Player Matchup

Kali
Kali
 
Kali
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Freeklys
Chaac
Level 108
God Stats
1W - 0L
1,445 SR
Queue Stats
67W - 57L
1,514 Elo+
Party 1
Geb
Geb
RstCore
Geb
Level 88
God Stats
30W - 24L
1,611 SR
Queue Stats
101W - 103L
1,510 Elo+
Party 1
Charybdis
Charybdis
Toch1n
Charybdis
Level 53
God Stats
1W - 8L
1,070 SR
Queue Stats
192W - 226L
1,473 Elo+
Solo
Poseidon
Poseidon
beowolftheking
Poseidon
Level 87
God Stats
25W - 17L
1,501 SR
Queue Stats
195W - 170L
1,505 Elo+
Solo
Team Averages
Level 91
1,425 SR
1,501 Elo+

VS

Team Averages
Level 100
1,463 SR
1,519 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Araz2002
Agni
Level 116
God Stats
3W - 6L
1,341 SR
Queue Stats
443W - 456L
1,523 Elo+
Solo
Geb
Geb
P0l1o
Geb
Level 119
God Stats
2W - 1L
1,350 SR
Queue Stats
327W - 318L
1,577 Elo+
Party 2
Loki
Loki
lenypo
Loki
Level 88
God Stats
75W - 64L
1,625 SR
Queue Stats
156W - 198L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
12
4 / 4 / 2
7,431
572
5,404
8,417
3,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
Freeklys
Chaac
14
5 / 1 / 4
8,078
621
6,864
9,134
7,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Geb
10
1 / 2 / 6
6,445
496
5,073
9,880
5,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
Toch1n
Charybdis
13
2 / 3 / 0
7,426
571
3,439
8,637
1,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
13
4 / 2 / 3
7,913
609
6,765
6,629
1,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
13
4 / 2 / 1
7,546
580
6,634
7,907
2,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ra
 
Ra
12
1 / 2 / 2
6,669
513
3,879
6,047
1,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Agni
11
1 / 5 / 0
6,626
510
5,272
9,005
2,547
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Geb
P0l1o
Geb
9
0 / 3 / 4
5,845
450
3,984
10,410
7,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Loki
lenypo
Loki
11
6 / 4 / 1
6,843
526
6,478
8,489
2,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
20
16
Kills
12
12
Deaths
16
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
4
4
2
1.25
L
Heimdallr
 
Heimdallr
4
2
1
2.25
L
Ra
 
Ra
1
2
2
1
L
Agni
1
5
0
0.2
W
Chaac
Freeklys
Chaac
5
1
4
7
L
Geb
P0l1o
Geb
0
3
4
0.67
W
Geb
1
2
6
2
W
Charybdis
Toch1n
Charybdis
2
3
0
0.67
W
Poseidon
4
2
3
2.75
L
Loki
lenypo
Loki
6
4
1
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,545
Damage
26,247
42,697
Taken
41,858
19,763
Mitigated
16,696
17,388
Healing
11,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
5,404
2,165
0
2,401
8,417
3,535
0
2,072
6,295
0
40,461
L
Heimdallr
 
Heimdallr
6,634
3,792
0
2,890
7,907
2,762
0
665
7,242
0
52,526
L
Ra
 
Ra
3,879
1,158
635
1,839
6,047
1,865
0
2,636
3,326
50,869
0
L
Agni
5,272
633
0
2,223
9,005
2,547
0
752
7,631
40,692
0
W
Chaac
Freeklys
Chaac
6,864
836
0
5,437
9,134
7,072
416
4,840
4,286
98
43,795
L
Geb
P0l1o
Geb
3,984
879
386
2,021
10,410
7,156
0
4,213
6,134
14,598
0
W
Geb
5,073
781
266
3,541
9,880
5,632
414
3,912
5,850
15,745
0
W
Charybdis
Toch1n
Charybdis
3,439
2,098
0
3,481
8,637
1,632
0
684
7,949
0
49,310
W
Poseidon
6,765
968
0
2,262
6,629
1,892
445
1,297
5,178
59,377
0
L
Loki
lenypo
Loki
6,478
1,742
0
1,565
8,489
2,366
0
3,572
4,917
0
19,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,293
Gold Earned
33,529
390
Minions Killed
339
0
Camps Cleared
0
1,351,642
Distance Traveled
1,225,008
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
7,431
572
76
6
0
282,751
2
L
Heimdallr
7,546
580
96
7
0
223,823
1
L
Ra
6,669
513
105
8
0
240,736
4
L
Agni
6,626
510
82
6
0
239,488
5
W
Chaac
8,078
621
99
8
0
285,466
3
L
Geb
5,845
450
14
1
0
270,075
3
W
Geb
6,445
496
15
1
0
276,035
1
W
Charybdis
7,426
571
99
8
0
250,810
6
W
Poseidon
7,913
609
101
8
0
256,580
2
L
Loki
6,843
526
42
3
0
250,886
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role