Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Alastor_Seynire
Neith
Level 125
God Stats
1W - 0L
1,831 SR
Queue Stats
296W - 270L
1,586 Elo+
Party 2
Bacchus
Bacchus
Apollo_Sols
Bacchus
Level 125
God Stats
7W - 3L
1,694 SR
Queue Stats
242W - 214L
1,495 Elo+
Party 2
Atlas
Atlas
Jubei_Valentine
Atlas
Level 152
God Stats
8W - 10L
1,647 SR
Queue Stats
637W - 594L
1,538 Elo+
Party 2
Anubis
Anubis
SCRIN321
Anubis
Level 128
God Stats
6W - 7L
1,559 SR
Queue Stats
318W - 295L
1,484 Elo+
Solo
Team Averages
Level 137
1,646 SR
1,521 Elo+

VS

Team Averages
Level 136
1,526 SR
1,501 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
BlakeBateaste1
Persephone
Level 158
God Stats
61W - 70L
1,558 SR
Queue Stats
652W - 618L
1,510 Elo+
Solo
Ullr
Ullr
Gato_fachero1
Ullr
Level 82
God Stats
13W - 19L
1,449 SR
Queue Stats
487W - 457L
1,450 Elo+
Solo
Xing Tian
Xing Tian
JohnnyIsTrolling
Xing Tian
Level 123
God Stats
2W - 2L
1,480 SR
Queue Stats
231W - 213L
1,521 Elo+
Solo
Neith
Neith
Thisweirdgrl
Neith
Level 156
God Stats
19W - 14L
1,642 SR
Queue Stats
35W - 32L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
8 / 0 / 9
9,355
624
10,335
8,763
3,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
4 / 1 / 5
8,761
584
7,366
7,800
2,465
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Apollo_Sols
Bacchus
13
5 / 0 / 12
8,519
568
5,521
10,227
11,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
2 / 1 / 3
7,935
529
6,282
8,494
7,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
SCRIN321
Anubis
14
6 / 2 / 7
8,987
599
8,010
9,535
3,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
11
1 / 7 / 2
6,844
456
2,534
11,576
3,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Persephone
BlakeBateaste1
Persephone
12
2 / 4 / 1
7,367
491
6,433
7,576
2,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
0 / 3 / 0
7,372
491
4,248
9,583
3,053
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
10
1 / 6 / 1
6,544
436
1,982
14,111
10,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
0 / 5 / 1
6,924
462
7,707
10,370
2,616
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
9
25
Kills
4
4
Deaths
25
36
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
8
0
9
12.5
L
Hun Batz
 
Hun Batz
1
7
2
0.29
W
4
1
5
6.5
W
Bacchus
Apollo_Sols
Bacchus
5
0
12
11
L
Persephone
BlakeBateaste1
Persephone
2
4
1
0.63
L
0
3
0
0
L
Xing Tian
1
6
1
0.25
W
2
1
3
3.5
W
Anubis
SCRIN321
Anubis
6
2
7
4.75
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,514
Damage
22,904
44,819
Taken
53,216
29,397
Mitigated
22,209
16,524
Healing
7,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
10,335
264
2,432
5,652
8,763
3,486
1,109
2,989
5,774
50,745
0
L
Hun Batz
 
Hun Batz
2,534
595
0
2,766
11,576
3,315
0
7,059
4,391
0
34,969
W
7,366
1,622
0
2,192
7,800
2,465
282
655
7,145
0
61,214
W
Bacchus
Apollo_Sols
Bacchus
5,521
695
0
1,254
10,227
11,785
304
2,550
7,677
20,748
0
L
Persephone
BlakeBateaste1
Persephone
6,433
398
0
1,344
7,576
2,404
0
4,970
2,222
44,189
0
L
4,248
1,505
0
1,578
9,583
3,053
0
5,057
3,914
0
46,518
L
Xing Tian
1,982
219
0
1,039
14,111
10,821
0
7,274
6,597
15,348
0
W
6,282
1,536
0
1,392
8,494
7,739
322
221
8,273
34,863
0
W
Anubis
SCRIN321
Anubis
8,010
632
0
3,602
9,535
3,922
1,862
2,444
7,091
53,244
0
L
7,707
1,020
0
1,183
10,370
2,616
78
4,343
5,943
0
53,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,557
Gold Earned
35,051
387
Minions Killed
378
0
Camps Cleared
0
1,397,234
Distance Traveled
1,357,931
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,355
624
97
6
0
315,686
1
L
Hun Batz
6,844
456
66
4
0
272,422
2
W
Neith
8,761
584
99
7
0
259,727
4
W
Bacchus
8,519
568
47
3
0
297,400
6
L
Persephone
7,367
491
79
5
0
270,066
6
L
Ullr
7,372
491
97
6
0
268,641
2
L
Xing Tian
6,544
436
24
2
0
276,441
1
W
Atlas
7,935
529
62
4
0
255,381
3
W
Anubis
8,987
599
82
5
0
269,040
3
L
Neith
6,924
462
112
7
0
270,361
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role