Player Matchup

Baron Samedi
Baron Samedi
BeltzianNoTana
Baron Samedi
Level 101
God Stats
19W - 7L
1,621 SR
Queue Stats
87W - 60L
1,576 Elo+
Party 1
Hachiman
Hachiman
panathes
Hachiman
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 25L
1,551 Elo+
Party 1
Achilles
Achilles
sllimshady1738
Achilles
Level 94
God Stats
4W - 8L
1,496 SR
Queue Stats
260W - 260L
1,492 Elo+
Party 1
Team Averages
Level 71
1,539 SR
1,539 Elo+

VS

Team Averages
Level 58
1,460 SR
1,425 Elo+
Atlas
Atlas
My20inchMeat
Atlas
Level 47
God Stats
4W - 6L
1,317 SR
Queue Stats
181W - 188L
1,464 Elo+
Solo
Merlin
Merlin
lolurdadbutt
Merlin
Level 107
God Stats
3W - 3L
1,564 SR
Queue Stats
235W - 268L
1,448 Elo+
Party 2
Xbalanque
Xbalanque
pescipooky
Xbalanque
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 38L
1,365 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BeltzianNoTana
Baron Samedi
14
7 / 0 / 15
9,150
915
9,394
8,482
4,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hachiman
panathes
Hachiman
13
11 / 4 / 8
9,306
931
8,624
9,277
3,094
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
12
6 / 3 / 12
8,178
818
9,289
12,318
7,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 8 / 2
7,517
752
7,791
12,324
4,682
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Merlin
11
2 / 6 / 4
7,469
747
7,187
7,582
2,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
pescipooky
Xbalanque
9
1 / 10 / 4
6,664
666
5,372
10,125
2,784
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
16
24
Kills
6
7
Deaths
24
35
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BeltzianNoTana
Baron Samedi
7
0
15
14.5
L
3
8
2
0.5
L
Merlin
2
6
4
0.67
W
Hachiman
panathes
Hachiman
11
4
8
3.75
L
Xbalanque
pescipooky
Xbalanque
1
10
4
0.3
W
Achilles
6
3
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,307
Damage
20,350
30,077
Taken
30,031
14,388
Mitigated
9,684
12,883
Healing
1,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BeltzianNoTana
Baron Samedi
9,394
296
3,362
5,075
8,482
4,110
361
6,322
2,160
33,067
0
L
7,791
1,437
0
1,175
12,324
4,682
0
4,881
7,196
14,342
0
L
Merlin
7,187
308
0
407
7,582
2,218
0
3,132
4,206
21,511
0
W
Hachiman
panathes
Hachiman
8,624
5,713
557
1,235
9,277
3,094
2,149
4,579
4,698
0
28,355
L
Xbalanque
pescipooky
Xbalanque
5,372
2,663
0
0
10,125
2,784
0
2,063
7,834
0
12,106
W
Achilles
9,289
2,301
0
2,654
12,318
7,184
0
4,683
7,635
1,516
17,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,634
Gold Earned
21,650
122
Minions Killed
77
9
Camps Cleared
0
559,529
Distance Traveled
449,613
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,150
915
59
6
3
191,083
1
L
Atlas
7,517
752
16
2
0
151,433
1
L
Merlin
7,469
747
39
4
0
160,006
4
W
Hachiman
9,306
931
45
5
4
162,890
1
L
Xbalanque
6,664
666
22
2
0
138,174
0
W
Achilles
8,178
818
18
2
2
205,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role