Player Matchup

Artemis
Artemis
Abishag
Artemis
Level 107
God Stats
20W - 16L
1,725 SR
Queue Stats
68W - 50L
1,682 Elo+
Party 1
Bastet
Bastet
Fugzor
Bastet
Level 125
God Stats
15W - 14L
1,585 SR
Queue Stats
63W - 62L
1,510 Elo+
Party 1
Mercury
Mercury
LegitSmoke
Mercury
Level 24
God Stats
27W - 10L
1,709 SR
Queue Stats
150W - 77L
1,719 Elo+
Party 1
Yemoja
Yemoja
MindYaBusiness
Yemoja
Level 135
God Stats
47W - 25L
1,716 SR
Queue Stats
641W - 528L
1,606 Elo+
Party 1
Freya
Freya
URSOOOOOBOOOTY
Freya
Level 154
God Stats
2W - 1L
1,288 SR
Queue Stats
79W - 55L
1,601 Elo+
Party 1
Team Averages
Level 109
1,605 SR
1,623 Elo+

VS

Team Averages
Level 53
1,710 SR
1,525 Elo+
Fenrir
Fenrir
 
Fenrir
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
BrendanJ01
Tyr
Level 48
God Stats
4W - 2L
1,928 SR
Queue Stats
187W - 185L
1,529 Elo+
Solo
Sol
Sol
IceJokerxX
Sol
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 2L
1,669 Elo+
Party 2
Sun Wukong
Sun Wukong
SolitarioKirito
Sun Wukong
Level 157
God Stats
13W - 6L
1,768 SR
Queue Stats
133W - 137L
1,478 Elo+
Party 2
Jing Wei
Jing Wei
TheLuisYT
Jing Wei
Level 37
God Stats
3W - 1L
1,855 SR
Queue Stats
102W - 83L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Abishag
Artemis
10
6 / 3 / 4
6,334
576
8,197
7,024
2,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bastet
Fugzor
Bastet
11
2 / 1 / 2
6,391
581
6,424
6,115
2,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mercury
LegitSmoke
Mercury
9
2 / 2 / 6
5,834
530
2,940
7,264
2,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
4 / 5 / 8
6,177
562
6,048
10,735
7,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
5 / 2 / 2
6,650
605
7,033
10,528
3,945
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
3 / 6 / 4
5,754
523
5,939
11,125
4,755
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
4 / 3 / 2
6,308
573
4,003
8,459
3,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
3 / 4 / 2
6,040
549
4,262
6,538
2,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
SolitarioKirito
Sun Wukong
11
2 / 1 / 1
6,370
579
4,996
7,284
2,980
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jing Wei
TheLuisYT
Jing Wei
8
1 / 5 / 5
5,393
490
3,959
7,508
1,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
27
19
Kills
13
13
Deaths
19
22
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
6
4
0.83
W
Artemis
Abishag
Artemis
6
3
4
2.67
L
4
3
2
1.67
W
Bastet
Fugzor
Bastet
2
1
2
3
L
3
4
2
1
W
Mercury
LegitSmoke
Mercury
2
2
6
2.5
W
4
5
8
1.6
L
Sun Wukong
SolitarioKirito
Sun Wukong
2
1
1
2.5
L
Jing Wei
TheLuisYT
Jing Wei
1
5
5
0.7
W
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,642
Damage
23,159
41,666
Taken
40,914
18,159
Mitigated
14,363
17,762
Healing
12,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
5,939
1,840
0
1,731
11,125
4,755
0
3,747
6,957
0
16,518
W
Artemis
Abishag
Artemis
8,197
4,133
0
2,577
7,024
2,187
365
332
6,692
0
27,905
L
4,003
371
0
4,301
8,459
3,008
0
2,459
5,859
0
28,368
W
Bastet
Fugzor
Bastet
6,424
1,638
0
3,906
6,115
2,405
0
269
5,846
0
31,898
L
4,262
1,450
0
1,737
6,538
2,115
0
3,542
2,809
22,876
3,558
W
Mercury
LegitSmoke
Mercury
2,940
1,157
0
2,919
7,264
2,037
0
799
6,465
0
22,878
W
6,048
1,646
738
1,738
10,735
7,585
138
670
10,065
10,498
0
L
Sun Wukong
SolitarioKirito
Sun Wukong
4,996
746
0
2,755
7,284
2,980
198
726
6,067
0
37,196
L
Jing Wei
TheLuisYT
Jing Wei
3,959
2,744
0
1,713
7,508
1,505
160
1,698
5,560
0
20,408
W
7,033
2,799
0
5,884
10,528
3,945
0
1,705
8,823
33,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,386
Gold Earned
29,865
223
Minions Killed
239
0
Camps Cleared
0
1,028,165
Distance Traveled
1,098,241
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,754
523
24
2
0
207,055
3
W
Artemis
6,334
576
49
4
0
183,919
1
L
Tyr
6,308
573
53
5
0
213,573
2
W
Bastet
6,391
581
68
6
0
215,512
0
L
Sol
6,040
549
49
4
0
210,103
1
W
Mercury
5,834
530
44
4
0
246,031
2
W
Yemoja
6,177
562
19
2
0
200,531
4
L
Sun Wukong
6,370
579
76
7
0
242,151
1
L
Jing Wei
5,393
490
37
3
0
225,359
2
W
Freya
6,650
605
43
4
0
182,172
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role