Player Matchup

Merlin
Merlin
 
Merlin
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Darth14
Thanatos
Level 85
God Stats
15W - 3L
1,626 SR
Queue Stats
55W - 44L
1,677 Elo+
Party 1
Atlas
Atlas
HowIsFinn
Atlas
Level 88
God Stats
5W - 4L
1,303 SR
Queue Stats
383W - 377L
1,464 Elo+
Party 2
Medusa
Medusa
JesusLover
Medusa
Level 131
God Stats
6W - 4L
1,552 SR
Queue Stats
53W - 36L
1,595 Elo+
Solo
Cthulhu
Cthulhu
sPiritChopChop
Cthulhu
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,660 Elo+
Party 1
Team Averages
Level 89
1,496 SR
1,579 Elo+

VS

Team Averages
Level 64
1,512 SR
1,540 Elo+
Izanami
Izanami
ItsyaboiIsaac
Izanami
Level 17
God Stats
4W - 5L
1,420 SR
Queue Stats
31W - 34L
1,530 Elo+
Party 4
Ao Kuang
Ao Kuang
Niall9Hostages
Ao Kuang
Level 69
God Stats
1W - 3L
1,304 SR
Queue Stats
131W - 124L
1,505 Elo+
Solo
Fenrir
Fenrir
Sir WellLR
Fenrir
Level 153
God Stats
1W - 1L
1,607 SR
Queue Stats
29W - 27L
1,564 Elo+
Party 3
Thanatos
Thanatos
alottadot
Thanatos
Level 34
God Stats
5W - 7L
1,511 SR
Queue Stats
134W - 106L
1,606 Elo+
Party 4
Khepri
Khepri
l Mitsy l
Khepri
Level 49
God Stats
1W - 1L
1,721 SR
Queue Stats
1W - 2L
1,495 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
2 / 0 / 7
8,518
568
8,313
5,500
2,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
Darth14
Thanatos
15
12 / 3 / 3
9,667
644
12,536
12,803
5,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
HowIsFinn
Atlas
12
1 / 0 / 9
7,750
517
5,556
5,843
5,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
JesusLover
Medusa
14
6 / 4 / 1
8,595
573
11,959
10,670
3,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
2 / 2 / 2
7,951
530
4,838
7,036
4,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
12
2 / 6 / 0
7,271
485
2,652
9,542
2,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
11
0 / 6 / 1
6,663
444
5,085
12,313
3,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
Sir WellLR
Fenrir
11
4 / 7 / 1
7,414
494
7,583
14,838
7,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
alottadot
Thanatos
15
3 / 2 / 1
8,255
550
5,535
10,862
3,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
l Mitsy l
Khepri
9
0 / 2 / 4
6,330
422
3,860
11,583
7,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
23
Kills
9
9
Deaths
23
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
0
7
5.5
W
Thanatos
Darth14
Thanatos
12
3
3
4.5
W
Atlas
HowIsFinn
Atlas
1
0
9
5.5
L
Izanami
2
6
0
0.33
W
Medusa
JesusLover
Medusa
6
4
1
1.63
L
Ao Kuang
0
6
1
0.08
L
Fenrir
Sir WellLR
Fenrir
4
7
1
0.64
L
Thanatos
alottadot
Thanatos
3
2
1
1.75
L
Khepri
l Mitsy l
Khepri
0
2
4
1
W
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,202
Damage
24,715
41,852
Taken
59,138
20,690
Mitigated
24,564
18,772
Healing
20,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
8,313
803
152
1,377
5,500
2,245
0
1,893
3,486
56,950
0
W
Thanatos
Darth14
Thanatos
12,536
4,996
0
10,419
12,803
5,249
0
2,447
10,175
0
51,010
W
Atlas
HowIsFinn
Atlas
5,556
2,205
0
1,467
5,843
5,316
0
2,699
3,144
17,451
0
L
Izanami
2,652
1,540
0
1,710
9,542
2,122
891
1,476
8,066
0
44,607
W
Medusa
JesusLover
Medusa
11,959
6,658
0
3,725
10,670
3,389
964
1,255
9,415
0
65,871
L
Ao Kuang
5,085
1,848
0
4,695
12,313
3,682
0
4,098
8,058
41,529
0
L
Fenrir
Sir WellLR
Fenrir
7,583
1,724
0
2,406
14,838
7,850
0
6,083
8,201
0
32,918
L
Thanatos
alottadot
Thanatos
5,535
1,397
0
9,692
10,862
3,115
0
1,319
9,405
0
52,052
L
Khepri
l Mitsy l
Khepri
3,860
625
0
1,507
11,583
7,795
0
4,737
6,701
14,383
0
W
4,838
422
0
1,632
7,036
4,491
0
710
6,106
41,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,481
Gold Earned
35,933
427
Minions Killed
358
0
Camps Cleared
0
1,418,775
Distance Traveled
1,413,895
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,518
568
116
8
0
292,832
3
W
Thanatos
9,667
644
89
6
0
318,054
3
W
Atlas
7,750
517
29
2
0
296,780
1
L
Izanami
7,271
485
108
7
0
266,860
3
W
Medusa
8,595
573
101
7
0
242,976
4
L
Ao Kuang
6,663
444
80
5
0
294,070
5
L
Fenrir
7,414
494
49
3
0
236,553
2
L
Thanatos
8,255
550
103
7
0
322,408
1
L
Khepri
6,330
422
18
1
0
294,004
0
W
Cthulhu
7,951
530
92
6
0
268,133
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role