Player Matchup

Terra
Terra
 
Terra
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
EvilAndroid
Fenrir
Level 158
God Stats
4W - 1L
2,011 SR
Queue Stats
146W - 115L
1,596 Elo+
Party 2
He Bo
He Bo
NandoMoura
He Bo
Level 126
God Stats
3W - 6L
1,411 SR
Queue Stats
393W - 367L
1,513 Elo+
Solo
Khepri
Khepri
juliopark
Khepri
Level 145
God Stats
2W - 4L
1,737 SR
Queue Stats
220W - 189L
1,514 Elo+
Solo
Fafnir
Fafnir
motivos
Fafnir
Level 134
God Stats
1W - 3L
1,356 SR
Queue Stats
155W - 148L
1,523 Elo+
Party 2
Team Averages
Level 138
1,603 SR
1,529 Elo+

VS

Team Averages
Level 146
1,552 SR
1,522 Elo+
Hachiman
Hachiman
 
Hachiman
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
 
Poseidon
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Xbalanque
Xbalanque
 
Xbalanque
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
KommanderTT
Sylvanus
Level 149
God Stats
4W - 2L
1,422 SR
Queue Stats
238W - 223L
1,500 Elo+
Party 1
Thoth
Thoth
zPliz
Thoth
Level 145
God Stats
3W - 0L
1,840 SR
Queue Stats
85W - 54L
1,609 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
16
3 / 4 / 2
9,050
754
5,544
18,217
17,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
15
4 / 4 / 3
8,355
696
8,109
12,282
12,418
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

He Bo
14
1 / 5 / 3
7,397
616
4,899
9,171
3,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
juliopark
Khepri
15
0 / 3 / 9
8,272
689
5,160
14,689
13,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fafnir
motivos
Fafnir
13
0 / 4 / 8
7,952
663
3,188
13,202
15,371
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
16
5 / 2 / 13
9,796
816
13,075
9,909
4,727
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
 
Poseidon
16
2 / 1 / 15
9,746
812
10,604
6,311
3,440
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
 
Xbalanque
14
4 / 4 / 10
9,058
755
13,735
9,400
4,334
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
KommanderTT
Sylvanus
16
4 / 1 / 12
9,367
781
6,677
11,690
10,712
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thoth
zPliz
Thoth
16
5 / 1 / 14
9,860
822
18,558
6,794
3,207
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
84
8
Kills
20
20
Deaths
9
25
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
3
4
2
1
W
Hachiman
 
Hachiman
5
2
13
5.75
W
Poseidon
 
Poseidon
2
1
15
9.5
W
Xbalanque
 
Xbalanque
4
4
10
2.25
L
Fenrir
4
4
3
1.38
W
Sylvanus
KommanderTT
Sylvanus
4
1
12
10
L
He Bo
1
5
3
0.5
L
Khepri
juliopark
Khepri
0
3
9
1.5
L
Fafnir
motivos
Fafnir
0
4
8
1
W
Thoth
zPliz
Thoth
5
1
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,900
Damage
62,649
67,561
Taken
44,104
62,558
Mitigated
26,420
25,659
Healing
22,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
5,544
778
6,217
5,096
18,217
17,636
0
10,461
7,756
11,604
0
W
Hachiman
 
Hachiman
13,075
7,504
290
2,436
9,909
4,727
3,398
3,977
5,932
0
21,811
W
Poseidon
 
Poseidon
10,604
1,591
2,022
1,468
6,311
3,440
698
4,309
2,002
35,808
0
W
Xbalanque
 
Xbalanque
13,735
1,857
0
0
9,400
4,334
800
3,351
6,049
0
23,915
L
Fenrir
8,109
1,275
2,246
2,037
12,282
12,418
0
6,055
6,227
0
10,240
W
Sylvanus
KommanderTT
Sylvanus
6,677
1,364
9,592
6,212
11,690
10,712
313
3,862
7,828
11,911
0
L
He Bo
4,899
268
1,867
1,734
9,171
3,318
0
5,013
4,158
26,249
0
L
Khepri
juliopark
Khepri
5,160
238
92
3,125
14,689
13,815
0
9,154
5,535
14,132
0
L
Fafnir
motivos
Fafnir
3,188
161
105
3,140
13,202
15,371
0
5,156
8,046
8,233
0
W
Thoth
zPliz
Thoth
18,558
445
92
868
6,794
3,207
469
3,292
3,502
34,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,026
Gold Earned
47,827
89
Minions Killed
129
0
Camps Cleared
0
1,076,966
Distance Traveled
1,103,510
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
9,050
754
12
1
0
213,067
2
W
Hachiman
9,796
816
21
2
0
211,730
2
W
Poseidon
9,746
812
41
3
0
215,812
3
W
Xbalanque
9,058
755
19
2
0
220,139
3
L
Fenrir
8,355
696
11
1
0
222,103
1
W
Sylvanus
9,367
781
11
1
0
197,961
1
L
He Bo
7,397
616
39
3
0
211,100
1
L
Khepri
8,272
689
8
1
0
216,685
4
L
Fafnir
7,952
663
19
2
0
214,011
6
W
Thoth
9,860
822
37
3
0
257,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role