Player Matchup

Cthulhu
Cthulhu
DRxFEELGOODxxx
Cthulhu
Level 114
God Stats
37W - 37L
1,487 SR
Queue Stats
758W - 866L
1,386 Elo+
Party 4
Thanatos
Thanatos
MuttDevil
Thanatos
Level 64
God Stats
29W - 18L
1,509 SR
Queue Stats
270W - 313L
1,363 Elo+
Party 4
Fenrir
Fenrir
NAJIRAMBA
Fenrir
Level 159
God Stats
23W - 24L
1,617 SR
Queue Stats
497W - 504L
1,459 Elo+
Party 3
Charybdis
Charybdis
RagingPicklez
Charybdis
Level 24
God Stats
9W - 11L
1,312 SR
Queue Stats
75W - 73L
1,372 Elo+
Party 3
Khepri
Khepri
fartmother755
Khepri
Level 49
God Stats
1W - 0L
1,775 SR
Queue Stats
76W - 98L
1,369 Elo+
Solo
Team Averages
Level 82
1,540 SR
1,390 Elo+

VS

Team Averages
Level 64
1,512 SR
1,394 Elo+
Geb
Geb
BFMC6
Geb
Level 90
God Stats
8W - 11L
1,612 SR
Queue Stats
78W - 76L
1,421 Elo+
Party 2
Chaac
Chaac
MorallyGray
Chaac
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,325 Elo+
Party 2
Danzaburou
Danzaburou
Type38Sniper
Danzaburou
Level 29
God Stats
1W - 3L
1,533 SR
Queue Stats
154W - 192L
1,323 Elo+
Party 1
Cabrakan
Cabrakan
Wanderingking21
Cabrakan
Level 107
God Stats
5W - 8L
1,415 SR
Queue Stats
225W - 235L
1,452 Elo+
Party 1
Nu Wa
Nu Wa
YellowPerilSama
Nu Wa
Level 47
God Stats
1W - 3L
1,500 SR
Queue Stats
31W - 41L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 0
6,247
568
5,474
6,187
3,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
MuttDevil
Thanatos
11
5 / 2 / 1
6,589
599
5,039
7,194
2,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
NAJIRAMBA
Fenrir
10
1 / 1 / 2
5,543
504
3,506
8,084
2,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
RagingPicklez
Charybdis
8
0 / 0 / 1
4,617
420
4,945
3,300
852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 1 / 0
5,117
465
2,510
6,455
3,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
BFMC6
Geb
8
1 / 0 / 0
4,915
447
2,491
6,939
2,996
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 3 / 0
5,269
479
1,886
8,389
3,125
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Danzaburou
Type38Sniper
Danzaburou
9
0 / 1 / 1
5,102
464
4,596
6,020
1,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
9
0 / 2 / 2
5,399
491
4,639
8,253
4,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
3 / 3 / 1
6,221
566
4,876
6,061
961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
8
9
Kills
4
4
Deaths
9
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Geb
BFMC6
Geb
1
0
0
1
W
3
0
0
3
L
0
3
0
0
W
Thanatos
MuttDevil
Thanatos
5
2
1
2.75
W
Fenrir
NAJIRAMBA
Fenrir
1
1
2
2
W
Charybdis
RagingPicklez
Charybdis
0
0
1
0.5
L
Danzaburou
Type38Sniper
Danzaburou
0
1
1
0.5
L
Cabrakan
0
2
2
0.5
L
3
3
1
1.17
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,474
Damage
18,488
31,220
Taken
35,662
12,613
Mitigated
12,747
16,018
Healing
11,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
BFMC6
Geb
2,491
271
163
1,068
6,939
2,996
72
852
6,087
14,559
0
W
5,474
738
0
1,612
6,187
3,328
180
1,848
4,339
33,239
0
L
1,886
319
0
2,952
8,389
3,125
539
4,719
3,136
0
23,306
W
Thanatos
MuttDevil
Thanatos
5,039
1,836
140
6,068
7,194
2,288
0
3,961
3,233
0
30,949
W
Fenrir
NAJIRAMBA
Fenrir
3,506
870
0
4,981
8,084
2,487
0
3,003
5,081
0
29,399
W
Charybdis
RagingPicklez
Charybdis
4,945
2,769
0
1,545
3,300
852
0
1,347
1,953
0
22,529
L
Danzaburou
Type38Sniper
Danzaburou
4,596
1,829
0
2,049
6,020
1,558
0
1,658
4,362
0
29,726
L
Cabrakan
4,639
698
0
3,318
8,253
4,107
0
186
8,032
29,734
0
L
4,876
1,335
0
1,497
6,061
961
0
0
6,061
30,611
0
W
2,510
195
0
1,672
6,455
3,658
0
1,847
4,608
15,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,113
Gold Earned
26,906
274
Minions Killed
256
0
Camps Cleared
0
1,077,517
Distance Traveled
992,866
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,915
447
26
2
0
197,731
4
W
Cthulhu
6,247
568
75
7
0
217,881
0
L
Chaac
5,269
479
59
5
0
199,121
0
W
Thanatos
6,589
599
69
6
0
215,415
2
W
Fenrir
5,543
504
56
5
0
238,488
6
W
Charybdis
4,617
420
53
5
0
192,443
2
L
Danzaburou
5,102
464
50
5
0
200,923
0
L
Cabrakan
5,399
491
62
6
0
193,338
1
L
Nu Wa
6,221
566
59
5
0
201,753
3
W
Khepri
5,117
465
21
2
0
213,290
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role