Player Matchup

Gilgamesh
Gilgamesh
SaltyGrizz78
Gilgamesh
Level 55
God Stats
4W - 6L
1,454 SR
Queue Stats
202W - 230L
1,426 Elo+
Party 1
Bastet
Bastet
SaltySurfer70
Bastet
Level 67
God Stats
18W - 12L
1,653 SR
Queue Stats
321W - 344L
1,428 Elo+
Party 1
Zeus
Zeus
ZACK_THE_BEAST12
Zeus
Level 124
God Stats
3W - 2L
1,798 SR
Queue Stats
348W - 369L
1,431 Elo+
Party 1
Team Averages
Level 82
1,635 SR
1,429 Elo+

VS

Team Averages
Level 125
1,581 SR
1,480 Elo+
Persephone
Persephone
FlimsyAlibi
Persephone
Level 128
God Stats
103W - 85L
1,583 SR
Queue Stats
721W - 784L
1,452 Elo+
Party 2
Izanami
Izanami
Markness09
Izanami
Level 147
God Stats
21W - 22L
1,513 SR
Queue Stats
749W - 671L
1,530 Elo+
Party 2
Vamana
Vamana
the_hermitnator
Vamana
Level 101
God Stats
13W - 5L
1,647 SR
Queue Stats
159W - 162L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
SaltyGrizz78
Gilgamesh
17
3 / 8 / 5
14,050
611
10,194
24,477
28,133
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
4 / 4 / 2
13,260
577
10,559
15,715
5,293
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
7 / 2 / 3
14,863
646
19,872
14,556
4,593
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
FlimsyAlibi
Persephone
16
2 / 5 / 5
13,960
607
17,345
16,211
4,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Markness09
Izanami
16
0 / 7 / 10
13,582
591
9,384
17,548
6,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
11 / 2 / 2
16,246
706
18,772
23,394
24,742
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
30
14
Kills
13
14
Deaths
14
10
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Persephone
FlimsyAlibi
Persephone
2
5
5
0.9
W
Izanami
Markness09
Izanami
0
7
10
0.71
L
Gilgamesh
SaltyGrizz78
Gilgamesh
3
8
5
0.69
L
4
4
2
1.25
L
7
2
3
4.25
W
11
2
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,625
Damage
45,501
54,748
Taken
57,153
38,019
Mitigated
36,513
6,089
Healing
16,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
FlimsyAlibi
Persephone
17,345
562
0
2,425
16,211
4,813
135
8,811
7,395
54,828
0
W
Izanami
Markness09
Izanami
9,384
6,422
0
3,664
17,548
6,958
2,348
5,822
11,726
0
52,155
L
Gilgamesh
SaltyGrizz78
Gilgamesh
10,194
2,840
0
477
24,477
28,133
963
7,810
16,253
0
41,893
L
10,559
2,711
219
2,051
15,715
5,293
2,337
4,731
10,690
0
31,042
L
19,872
1,812
54
3,288
14,556
4,593
0
4,783
9,521
78,772
0
W
18,772
14,525
581
10,267
23,394
24,742
995
6,242
16,500
0
65,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,173
Gold Earned
43,788
228
Minions Killed
267
10
Camps Cleared
11
1,144,124
Distance Traveled
1,199,680
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
13,960
607
95
4
2
409,326
2
W
Izanami
13,582
591
84
4
4
370,503
1
L
Gilgamesh
14,050
611
58
3
3
358,619
0
L
Bastet
13,260
577
48
2
3
371,643
0
L
Zeus
14,863
646
122
5
4
413,862
16
W
Vamana
16,246
706
88
4
5
419,851
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role