Player Matchup

Bastet
Bastet
AaronTKO
Bastet
Level 126
God Stats
4W - 3L
1,594 SR
Queue Stats
91W - 66L
1,516 Elo+
Party 1
Atlas
Atlas
HixKingz
Atlas
Level 101
God Stats
1W - 0L
1,345 SR
Queue Stats
43W - 42L
1,495 Elo+
Party 1
Bellona
Bellona
Kenpachix808
Bellona
Level 87
God Stats
3W - 0L
1,721 SR
Queue Stats
16W - 19L
1,419 Elo+
Party 1
Nu Wa
Nu Wa
Ricetin
Nu Wa
Level 26
God Stats
25W - 10L
1,256 SR
Queue Stats
28W - 10L
1,868 Elo+
Party 1
Ravana
Ravana
Ricetin808
Ravana
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 6L
1,500 Elo+
Party 1
Team Averages
Level 70
1,483 SR
1,559 Elo+

VS

Team Averages
Level 60
1,555 SR
1,479 Elo+
Zhong Kui
Zhong Kui
Chaotic_Party63
Zhong Kui
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,475 Elo+
Solo
Fenrir
Fenrir
Cleiton0007
Fenrir
Level 48
God Stats
3W - 3L
1,445 SR
Queue Stats
95W - 107L
1,416 Elo+
Solo
Atlas
Atlas
RNS x PREDZz
Atlas
Level 140
God Stats
1W - 1L
1,562 SR
Queue Stats
35W - 33L
1,534 Elo+
Party 2
King Arthur
King Arthur
RNS x RAIDZz
King Arthur
Level 15
God Stats
1W - 1L
1,765 SR
Queue Stats
6W - 7L
1,497 Elo+
Party 2
Janus
Janus
RNS x REAPZz
Janus
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
AaronTKO
Bastet
20
14 / 3 / 17
15,858
1,220
36,002
18,102
6,304
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atlas
HixKingz
Atlas
20
4 / 2 / 24
13,147
1,011
15,036
14,142
5,874
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bellona
Kenpachix808
Bellona
20
7 / 0 / 25
14,037
1,080
17,589
18,433
17,720
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nu Wa
Ricetin
Nu Wa
20
3 / 0 / 15
12,190
938
12,624
1,894
730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ravana
Ricetin808
Ravana
20
14 / 5 / 17
14,998
1,154
21,689
14,603
7,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

192

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Chaotic_Party63
Zhong Kui
18
3 / 5 / 5
12,079
929
11,356
20,104
10,566
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
17
2 / 11 / 4
11,266
867
9,665
19,793
7,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
2 / 6 / 6
13,263
1,020
23,022
21,731
7,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
RNS x RAIDZz
King Arthur
18
2 / 11 / 6
12,190
938
9,110
27,248
21,772
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

18
1 / 9 / 5
11,911
916
8,570
19,331
3,363
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
36
42
Kills
10
10
Deaths
42
98
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Bastet
AaronTKO
Bastet
14
3
17
7.5
L
Zhong Kui
Chaotic_Party63
Zhong Kui
3
5
5
1.1
L
Fenrir
2
11
4
0.36
W
Atlas
HixKingz
Atlas
4
2
24
8
W
Bellona
Kenpachix808
Bellona
7
0
25
19.5
L
2
6
6
0.83
L
King Arthur
RNS x RAIDZz
King Arthur
2
11
6
0.45
L
1
9
5
0.39
W
Nu Wa
Ricetin
Nu Wa
3
0
15
10.5
W
Ravana
Ricetin808
Ravana
14
5
17
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,940
Damage
61,723
67,174
Taken
108,207
38,096
Mitigated
51,091
10,926
Healing
8,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
AaronTKO
Bastet
36,002
9,049
0
3,772
18,102
6,304
0
12,367
5,360
0
65,009
L
Zhong Kui
Chaotic_Party63
Zhong Kui
11,356
1,363
0
2,676
20,104
10,566
0
4,863
14,440
36,408
0
L
Fenrir
9,665
2,364
0
1,275
19,793
7,982
0
4,349
14,359
0
11,166
W
Atlas
HixKingz
Atlas
15,036
4,338
0
2,676
14,142
5,874
0
11,050
2,832
37,057
0
W
Bellona
Kenpachix808
Bellona
17,589
3,476
0
1,406
18,433
17,720
0
10,995
6,632
0
31,636
L
23,022
5,186
0
2,949
21,731
7,408
0
7,079
13,965
57,795
0
L
King Arthur
RNS x RAIDZz
King Arthur
9,110
524
0
0
27,248
21,772
0
7,191
19,212
11,321
19,398
L
8,570
678
0
1,244
19,331
3,363
0
2,912
15,914
47,373
0
W
Nu Wa
Ricetin
Nu Wa
12,624
3,364
0
308
1,894
730
0
1,273
527
27,152
0
W
Ravana
Ricetin808
Ravana
21,689
5,073
0
2,764
14,603
7,468
0
8,848
5,322
0
39,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,230
Gold Earned
60,709
249
Minions Killed
271
12
Camps Cleared
5
1,253,223
Distance Traveled
1,108,106
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
15,858
1,220
87
7
4
270,989
0
L
Zhong Kui
12,079
929
53
4
1
215,940
1
L
Fenrir
11,266
867
1
0
0
169,987
1
W
Atlas
13,147
1,011
46
4
0
244,443
0
W
Bellona
14,037
1,080
28
2
3
310,020
0
L
Atlas
13,263
1,020
98
8
3
260,731
0
L
King Arthur
12,190
938
33
3
0
252,809
0
L
Janus
11,911
916
86
7
1
208,639
0
W
Nu Wa
12,190
938
32
2
0
186,013
0
W
Ravana
14,998
1,154
56
4
5
241,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role