Player Matchup

Vulcan
Vulcan
HeaDCrusH416
Vulcan
Level 88
God Stats
10W - 11L
1,522 SR
Queue Stats
197W - 185L
1,427 Elo+
Party 3
Bellona
Bellona
IKOmuniSmI
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,430 Elo+
Party 2
Ao Kuang
Ao Kuang
OmletickTV2017
Ao Kuang
Level 67
God Stats
20W - 17L
1,505 SR
Queue Stats
208W - 282L
1,422 Elo+
Party 2
Danzaburou
Danzaburou
Sizumii
Danzaburou
Level 34
God Stats
3W - 2L
1,722 SR
Queue Stats
75W - 36L
1,635 Elo+
Solo
Athena
Athena
kakashi_hatakeeh
Athena
Level 30
God Stats
3W - 3L
1,406 SR
Queue Stats
100W - 104L
1,500 Elo+
Party 3
Team Averages
Level 45
1,531 SR
1,483 Elo+

VS

Team Averages
Level 102
1,484 SR
1,553 Elo+
Nox
Nox
MehmetDeniz4898
Nox
Level 104
God Stats
16W - 13L
1,469 SR
Queue Stats
737W - 754L
1,468 Elo+
Solo
Charybdis
Charybdis
Ryhito
Charybdis
Level 160
God Stats
12W - 8L
1,509 SR
Queue Stats
433W - 304L
1,609 Elo+
Party 1
Bakasura
Bakasura
Zz_TheBilyjou
Bakasura
Level 160
God Stats
5W - 1L
1,605 SR
Queue Stats
174W - 113L
1,685 Elo+
Party 1
Atlas
Atlas
jarekhampelPL
Atlas
Level 69
God Stats
1W - 2L
1,175 SR
Queue Stats
345W - 345L
1,461 Elo+
Solo
Cu Chulainn
Cu Chulainn
lazo-amigo2
Cu Chulainn
Level 18
God Stats
7W - 1L
1,663 SR
Queue Stats
65W - 29L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
15
1 / 3 / 0
8,735
514
7,748
7,369
2,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
IKOmuniSmI
Bellona
11
0 / 6 / 0
6,970
410
6,060
10,889
9,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
13
2 / 2 / 0
8,110
477
5,925
11,834
5,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
Sizumii
Danzaburou
14
2 / 3 / 0
7,977
469
7,574
8,853
2,457
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 4 / 2
6,875
404
2,407
13,508
7,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 2
9,021
531
4,052
6,643
2,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
Ryhito
Charybdis
15
4 / 3 / 3
8,649
509
8,765
11,009
3,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bakasura
Zz_TheBilyjou
Bakasura
17
6 / 0 / 4
9,513
560
8,501
12,523
6,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
2 / 0 / 4
7,642
450
3,585
10,866
8,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cu Chulainn
lazo-amigo2
Cu Chulainn
15
4 / 2 / 5
9,469
557
10,200
12,678
9,442
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
5
Kills
18
18
Deaths
5
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Vulcan
1
3
0
0.33
L
Bellona
IKOmuniSmI
Bellona
0
6
0
0
W
2
0
2
3
L
Ao Kuang
2
2
0
1
W
Charybdis
Ryhito
Charybdis
4
3
3
1.83
L
Danzaburou
Sizumii
Danzaburou
2
3
0
0.67
W
Bakasura
Zz_TheBilyjou
Bakasura
6
0
4
8
W
2
0
4
4
L
0
4
2
0.25
W
Cu Chulainn
lazo-amigo2
Cu Chulainn
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,714
Damage
35,103
52,453
Taken
53,719
27,732
Mitigated
29,807
12,462
Healing
22,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
7,748
2,611
73
1,312
7,369
2,650
0
623
5,734
72,378
0
L
Bellona
IKOmuniSmI
Bellona
6,060
1,050
0
439
10,889
9,972
703
1,970
8,806
7,257
31,307
W
4,052
391
47
2,212
6,643
2,514
0
3,305
3,190
58,824
0
L
Ao Kuang
5,925
1,387
0
4,520
11,834
5,322
0
3,505
7,743
36,828
9,328
W
Charybdis
Ryhito
Charybdis
8,765
3,384
0
4,309
11,009
3,051
1,925
2,105
8,846
0
66,134
L
Danzaburou
Sizumii
Danzaburou
7,574
2,286
0
3,091
8,853
2,457
0
1,260
7,453
0
64,085
W
Bakasura
Zz_TheBilyjou
Bakasura
8,501
5,759
0
8,234
12,523
6,548
227
4,392
8,046
0
53,639
W
3,585
1,196
0
3,658
10,866
8,252
32
2,910
7,914
16,052
0
L
2,407
659
0
3,027
13,508
7,331
0
2,457
10,768
13,600
0
W
Cu Chulainn
lazo-amigo2
Cu Chulainn
10,200
1,800
0
3,692
12,678
9,442
0
4,515
8,145
11,508
51,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,667
Gold Earned
44,294
420
Minions Killed
535
0
Camps Cleared
0
1,589,997
Distance Traveled
1,714,701
17
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,735
514
151
9
0
329,294
8
L
Bellona
6,970
410
72
4
0
287,887
0
W
Nox
9,021
531
147
9
0
353,550
5
L
Ao Kuang
8,110
477
80
5
0
328,923
1
W
Charybdis
8,649
509
109
6
0
289,946
4
L
Danzaburou
7,977
469
94
6
0
301,220
5
W
Bakasura
9,513
560
137
8
0
423,934
7
W
Atlas
7,642
450
21
1
0
304,839
3
L
Athena
6,875
404
23
1
0
342,673
3
W
Cu Chulainn
9,469
557
121
7
0
342,432
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role