Player Matchup

Sobek
Sobek
LoneJones
Sobek
Level 125
God Stats
39W - 35L
1,580 SR
Queue Stats
538W - 525L
1,463 Elo+
Solo
Amaterasu
Amaterasu
MjrAnomaly
Amaterasu
Level 140
God Stats
38W - 61L
1,356 SR
Queue Stats
1,124W - 1,252L
1,405 Elo+
Party 2
Zeus
Zeus
SGTBUSA
Zeus
Level 69
God Stats
63W - 63L
1,524 SR
Queue Stats
219W - 232L
1,428 Elo+
Party 2
Gilgamesh
Gilgamesh
Skorpizo
Gilgamesh
Level 66
God Stats
14W - 16L
1,454 SR
Queue Stats
187W - 216L
1,401 Elo+
Party 2
Sol
Sol
montoya0360
Sol
Level 106
God Stats
52W - 62L
1,513 SR
Queue Stats
571W - 587L
1,451 Elo+
Solo
Team Averages
Level 101
1,485 SR
1,430 Elo+

VS

Team Averages
Level 115
1,375 SR
1,398 Elo+
Atlas
Atlas
FAST TRINaGOD
Atlas
Level 71
God Stats
0W - 1L
1,552 SR
Queue Stats
16W - 20L
1,482 Elo+
Solo
Danzaburou
Danzaburou
Ravageroo
Danzaburou
Level 136
God Stats
0W - 3L
1,229 SR
Queue Stats
26W - 41L
1,385 Elo+
Party 1
Freya
Freya
SacredSyster
Freya
Level 89
God Stats
16W - 18L
1,474 SR
Queue Stats
344W - 405L
1,433 Elo+
Solo
Arachne
Arachne
Samurai Mask
Arachne
Level 124
God Stats
1W - 3L
1,276 SR
Queue Stats
15W - 25L
1,303 Elo+
Solo
Sun Wukong
Sun Wukong
xktjx
Sun Wukong
Level 154
God Stats
14W - 26L
1,345 SR
Queue Stats
39W - 60L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
LoneJones
Sobek
17
1 / 2 / 15
10,786
981
7,607
16,156
20,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Amaterasu
MjrAnomaly
Amaterasu
17
4 / 3 / 10
11,589
1,054
7,139
16,365
9,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
SGTBUSA
Zeus
18
5 / 1 / 12
11,393
1,036
14,760
6,276
2,137
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
Skorpizo
Gilgamesh
17
6 / 0 / 9
10,531
957
8,611
2,502
2,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
6 / 1 / 11
11,835
1,076
23,475
8,329
3,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Team 1 Tickets

283

VS

Team 2 Tickets

141

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 0
8,211
746
306
8,702
3,504
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Danzaburou
Ravageroo
Danzaburou
17
1 / 3 / 5
10,475
952
12,101
14,327
6,062
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
3 / 8 / 2
10,436
949
17,013
17,167
7,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Samurai Mask
Arachne
17
1 / 3 / 4
9,956
905
6,809
16,610
6,434
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
xktjx
Sun Wukong
16
2 / 3 / 4
10,110
919
6,553
13,359
14,566
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
22
22
Kills
7
7
Deaths
23
57
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
Sobek
LoneJones
Sobek
1
2
15
4.25
W
Amaterasu
MjrAnomaly
Amaterasu
4
3
10
3
L
Danzaburou
Ravageroo
Danzaburou
1
3
5
1.17
W
Zeus
SGTBUSA
Zeus
5
1
12
11
L
3
8
2
0.5
L
Arachne
Samurai Mask
Arachne
1
3
4
1
W
Gilgamesh
Skorpizo
Gilgamesh
6
0
9
10.5
W
6
1
11
11.5
L
Sun Wukong
xktjx
Sun Wukong
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,592
Damage
42,782
49,628
Taken
70,165
37,708
Mitigated
37,756
12,705
Healing
8,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
306
306
0
0
8,702
3,504
0
2,079
5,346
2,117
0
W
Sobek
LoneJones
Sobek
7,607
467
0
3,044
16,156
20,367
0
6,134
10,022
28,360
0
W
Amaterasu
MjrAnomaly
Amaterasu
7,139
3,361
46
4,933
16,365
9,599
0
4,662
11,703
0
21,744
L
Danzaburou
Ravageroo
Danzaburou
12,101
4,513
0
3,342
14,327
6,062
0
8,742
5,585
0
31,353
W
Zeus
SGTBUSA
Zeus
14,760
1,133
138
616
6,276
2,137
0
2,926
3,350
40,006
0
L
17,013
6,402
0
1,220
17,167
7,190
0
12,549
4,618
42,214
3,212
L
Arachne
Samurai Mask
Arachne
6,809
5,370
0
3,357
16,610
6,434
0
11,594
5,016
0
24,793
W
Gilgamesh
Skorpizo
Gilgamesh
8,611
3,694
0
379
2,502
2,032
0
334
2,168
0
13,062
W
23,475
7,921
0
3,549
8,329
3,573
0
1,585
6,744
55,497
4,622
L
Sun Wukong
xktjx
Sun Wukong
6,553
496
0
575
13,359
14,566
0
8,953
4,406
0
14,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,134
Gold Earned
49,188
241
Minions Killed
162
14
Camps Cleared
3
1,063,198
Distance Traveled
939,672
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,211
746
1
0
0
111,623
4
W
Sobek
10,786
981
45
4
0
211,825
4
W
Amaterasu
11,589
1,054
32
3
4
242,762
1
L
Danzaburou
10,475
952
30
3
1
213,903
0
W
Zeus
11,393
1,036
68
6
0
187,131
1
L
Freya
10,436
949
62
6
1
175,697
1
L
Arachne
9,956
905
55
5
0
211,772
0
W
Gilgamesh
10,531
957
10
1
0
230,095
0
W
Sol
11,835
1,076
86
8
10
191,385
0
L
Sun Wukong
10,110
919
14
1
1
226,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role