742
68
3
0
301,465
0
W
Scylla
14,593
730
104
5
3
333,397
1
L
Skadi
13,643
682
86
4
2
298,432
1
L
Atlas
12,437
622
35
2
2
282,402
0
L
Tiamat
14,225
711
123
6
6
324,303
5
W
Bastet
14,474
724
39
2
0
374,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role