Player Matchup

Merlin
Merlin
FawkUKyle
Merlin
Level 22
God Stats
2W - 0L
1,830 SR
Queue Stats
7W - 4L
1,619 Elo+
Solo
Khepri
Khepri
MasiveLegendHere
Khepri
Level 93
God Stats
2W - 0L
1,278 SR
Queue Stats
308W - 391L
1,423 Elo+
Party 2
Jing Wei
Jing Wei
Robotduck3
Jing Wei
Level 121
God Stats
11W - 8L
1,592 SR
Queue Stats
345W - 428L
1,442 Elo+
Party 2
Arachne
Arachne
drxkr1ngle
Arachne
Level 147
God Stats
1W - 1L
1,631 SR
Queue Stats
1W - 6L
1,123 Elo+
Solo
Team Averages
Level 96
1,583 SR
1,402 Elo+

VS

Team Averages
Level 46
1,513 SR
1,448 Elo+
Scylla
Scylla
Darth14
Scylla
Level 85
God Stats
1W - 4L
1,541 SR
Queue Stats
48W - 53L
1,647 Elo+
Party 1
Olorun
Olorun
Otaku0312
Olorun
Level 16
God Stats
1W - 1L
1,707 SR
Queue Stats
3W - 4L
1,483 Elo+
Solo
Heimdallr
Heimdallr
TeaSqwiggles
Heimdallr
Level 62
God Stats
0W - 4L
1,304 SR
Queue Stats
8W - 20L
1,262 Elo+
Solo
Serqet
Serqet
sPiritChopChop
Serqet
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
FawkUKyle
Merlin
19
7 / 1 / 2
12,335
881
17,186
11,194
4,030
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
3 / 3 / 5
11,820
844
7,950
15,234
15,306
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jing Wei
Robotduck3
Jing Wei
17
3 / 2 / 4
11,395
814
7,498
11,547
3,651
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
drxkr1ngle
Arachne
17
3 / 1 / 7
11,082
792
7,895
13,195
4,553
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Darth14
Scylla
18
4 / 3 / 2
11,236
803
18,797
9,675
3,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
Otaku0312
Olorun
15
1 / 5 / 0
9,482
677
7,491
15,169
6,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Heimdallr
TeaSqwiggles
Heimdallr
16
0 / 6 / 1
9,539
681
2,330
12,891
4,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
2 / 2 / 2
9,513
680
9,548
11,056
5,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
16
Kills
7
7
Deaths
16
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Scylla
Darth14
Scylla
4
3
2
1.67
W
Merlin
FawkUKyle
Merlin
7
1
2
8
W
3
3
5
1.83
L
Olorun
Otaku0312
Olorun
1
5
0
0.2
W
Jing Wei
Robotduck3
Jing Wei
3
2
4
2.5
L
Heimdallr
TeaSqwiggles
Heimdallr
0
6
1
0.08
W
Arachne
drxkr1ngle
Arachne
3
1
7
6.5
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,529
Damage
38,166
51,170
Taken
48,791
27,540
Mitigated
19,493
11,504
Healing
10,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Darth14
Scylla
18,797
1,873
0
2,638
9,675
3,651
132
4,698
4,977
65,326
0
W
Merlin
FawkUKyle
Merlin
17,186
378
0
2,352
11,194
4,030
1,821
5,670
5,311
64,471
0
W
7,950
1,458
1,517
1,702
15,234
15,306
1,191
8,729
6,068
25,208
0
L
Olorun
Otaku0312
Olorun
7,491
4,969
320
3,920
15,169
6,060
336
10,727
4,442
39,967
0
W
Jing Wei
Robotduck3
Jing Wei
7,498
4,252
0
2,027
11,547
3,651
2,858
7,331
3,840
0
51,195
L
Heimdallr
TeaSqwiggles
Heimdallr
2,330
952
0
2,890
12,891
4,587
280
6,644
6,247
0
35,331
W
Arachne
drxkr1ngle
Arachne
7,895
5,617
686
3,220
13,195
4,553
668
4,813
8,027
0
32,603
L
9,548
1,689
0
1,148
11,056
5,195
44
3,467
7,589
0
19,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,632
Gold Earned
39,770
270
Minions Killed
294
10
Camps Cleared
12
1,181,041
Distance Traveled
842,027
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,236
803
105
8
3
221,086
3
W
Merlin
12,335
881
100
7
4
298,746
3
W
Khepri
11,820
844
37
3
1
292,386
0
L
Olorun
9,482
677
74
5
1
201,149
0
W
Jing Wei
11,395
814
103
7
3
271,732
2
L
Heimdallr
9,539
681
70
5
8
214,660
0
W
Arachne
11,082
792
30
2
2
318,177
1
L
Serqet
9,513
680
45
3
0
205,132
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role