Player Matchup

Tiamat
Tiamat
Lee_Watkins
Tiamat
Level 118
God Stats
10W - 11L
1,367 SR
Queue Stats
50W - 34L
1,551 Elo+
Party 1
Cerberus
Cerberus
Njjgibby1
Cerberus
Level 87
God Stats
2W - 3L
1,575 SR
Queue Stats
9W - 10L
1,514 Elo+
Party 1
Artemis
Artemis
Shyzzaym
Artemis
Level 154
God Stats
4W - 1L
1,739 SR
Queue Stats
288W - 245L
1,568 Elo+
Party 1
Team Averages
Level 120
1,560 SR
1,544 Elo+

VS

Team Averages
Level 93
1,645 SR
1,584 Elo+
Baron Samedi
Baron Samedi
LuMamkhammergeil
Baron Samedi
Level 81
God Stats
19W - 11L
1,565 SR
Queue Stats
26W - 14L
1,544 Elo+
Party 2
Bastet
Bastet
SwalleySwanson
Bastet
Level 106
God Stats
18W - 7L
1,733 SR
Queue Stats
51W - 32L
1,563 Elo+
Party 2
Ah Puch
Ah Puch
xXPsyBertXx
Ah Puch
Level 93
God Stats
26W - 10L
1,638 SR
Queue Stats
47W - 21L
1,645 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
8
0 / 7 / 1
5,904
590
3,998
9,704
4,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
Njjgibby1
Cerberus
9
1 / 8 / 2
6,545
655
2,329
16,489
10,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
Shyzzaym
Artemis
10
3 / 8 / 1
6,833
683
8,124
14,212
3,825
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
LuMamkhammergeil
Baron Samedi
10
0 / 4 / 14
7,142
714
5,866
9,579
4,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
14 / 0 / 8
9,907
991
17,032
11,032
3,878
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
xXPsyBertXx
Ah Puch
13
9 / 0 / 12
9,182
918
14,839
5,458
1,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
57
4
Kills
23
23
Deaths
4
4
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
7
1
0.07
W
Baron Samedi
LuMamkhammergeil
Baron Samedi
0
4
14
1.75
L
Cerberus
Njjgibby1
Cerberus
1
8
2
0.25
L
Artemis
Shyzzaym
Artemis
3
8
1
0.44
W
14
0
8
18
W
Ah Puch
xXPsyBertXx
Ah Puch
9
0
12
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,451
Damage
37,737
40,405
Taken
26,069
18,906
Mitigated
10,468
3,741
Healing
11,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
3,998
213
0
232
9,704
4,323
0
4,965
4,517
12,191
0
W
Baron Samedi
LuMamkhammergeil
Baron Samedi
5,866
353
1,268
2,440
9,579
4,714
575
2,107
7,472
16,237
0
L
Cerberus
Njjgibby1
Cerberus
2,329
32
0
2,296
16,489
10,758
0
8,512
7,571
7,349
0
L
Artemis
Shyzzaym
Artemis
8,124
4,656
0
1,213
14,212
3,825
0
6,677
7,207
0
17,807
W
17,032
3,525
476
4,211
11,032
3,878
966
2,968
8,064
0
32,936
W
Ah Puch
xXPsyBertXx
Ah Puch
14,839
806
711
2,422
5,458
1,876
623
1,574
3,884
35,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,282
Gold Earned
26,231
79
Minions Killed
112
3
Camps Cleared
4
437,663
Distance Traveled
582,197
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,904
590
16
2
1
156,245
2
W
Baron Samedi
7,142
714
18
2
0
161,747
1
L
Cerberus
6,545
655
27
3
0
142,948
0
L
Artemis
6,833
683
36
4
2
138,470
2
W
Bastet
9,907
991
33
3
1
232,899
2
W
Ah Puch
9,182
918
61
6
3
187,551
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role