Player Matchup

Hercules
Hercules
 
Hercules
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
MrNemos
Fenrir
Level 89
God Stats
1W - 0L
1,522 SR
Queue Stats
103W - 70L
1,605 Elo+
Party 1
Poseidon
Poseidon
SanikLier
Poseidon
Level 127
God Stats
2W - 1L
1,667 SR
Queue Stats
176W - 114L
1,615 Elo+
Party 1
Team Averages
Level 108
1,563 SR
1,573 Elo+

VS

Team Averages
Level 97
1,310 SR
1,495 Elo+
Apollo
Apollo
GMHikaru
Apollo
Level 58
God Stats
0W - 4L
1,186 SR
Queue Stats
95W - 81L
1,629 Elo+
Party 2
Fafnir
Fafnir
QwrTyy
Fafnir
Level 128
God Stats
0W - 1L
1,243 SR
Queue Stats
116W - 105L
1,632 Elo+
Party 2
Thoth
Thoth
bunduslundus
Thoth
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,225 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
5 / 3 / 8
8,712
792
11,219
11,653
6,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
MrNemos
Fenrir
13
4 / 4 / 10
8,651
786
6,846
10,498
6,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
SanikLier
Poseidon
14
8 / 3 / 6
9,722
884
13,296
6,692
2,018
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
GMHikaru
Apollo
12
6 / 6 / 3
8,780
798
9,883
11,331
4,902
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
QwrTyy
Fafnir
12
3 / 5 / 5
8,564
779
6,765
17,287
21,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 6 / 2
6,852
623
7,165
9,068
3,003
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
20
17
Kills
10
10
Deaths
17
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
5
3
8
3
L
Apollo
GMHikaru
Apollo
6
6
3
1.25
W
Fenrir
MrNemos
Fenrir
4
4
10
2.25
L
Fafnir
QwrTyy
Fafnir
3
5
5
1.1
W
Poseidon
SanikLier
Poseidon
8
3
6
3.67
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,361
Damage
23,813
28,843
Taken
37,686
14,807
Mitigated
29,119
8,144
Healing
4,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
11,219
5,490
0
4,073
11,653
6,498
354
4,618
7,035
0
21,125
L
Apollo
GMHikaru
Apollo
9,883
5,827
0
2,021
11,331
4,902
0
3,442
7,491
0
25,065
W
Fenrir
MrNemos
Fenrir
6,846
1,911
0
1,995
10,498
6,291
555
5,423
4,941
1,981
12,302
L
Fafnir
QwrTyy
Fafnir
6,765
2,066
0
2,752
17,287
21,214
0
8,548
7,951
15,306
0
W
Poseidon
SanikLier
Poseidon
13,296
4,358
0
2,076
6,692
2,018
1,903
4,440
2,252
45,387
0
L
7,165
1,126
0
0
9,068
3,003
0
2,597
6,254
21,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,085
Gold Earned
24,196
124
Minions Killed
82
6
Camps Cleared
3
608,302
Distance Traveled
531,064
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,712
792
20
2
4
217,454
2
L
Apollo
8,780
798
33
3
1
177,748
2
W
Fenrir
8,651
786
14
1
1
195,378
0
L
Fafnir
8,564
779
21
2
1
180,125
2
W
Poseidon
9,722
884
90
8
1
195,470
3
L
Thoth
6,852
623
28
3
1
173,191
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role