Player Matchup

Ra
Ra
Chaosswarm
Ra
Level 102
God Stats
5W - 6L
1,591 SR
Queue Stats
368W - 469L
1,416 Elo+
Solo
Charybdis
Charybdis
Deadh3arts
Charybdis
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Atlas
Atlas
Mikeoxlonger
Atlas
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Team Averages
Level 80
1,530 SR
1,472 Elo+

VS

Team Averages
Level 60
1,520 SR
1,543 Elo+
Bacchus
Bacchus
JustBoofit82
Bacchus
Level 102
God Stats
11W - 16L
1,414 SR
Queue Stats
70W - 112L
1,373 Elo+
Solo
Anhur
Anhur
chickenman00
Anhur
Level 48
God Stats
4W - 1L
1,575 SR
Queue Stats
32W - 14L
1,689 Elo+
Party 1
Hades
Hades
oscar99880
Hades
Level 29
God Stats
1W - 0L
1,571 SR
Queue Stats
58W - 37L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 5
6,895
627
4,339
8,848
2,804
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
Deadh3arts
Charybdis
11
5 / 6 / 2
8,231
748
9,622
7,876
1,905
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
2 / 6 / 4
7,294
663
5,398
11,679
8,305
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
JustBoofit82
Bacchus
12
2 / 1 / 12
8,791
799
3,466
10,220
10,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
10 / 2 / 7
9,597
872
10,360
10,030
4,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
12
5 / 5 / 10
8,978
816
9,811
12,583
5,471
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
46
7
Kills
17
17
Deaths
8
11
Assists
29
Player
Kills
Deaths
Assists
KDA
L
0
5
5
0.5
L
Charybdis
Deadh3arts
Charybdis
5
6
2
1
W
Bacchus
JustBoofit82
Bacchus
2
1
12
8
L
2
6
4
0.67
W
10
2
7
6.75
W
Hades
5
5
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,359
Damage
23,637
28,403
Taken
32,833
13,014
Mitigated
19,784
2,599
Healing
12,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,339
298
692
1,332
8,848
2,804
0
3,866
4,982
35,177
0
L
Charybdis
Deadh3arts
Charybdis
9,622
5,425
0
235
7,876
1,905
553
3,954
3,922
0
18,648
W
Bacchus
JustBoofit82
Bacchus
3,466
322
0
3,869
10,220
10,277
740
2,336
7,884
8,101
0
L
5,398
1,297
0
340
11,679
8,305
0
5,665
6,014
7,803
0
W
10,360
4,844
0
3,711
10,030
4,036
1,448
3,550
6,480
0
47,071
W
Hades
9,811
1,316
542
4,144
12,583
5,471
226
4,284
8,299
25,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,420
Gold Earned
27,366
90
Minions Killed
108
2
Camps Cleared
8
532,019
Distance Traveled
596,882
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,895
627
53
5
2
189,545
3
L
Charybdis
8,231
748
34
3
0
159,396
0
W
Bacchus
8,791
799
7
1
0
231,672
0
L
Atlas
7,294
663
3
0
0
183,078
0
W
Anhur
9,597
872
61
6
6
186,381
4
W
Hades
8,978
816
40
4
2
178,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role