Player Matchup

Ra
Ra
KaioGhostK
Ra
Level 126
God Stats
4W - 3L
1,331 SR
Queue Stats
124W - 108L
1,491 Elo+
Party 2
Scylla
Scylla
Kradness0
Scylla
Level 92
God Stats
2W - 3L
1,152 SR
Queue Stats
13W - 10L
1,528 Elo+
Solo
Serqet
Serqet
Renmista
Serqet
Level 82
God Stats
19W - 20L
1,474 SR
Queue Stats
83W - 80L
1,442 Elo+
Solo
Zeus
Zeus
Seifude
Zeus
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,710 Elo+
Party 2
Jing Wei
Jing Wei
Yung-Vybz180
Jing Wei
Level 133
God Stats
3W - 3L
1,491 SR
Queue Stats
50W - 64L
1,454 Elo+
Solo
Team Averages
Level 94
1,390 SR
1,525 Elo+

VS

Team Averages
Level 92
1,537 SR
1,476 Elo+
Pele
Pele
DankMangos
Pele
Level 142
God Stats
1W - 3L
1,361 SR
Queue Stats
175W - 172L
1,580 Elo+
Party 1
Izanami
Izanami
DrNoScope1
Izanami
Level 68
God Stats
2W - 9L
1,408 SR
Queue Stats
4W - 9L
1,280 Elo+
Solo
Zhong Kui
Zhong Kui
FatMan_Playz
Zhong Kui
Level 89
God Stats
9W - 5L
1,670 SR
Queue Stats
55W - 45L
1,500 Elo+
Solo
Skadi
Skadi
LiquidLights974
Skadi
Level 124
God Stats
4W - 2L
1,681 SR
Queue Stats
148W - 126L
1,555 Elo+
Party 1
Merlin
Merlin
supreamDKJ
Merlin
Level 39
God Stats
8W - 7L
1,566 SR
Queue Stats
137W - 134L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 1 / 15
13,125
1,010
11,618
9,451
4,003
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Scylla
Kradness0
Scylla
20
14 / 0 / 10
14,638
1,126
21,445
5,832
2,986
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Serqet
Renmista
Serqet
20
8 / 3 / 14
13,118
1,009
17,341
15,101
6,986
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
Seifude
Zeus
20
8 / 2 / 21
13,827
1,064
34,306
9,687
3,724
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
Yung-Vybz180
Jing Wei
20
1 / 1 / 23
12,785
983
9,894
15,976
5,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

187

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 9 / 3
11,552
889
9,405
21,390
7,089
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
DrNoScope1
Izanami
19
0 / 8 / 6
12,415
955
7,861
21,330
6,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Zhong Kui
FatMan_Playz
Zhong Kui
18
1 / 6 / 2
11,240
865
12,674
20,204
12,426
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

18
3 / 9 / 2
11,946
919
10,144
21,604
7,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
supreamDKJ
Merlin
18
1 / 5 / 3
11,267
867
11,812
12,196
4,341
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
23
37
Kills
7
7
Deaths
37
83
Assists
16
Player
Kills
Deaths
Assists
KDA
L
2
9
3
0.39
L
Izanami
DrNoScope1
Izanami
0
8
6
0.38
L
Zhong Kui
FatMan_Playz
Zhong Kui
1
6
2
0.33
W
6
1
15
13.5
W
Scylla
Kradness0
Scylla
14
0
10
19
L
3
9
2
0.44
W
Serqet
Renmista
Serqet
8
3
14
5
W
Zeus
Seifude
Zeus
8
2
21
9.25
W
Jing Wei
Yung-Vybz180
Jing Wei
1
1
23
12.5
L
Merlin
supreamDKJ
Merlin
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,604
Damage
51,896
56,047
Taken
96,724
23,379
Mitigated
38,570
13,396
Healing
9,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,405
1,458
0
2,068
21,390
7,089
0
15,306
5,613
0
29,636
L
Izanami
DrNoScope1
Izanami
7,861
4,392
0
1,611
21,330
6,937
0
16,169
5,161
0
57,960
L
Zhong Kui
FatMan_Playz
Zhong Kui
12,674
0
148
4,477
20,204
12,426
0
13,688
5,416
29,138
0
W
11,618
236
2,465
4,233
9,451
4,003
0
4,800
4,651
32,396
0
W
Scylla
Kradness0
Scylla
21,445
1,437
0
1,546
5,832
2,986
0
3,006
2,826
51,996
0
L
10,144
4,037
0
738
21,604
7,777
0
13,863
7,646
0
25,120
W
Serqet
Renmista
Serqet
17,341
1,842
0
0
15,101
6,986
0
4,425
10,676
0
18,498
W
Zeus
Seifude
Zeus
34,306
2,038
0
1,389
9,687
3,724
0
4,988
4,699
60,307
0
W
Jing Wei
Yung-Vybz180
Jing Wei
9,894
7,379
0
3,763
15,976
5,680
0
7,267
8,709
0
40,875
L
Merlin
supreamDKJ
Merlin
11,812
92
0
656
12,196
4,341
0
8,343
3,729
35,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,493
Gold Earned
58,420
282
Minions Killed
272
7
Camps Cleared
10
1,243,293
Distance Traveled
1,149,525
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
11,552
889
40
3
1
242,895
1
L
Izanami
12,415
955
98
8
7
218,278
2
L
Zhong Kui
11,240
865
46
4
0
218,133
0
W
Ra
13,125
1,010
70
5
2
261,842
0
W
Scylla
14,638
1,126
78
6
0
242,026
2
L
Skadi
11,946
919
41
3
2
243,339
0
W
Serqet
13,118
1,009
11
1
0
265,681
0
W
Zeus
13,827
1,064
64
5
2
234,650
1
W
Jing Wei
12,785
983
59
5
3
239,094
4
L
Merlin
11,267
867
47
4
0
226,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role