Player Matchup

Chaac
Chaac
Biigggie
Chaac
Level 84
God Stats
6W - 6L
1,469 SR
Queue Stats
151W - 144L
1,448 Elo+
Party 1
Jing Wei
Jing Wei
Rituall
Jing Wei
Level 64
God Stats
2W - 3L
1,271 SR
Queue Stats
110W - 122L
1,437 Elo+
Party 1
Erlang Shen
Erlang Shen
bullboy100
Erlang Shen
Level 54
God Stats
1W - 0L
1,548 SR
Queue Stats
77W - 72L
1,481 Elo+
Party 1
Team Averages
Level 67
1,429 SR
1,455 Elo+

VS

Team Averages
Level 121
1,663 SR
1,507 Elo+
Baba Yaga
Baba Yaga
Leblagueur
Baba Yaga
Level 151
God Stats
8W - 4L
1,655 SR
Queue Stats
101W - 79L
1,541 Elo+
Party 2
Cthulhu
Cthulhu
SUBMARINO12
Cthulhu
Level 63
God Stats
1W - 3L
1,771 SR
Queue Stats
77W - 66L
1,486 Elo+
Solo
Fenrir
Fenrir
flo1278
Fenrir
Level 150
God Stats
23W - 20L
1,563 SR
Queue Stats
278W - 255L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Biigggie
Chaac
20
5 / 7 / 15
18,906
675
35,099
55,562
69,430
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jing Wei
Rituall
Jing Wei
20
6 / 10 / 9
18,643
666
32,898
30,394
9,836
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Erlang Shen
bullboy100
Erlang Shen
20
12 / 8 / 6
19,274
688
30,947
40,572
33,131
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Leblagueur
Baba Yaga
20
12 / 7 / 10
19,452
695
40,181
29,045
34,453
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Cthulhu
SUBMARINO12
Cthulhu
19
5 / 7 / 13
18,391
657
28,848
59,769
87,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fenrir
flo1278
Fenrir
20
8 / 9 / 10
18,586
664
31,167
34,081
31,032
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
58
23
Kills
25
25
Deaths
23
30
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Chaac
Biigggie
Chaac
5
7
15
1.79
L
Baba Yaga
Leblagueur
Baba Yaga
12
7
10
2.43
W
Jing Wei
Rituall
Jing Wei
6
10
9
1.05
L
Cthulhu
SUBMARINO12
Cthulhu
5
7
13
1.64
W
Erlang Shen
bullboy100
Erlang Shen
12
8
6
1.88
L
Fenrir
flo1278
Fenrir
8
9
10
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,944
Damage
100,196
126,528
Taken
122,895
112,397
Mitigated
153,163
29,279
Healing
37,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Biigggie
Chaac
35,099
8,308
492
22,291
55,562
69,430
615
25,135
28,865
0
107,922
L
Baba Yaga
Leblagueur
Baba Yaga
40,181
2,338
0
7,809
29,045
34,453
1,135
209
28,269
122,554
0
W
Jing Wei
Rituall
Jing Wei
32,898
30,480
0
2,295
30,394
9,836
1,717
18,541
11,385
0
97,485
L
Cthulhu
SUBMARINO12
Cthulhu
28,848
3,345
184
17,910
59,769
87,678
499
758
57,660
56,100
0
W
Erlang Shen
bullboy100
Erlang Shen
30,947
18,431
0
4,201
40,572
33,131
1,318
22,428
17,202
0
77,297
L
Fenrir
flo1278
Fenrir
31,167
17,015
0
11,489
34,081
31,032
2,877
1,217
31,606
0
98,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,823
Gold Earned
56,429
282
Minions Killed
290
7
Camps Cleared
14
1,495,356
Distance Traveled
1,457,500
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
18,906
675
129
5
2
528,520
0
L
Baba Yaga
19,452
695
155
6
5
480,491
0
W
Jing Wei
18,643
666
83
3
3
438,687
1
L
Cthulhu
18,391
657
57
2
0
467,446
2
W
Erlang Shen
19,274
688
70
3
2
528,149
3
L
Fenrir
18,586
664
78
3
9
509,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role