Player Matchup

Fenrir
Fenrir
Thechesnut
Fenrir
Level 121
God Stats
19W - 19L
1,504 SR
Queue Stats
262W - 301L
1,567 Elo+
Party 1
Atlas
Atlas
WolfSkirata
Atlas
Level 123
God Stats
14W - 11L
1,643 SR
Queue Stats
288W - 308L
1,498 Elo+
Party 1
Agni
Agni
tHEDRAGON1456
Agni
Level 122
God Stats
5W - 4L
1,455 SR
Queue Stats
311W - 292L
1,507 Elo+
Solo
Neith
Neith
xDrThRaX
Neith
Level 158
God Stats
3W - 4L
1,499 SR
Queue Stats
65W - 53L
1,554 Elo+
Solo
Hou Yi
Hou Yi
xGallaGx
Hou Yi
Level 106
God Stats
8W - 12L
1,462 SR
Queue Stats
125W - 175L
1,504 Elo+
Party 1
Team Averages
Level 126
1,512 SR
1,526 Elo+

VS

Team Averages
Level 111
1,571 SR
1,635 Elo+
Tyr
Tyr
 
Tyr
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
FIoki7
Cliodhna
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,735 Elo+
Party 2
Hercules
Hercules
TxCvBlizZ4rD
Hercules
Level 153
God Stats
0W - 4L
1,398 SR
Queue Stats
130W - 137L
1,519 Elo+
Party 2
Cupid
Cupid
TxCvDestroyer
Cupid
Level 107
God Stats
0W - 1L
1,692 SR
Queue Stats
1W - 3L
1,731 Elo+
Party 2
Kukulkan
Kukulkan
kaplanbedusko
Kukulkan
Level 104
God Stats
1W - 2L
1,763 SR
Queue Stats
6W - 5L
1,688 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Thechesnut
Fenrir
20
11 / 1 / 14
14,111
641
18,492
15,988
7,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

17
2 / 6 / 13
12,197
554
6,841
25,063
28,349
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

20
10 / 0 / 8
15,587
709
14,975
6,570
2,656
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
xDrThRaX
Neith
19
6 / 2 / 10
13,432
611
14,760
13,895
6,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
xGallaGx
Hou Yi
18
12 / 5 / 5
12,969
590
16,877
19,634
7,139
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
8
0 / 4 / 1
7,320
333
2,126
9,147
6,330
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cliodhna
FIoki7
Cliodhna
17
4 / 12 / 3
10,695
486
11,199
22,170
7,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
TxCvBlizZ4rD
Hercules
14
4 / 8 / 6
9,711
441
12,307
29,306
26,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
6 / 10 / 3
11,353
516
18,295
20,004
4,918
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
kaplanbedusko
Kukulkan
16
0 / 7 / 1
9,670
440
3,738
12,156
3,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
28
41
Kills
14
14
Deaths
41
50
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
4
1
0.13
L
Cliodhna
FIoki7
Cliodhna
4
12
3
0.46
W
Fenrir
Thechesnut
Fenrir
11
1
14
18
L
Hercules
TxCvBlizZ4rD
Hercules
4
8
6
0.88
L
6
10
3
0.75
W
2
6
13
1.42
L
Kukulkan
kaplanbedusko
Kukulkan
0
7
1
0.07
W
10
0
8
14
W
Neith
xDrThRaX
Neith
6
2
10
5.5
W
Hou Yi
xGallaGx
Hou Yi
12
5
5
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,945
Damage
47,665
81,150
Taken
92,783
52,496
Mitigated
49,196
33,064
Healing
19,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
2,126
0
0
3,550
9,147
6,330
0
0
9,147
0
23,184
L
Cliodhna
FIoki7
Cliodhna
11,199
1,849
20
4,317
22,170
7,874
0
3,536
18,536
0
70,640
W
Fenrir
Thechesnut
Fenrir
18,492
4,364
0
7,207
15,988
7,536
1,649
1,522
14,302
0
95,479
L
Hercules
TxCvBlizZ4rD
Hercules
12,307
2,928
0
5,890
29,306
26,384
0
6,737
22,389
631
30,508
L
18,295
9,919
800
4,733
20,004
4,918
0
5,940
13,974
0
66,386
W
6,841
2,151
2,873
8,950
25,063
28,349
622
1,949
23,114
42,901
0
L
Kukulkan
kaplanbedusko
Kukulkan
3,738
114
0
516
12,156
3,690
0
4,929
6,921
64,961
0
W
14,975
1,400
92
2,482
6,570
2,656
3,050
1,054
5,516
120,606
0
W
Neith
xDrThRaX
Neith
14,760
7,149
0
5,280
13,895
6,816
5,026
447
13,404
0
100,765
W
Hou Yi
xGallaGx
Hou Yi
16,877
10,441
0
6,180
19,634
7,139
4,050
653
18,981
0
74,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,296
Gold Earned
48,749
621
Minions Killed
477
0
Camps Cleared
0
2,166,905
Distance Traveled
1,633,523
26
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,320
333
56
3
0
191,290
4
L
Cliodhna
10,695
486
129
6
0
342,286
3
W
Fenrir
14,111
641
118
5
0
514,763
3
L
Hercules
9,711
441
32
1
0
400,397
3
L
Cupid
11,353
516
124
6
0
331,779
1
W
Atlas
12,197
554
50
2
0
368,281
9
L
Kukulkan
9,670
440
136
6
0
367,771
3
W
Agni
15,587
709
209
10
0
465,297
6
W
Neith
13,432
611
136
6
0
407,657
4
W
Hou Yi
12,969
590
108
5
0
410,907
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role