Player Matchup

Hercules
Hercules
 
Hercules
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
 
The Morrigan
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Chaos710Panda
King Arthur
Level 81
God Stats
1W - 3L
1,494 SR
Queue Stats
117W - 127L
1,469 Elo+
Party 3
Chronos
Chronos
Deathncarnage
Chronos
Level 144
God Stats
1W - 1L
1,710 SR
Queue Stats
206W - 215L
1,504 Elo+
Party 1
Thoth
Thoth
XEli3Nightma3
Thoth
Level 127
God Stats
12W - 5L
1,749 SR
Queue Stats
285W - 270L
1,542 Elo+
Party 3
Team Averages
Level 119
1,591 SR
1,503 Elo+

VS

Team Averages
Level 133
1,418 SR
1,496 Elo+
Cliodhna
Cliodhna
Gn0mE49
Cliodhna
Level 156
God Stats
1W - 3L
1,115 SR
Queue Stats
363W - 391L
1,499 Elo+
Party 2
Kukulkan
Kukulkan
GutavoLms
Kukulkan
Level 85
God Stats
2W - 0L
1,712 SR
Queue Stats
14W - 18L
1,457 Elo+
Solo
Ares
Ares
MiSt_TAA
Ares
Level 149
God Stats
2W - 4L
1,276 SR
Queue Stats
216W - 232L
1,483 Elo+
Party 2
Nike
Nike
geo4dagurlz
Nike
Level 149
God Stats
1W - 1L
1,263 SR
Queue Stats
34W - 32L
1,524 Elo+
Solo
Thoth
Thoth
jonwolf13
Thoth
Level 126
God Stats
7W - 2L
1,723 SR
Queue Stats
383W - 386L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
18
8 / 3 / 4
11,426
879
9,280
21,581
25,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

The Morrigan
 
The Morrigan
13
1 / 8 / 6
8,635
664
9,575
12,277
4,832
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Chaos710Panda
King Arthur
17
5 / 7 / 7
10,230
787
8,513
25,196
18,062
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chronos
16
3 / 5 / 8
9,760
751
7,843
15,502
5,644
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
3 / 6 / 7
10,018
771
12,690
12,975
5,248
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Gn0mE49
Cliodhna
18
8 / 1 / 19
10,674
821
16,434
10,700
5,342
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
GutavoLms
Kukulkan
18
4 / 6 / 19
10,462
805
15,517
12,910
6,341
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
17
3 / 4 / 23
10,807
831
9,938
16,688
17,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
6 / 4 / 22
11,711
901
11,761
17,906
20,209
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Thoth
jonwolf13
Thoth
17
8 / 5 / 16
10,836
834
19,084
10,243
4,650
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
128
20
Kills
29
29
Deaths
20
32
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
8
3
4
3.33
L
The Morrigan
 
The Morrigan
1
8
6
0.5
L
King Arthur
Chaos710Panda
King Arthur
5
7
7
1.21
L
Chronos
3
5
8
1.4
W
Cliodhna
Gn0mE49
Cliodhna
8
1
19
17.5
W
Kukulkan
GutavoLms
Kukulkan
4
6
19
2.25
W
Ares
3
4
23
3.63
L
3
6
7
1.08
W
6
4
22
4.25
W
Thoth
jonwolf13
Thoth
8
5
16
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,901
Damage
72,734
87,531
Taken
68,447
59,125
Mitigated
54,320
23,907
Healing
19,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
9,280
1,567
1,182
9,162
21,581
25,339
386
11,321
10,260
73
14,395
L
The Morrigan
 
The Morrigan
9,575
1,162
947
1,817
12,277
4,832
44
5,287
6,930
19,862
0
L
King Arthur
Chaos710Panda
King Arthur
8,513
515
816
4,303
25,196
18,062
0
11,656
13,540
0
19,216
L
Chronos
7,843
2,288
1,288
1,745
15,502
5,644
1,596
9,118
6,384
14,110
0
W
Cliodhna
Gn0mE49
Cliodhna
16,434
811
1,482
3,376
10,700
5,342
1,651
6,696
4,004
0
24,641
W
Kukulkan
GutavoLms
Kukulkan
15,517
2,269
1,694
1,206
12,910
6,341
1,183
7,192
5,718
40,672
0
W
Ares
9,938
298
0
1,105
16,688
17,778
766
5,021
11,667
15,532
0
L
12,690
637
401
2,246
12,975
5,248
1,455
7,097
5,878
29,433
0
W
11,761
1,058
3,034
3,592
17,906
20,209
486
6,600
11,306
0
29,611
W
Thoth
jonwolf13
Thoth
19,084
380
2,706
1,748
10,243
4,650
1,964
4,672
5,571
35,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,069
Gold Earned
54,490
113
Minions Killed
138
0
Camps Cleared
0
1,133,233
Distance Traveled
1,240,661
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,426
879
15
1
0
249,088
0
L
The Morrigan
8,635
664
17
1
0
210,465
1
L
King Arthur
10,230
787
19
1
0
207,771
0
L
Chronos
9,760
751
18
1
0
246,840
2
W
Cliodhna
10,674
821
23
2
0
294,916
2
W
Kukulkan
10,462
805
58
4
0
216,472
2
W
Ares
10,807
831
6
0
0
249,203
0
L
Thoth
10,018
771
44
3
0
219,069
0
W
Nike
11,711
901
20
2
0
248,649
3
W
Thoth
10,836
834
31
2
0
231,421
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role