Player Matchup

Sylvanus
Sylvanus
Like37Pandas
Sylvanus
Level 158
God Stats
11W - 9L
1,646 SR
Queue Stats
344W - 268L
1,483 Elo+
Party 1
Baron Samedi
Baron Samedi
OG x MadskiilzZ
Baron Samedi
Level 85
God Stats
6W - 3L
1,727 SR
Queue Stats
52W - 35L
1,502 Elo+
Party 1
Odin
Odin
x be smokin
Odin
Level 20
God Stats
3W - 3L
1,435 SR
Queue Stats
3W - 3L
1,447 Elo+
Party 1
Team Averages
Level 88
1,603 SR
1,478 Elo+

VS

Team Averages
Level 105
1,448 SR
1,314 Elo+
Cabrakan
Cabrakan
ETS PrOmOdIdIt
Cabrakan
Level 155
God Stats
7W - 11L
1,390 SR
Queue Stats
524W - 621L
1,463 Elo+
Solo
Hun Batz
Hun Batz
Jrjr4040
Hun Batz
Level 79
God Stats
5W - 4L
1,442 SR
Queue Stats
291W - 372L
1,381 Elo+
Solo
Kukulkan
Kukulkan
MV_Thor
Kukulkan
Level 80
God Stats
9W - 14L
1,512 SR
Queue Stats
10W - 21L
1,098 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Like37Pandas
Sylvanus
12
5 / 1 / 4
7,859
786
7,962
10,604
5,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
OG x MadskiilzZ
Baron Samedi
13
5 / 0 / 5
8,378
838
9,934
6,022
3,015
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 1 / 5
6,554
655
1,378
7,954
5,852
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
9
0 / 1 / 1
6,375
638
2,482
9,557
9,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hun Batz
Jrjr4040
Hun Batz
8
0 / 3 / 0
5,530
553
4,759
6,304
2,318
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
MV_Thor
Kukulkan
10
2 / 6 / 0
6,601
660
6,927
7,491
2,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
10
Kills
2
2
Deaths
10
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
0
1
1
0.5
L
Hun Batz
Jrjr4040
Hun Batz
0
3
0
0
W
Sylvanus
Like37Pandas
Sylvanus
5
1
4
7
L
Kukulkan
MV_Thor
Kukulkan
2
6
0
0.33
W
Baron Samedi
OG x MadskiilzZ
Baron Samedi
5
0
5
7.5
W
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,274
Damage
14,168
24,580
Taken
23,352
14,197
Mitigated
14,358
14,238
Healing
4,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
2,482
223
0
2,286
9,557
9,463
0
6,354
3,203
6,777
0
L
Hun Batz
Jrjr4040
Hun Batz
4,759
411
0
248
6,304
2,318
0
4,457
1,847
0
11,363
W
Sylvanus
Like37Pandas
Sylvanus
7,962
2,508
3,822
4,389
10,604
5,330
1,287
3,497
6,915
22,797
5,988
L
Kukulkan
MV_Thor
Kukulkan
6,927
371
373
1,156
7,491
2,577
0
6,313
1,178
21,522
0
W
Baron Samedi
OG x MadskiilzZ
Baron Samedi
9,934
1,409
2,799
3,228
6,022
3,015
883
2,140
3,656
36,684
0
W
1,378
647
0
0
7,954
5,852
628
3,421
4,253
0
5,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,791
Gold Earned
18,506
116
Minions Killed
65
6
Camps Cleared
2
519,169
Distance Traveled
377,169
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
6,375
638
12
1
1
137,789
3
L
Hun Batz
5,530
553
14
1
0
108,935
1
W
Sylvanus
7,859
786
43
4
4
166,082
2
L
Kukulkan
6,601
660
39
4
1
130,445
0
W
Baron Samedi
8,378
838
58
6
2
176,497
3
W
Odin
6,554
655
15
2
0
176,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role