Player Matchup

Atlas
Atlas
EL SNEAKY COMPA
Atlas
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 7L
1,462 Elo+
Party 2
Danzaburou
Danzaburou
Type38Sniper
Danzaburou
Level 29
God Stats
1W - 3L
1,409 SR
Queue Stats
154W - 192L
1,312 Elo+
Party 1
Cliodhna
Cliodhna
Wanderingking21
Cliodhna
Level 107
God Stats
10W - 9L
1,481 SR
Queue Stats
225W - 235L
1,443 Elo+
Party 1
Tiamat
Tiamat
arcangel72
Tiamat
Level 60
God Stats
2W - 2L
1,726 SR
Queue Stats
18W - 21L
1,500 Elo+
Party 2
Anubis
Anubis
iLNxRuse
Anubis
Level 69
God Stats
7W - 6L
1,517 SR
Queue Stats
117W - 132L
1,446 Elo+
Party 2
Team Averages
Level 63
1,527 SR
1,432 Elo+

VS

Team Averages
Level 86
1,516 SR
1,430 Elo+
Mulan
Mulan
 
Mulan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Controlledd
Medusa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Izanami
Izanami
RTlachi
Izanami
Level 95
God Stats
21W - 20L
1,480 SR
Queue Stats
165W - 181L
1,409 Elo+
Solo
Agni
Agni
josuegcv
Agni
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,270 Elo+
Solo
Athena
Athena
kingwill89266
Athena
Level 128
God Stats
9W - 13L
1,599 SR
Queue Stats
216W - 198L
1,472 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 2
7,062
471
1,720
10,177
6,876
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
Type38Sniper
Danzaburou
12
2 / 1 / 4
7,387
492
4,803
8,216
2,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cliodhna
14
8 / 2 / 0
8,831
589
10,034
8,878
2,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tiamat
arcangel72
Tiamat
13
0 / 0 / 3
7,693
513
2,109
4,811
2,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
iLNxRuse
Anubis
15
7 / 0 / 3
9,149
610
8,992
7,505
3,817
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
1 / 1 / 0
6,974
465
3,299
9,611
6,361
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
6
0 / 7 / 1
5,181
345
755
6,846
1,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
RTlachi
Izanami
11
2 / 6 / 1
7,039
469
6,200
10,771
2,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Agni
11
0 / 3 / 0
6,565
438
1,651
5,140
1,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
0 / 2 / 3
6,431
429
4,107
10,920
8,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
18
Kills
3
4
Deaths
19
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
1
1
0
1
L
Medusa
0
7
1
0.07
W
1
1
2
2
L
Izanami
RTlachi
Izanami
2
6
1
0.42
W
Danzaburou
Type38Sniper
Danzaburou
2
1
4
4
W
Cliodhna
8
2
0
4
W
Tiamat
arcangel72
Tiamat
0
0
3
1.5
W
Anubis
iLNxRuse
Anubis
7
0
3
8.5
L
Agni
0
3
0
0
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,658
Damage
16,012
39,587
Taken
43,288
18,113
Mitigated
20,050
17,807
Healing
8,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
3,299
617
0
3,115
9,611
6,361
329
2,340
7,033
0
37,726
L
Medusa
755
334
0
432
6,846
1,661
617
2,978
3,830
0
8,622
W
1,720
553
2,027
2,540
10,177
6,876
402
1,044
9,133
16,613
0
L
Izanami
RTlachi
Izanami
6,200
3,525
0
2,350
10,771
2,815
740
2,015
8,756
0
50,705
W
Danzaburou
Type38Sniper
Danzaburou
4,803
1,812
0
2,411
8,216
2,510
2,671
1,770
6,406
0
40,722
W
Cliodhna
10,034
1,758
0
3,135
8,878
2,770
748
1,241
7,559
0
52,760
W
Tiamat
arcangel72
Tiamat
2,109
509
0
2,314
4,811
2,140
412
363
4,351
33,227
0
W
Anubis
iLNxRuse
Anubis
8,992
670
0
5,380
7,505
3,817
289
991
6,380
55,386
0
L
Agni
1,651
42
0
613
5,140
1,166
0
2,040
3,096
27,781
0
L
4,107
989
333
2,109
10,920
8,047
0
3,240
7,680
21,926
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,122
Gold Earned
32,190
380
Minions Killed
316
0
Camps Cleared
0
1,353,201
Distance Traveled
1,230,790
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,974
465
74
5
0
266,433
4
L
Medusa
5,181
345
18
1
0
200,946
0
W
Atlas
7,062
471
25
2
0
251,599
3
L
Izanami
7,039
469
107
7
0
236,113
1
W
Danzaburou
7,387
492
74
5
0
264,218
0
W
Cliodhna
8,831
589
94
6
0
300,414
2
W
Tiamat
7,693
513
73
5
0
255,455
3
W
Anubis
9,149
610
114
8
0
281,515
3
L
Agni
6,565
438
79
5
0
306,173
1
L
Athena
6,431
429
38
3
0
221,125
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role