Player Matchup

Cerberus
Cerberus
Finitepro
Cerberus
Level 88
God Stats
18W - 20L
1,544 SR
Queue Stats
114W - 137L
1,442 Elo+
Party 1
Bastet
Bastet
JackReap
Bastet
Level 107
God Stats
1W - 3L
1,500 SR
Queue Stats
40W - 55L
1,385 Elo+
Party 1
Artemis
Artemis
sythenhold
Artemis
Level 46
God Stats
4W - 5L
1,452 SR
Queue Stats
8W - 10L
1,387 Elo+
Party 1
Team Averages
Level 80
1,499 SR
1,404 Elo+

VS

Team Averages
Level 126
1,445 SR
1,543 Elo+
Arachne
Arachne
 
Arachne
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Dαριυѕ
Chronos
Level 157
God Stats
1W - 2L
1,565 SR
Queue Stats
129W - 135L
1,624 Elo+
Solo
King Arthur
King Arthur
PForeheadZ
King Arthur
Level 66
God Stats
4W - 18L
1,269 SR
Queue Stats
270W - 315L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Finitepro
Cerberus
11
2 / 3 / 9
6,818
682
6,217
8,054
7,584
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bastet
JackReap
Bastet
11
7 / 1 / 5
7,874
787
9,794
7,762
2,788
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
sythenhold
Artemis
11
3 / 0 / 7
7,036
704
6,143
4,380
1,517
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
9
0 / 3 / 2
5,883
588
2,237
7,355
1,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chronos
Dαριυѕ
Chronos
10
3 / 4 / 0
7,108
711
6,319
7,516
2,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
PForeheadZ
King Arthur
10
0 / 5 / 3
6,429
643
2,812
10,535
5,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
12
Kills
3
4
Deaths
12
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
3
2
0.33
L
Chronos
Dαριυѕ
Chronos
3
4
0
0.75
W
Cerberus
Finitepro
Cerberus
2
3
9
2.17
W
Bastet
JackReap
Bastet
7
1
5
9.5
L
King Arthur
PForeheadZ
King Arthur
0
5
3
0.3
W
Artemis
sythenhold
Artemis
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,154
Damage
11,368
20,196
Taken
25,406
11,889
Mitigated
9,626
5,633
Healing
5,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
2,237
2,017
0
2,252
7,355
1,592
0
2,023
5,332
0
9,157
L
Chronos
Dαριυѕ
Chronos
6,319
2,122
0
1,335
7,516
2,112
0
1,985
5,531
22,230
2,479
W
Cerberus
Finitepro
Cerberus
6,217
670
0
1,250
8,054
7,584
0
3,173
4,881
22,860
0
W
Bastet
JackReap
Bastet
9,794
1,708
538
1,900
7,762
2,788
630
2,042
5,720
0
22,109
L
King Arthur
PForeheadZ
King Arthur
2,812
668
0
1,489
10,535
5,922
0
2,493
8,042
0
13,739
W
Artemis
sythenhold
Artemis
6,143
2,222
900
1,045
4,380
1,517
0
759
3,621
0
18,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,728
Gold Earned
19,420
134
Minions Killed
96
3
Camps Cleared
4
534,147
Distance Traveled
475,833
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,883
588
32
3
3
156,777
2
L
Chronos
7,108
711
42
4
1
151,959
3
W
Cerberus
6,818
682
52
5
0
161,881
1
W
Bastet
7,874
787
35
4
3
215,477
2
L
King Arthur
6,429
643
22
2
0
167,097
4
W
Artemis
7,036
704
47
5
0
156,789
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role