Player Matchup

Atlas
Atlas
Grazcat
Atlas
Level 113
God Stats
2W - 0L
1,616 SR
Queue Stats
16W - 21L
1,416 Elo+
Party 1
Thor
Thor
Im Fr3nzzy
Thor
Level 37
God Stats
1W - 0L
1,516 SR
Queue Stats
10W - 16L
1,368 Elo+
Party 1
Bacchus
Bacchus
SWT Achilles
Bacchus
Level 98
God Stats
1W - 0L
1,388 SR
Queue Stats
14W - 20L
1,400 Elo+
Party 1
Chaac
Chaac
redhair_menace69
Chaac
Level 87
God Stats
2W - 2L
1,670 SR
Queue Stats
9W - 22L
1,298 Elo+
Party 1
Team Averages
Level 84
1,547 SR
1,371 Elo+

VS

Team Averages
Level 54
1,552 SR
1,306 Elo+
He Bo
He Bo
Deuciee
He Bo
Level 48
God Stats
0W - 2L
1,588 SR
Queue Stats
2W - 11L
1,242 Elo+
Party 2
Nike
Nike
Moi c Sim 52
Nike
Level 36
God Stats
0W - 1L
1,628 SR
Queue Stats
2W - 11L
1,242 Elo+
Party 2
Awilix
Awilix
Muuncch
Awilix
Level 109
God Stats
0W - 2L
1,683 SR
Queue Stats
2W - 11L
1,242 Elo+
Party 2
Kukulkan
Kukulkan
swat soldier QC
Kukulkan
Level 22
God Stats
0W - 4L
1,307 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Grazcat
Atlas
10
4 / 0 / 5
6,179
1,030
3,262
2,843
2,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

9
0 / 1 / 4
5,415
903
1,397
3,158
1,013
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
SWT Achilles
Bacchus
11
4 / 0 / 2
6,082
1,014
2,874
4,699
3,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 1 / 5
6,028
1,005
1,214
5,741
4,036
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Deuciee
He Bo
9
1 / 3 / 0
4,956
826
2,389
2,962
953
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 2 / 1
5,230
872
2,313
3,998
1,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Awilix
Muuncch
Awilix
10
1 / 4 / 0
5,307
885
3,378
5,504
1,565
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kukulkan
8
0 / 0 / 0
4,710
785
266
387
80
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
9
Kills
2
2
Deaths
9
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
He Bo
Deuciee
He Bo
1
3
0
0.33
W
Atlas
Grazcat
Atlas
4
0
5
6.5
W
0
1
4
2
L
0
2
1
0.25
L
Awilix
Muuncch
Awilix
1
4
0
0.25
W
Bacchus
SWT Achilles
Bacchus
4
0
2
5
W
1
1
5
3.5
L
Kukulkan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,747
Damage
8,346
16,441
Taken
12,851
10,807
Mitigated
4,381
3,537
Healing
1,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Deuciee
He Bo
2,389
136
0
0
2,962
953
0
1,633
1,183
8,226
0
W
Atlas
Grazcat
Atlas
3,262
1,090
0
212
2,843
2,319
321
598
2,245
8,873
0
W
1,397
154
0
90
3,158
1,013
0
126
2,992
0
9,105
L
2,313
112
0
1,152
3,998
1,783
0
1,585
2,303
0
11,590
L
Awilix
Muuncch
Awilix
3,378
1,006
0
0
5,504
1,565
0
2,733
2,542
0
11,665
W
Bacchus
SWT Achilles
Bacchus
2,874
424
0
580
4,699
3,439
546
1,684
2,830
13,739
0
W
1,214
63
1,192
1,463
5,741
4,036
416
746
4,926
0
11,074
L
Kukulkan
266
68
0
0
387
80
0
192
195
3,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,704
Gold Earned
20,203
72
Minions Killed
76
7
Camps Cleared
4
503,017
Distance Traveled
409,813
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
4,956
826
20
3
0
82,206
0
W
Atlas
6,179
1,030
12
2
1
129,281
0
W
Thor
5,415
903
12
2
2
122,349
0
L
Nike
5,230
872
22
4
2
127,482
2
L
Awilix
5,307
885
23
4
1
136,159
0
W
Bacchus
6,082
1,014
33
6
3
115,394
0
W
Chaac
6,028
1,005
15
3
1
135,993
0
L
Kukulkan
4,710
785
11
2
1
63,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role