Player Matchup

Bellona
Bellona
Bdan17
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4
Charybdis
Charybdis
Danivale
Charybdis
Level 35
God Stats
0W - 3L
1,287 SR
Queue Stats
4W - 17L
1,144 Elo+
Party 1
Nu Wa
Nu Wa
GMDS44
Nu Wa
Level 29
God Stats
0W - 4L
1,287 SR
Queue Stats
5W - 18L
1,144 Elo+
Party 1
Khepri
Khepri
chadtheturtle
Khepri
Level 26
God Stats
0W - 2L
1,503 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4
Nemesis
Nemesis
talentedAWG
Nemesis
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 4
Team Averages
Level 35
1,416 SR
1,358 Elo+

VS

Team Averages
Level 80
1,529 SR
1,408 Elo+
Sol
Sol
AllForJustice
Sol
Level 129
God Stats
7W - 3L
1,629 SR
Queue Stats
93W - 85L
1,458 Elo+
Solo
Izanami
Izanami
MiahQuinn
Izanami
Level 99
God Stats
1W - 0L
1,861 SR
Queue Stats
159W - 170L
1,419 Elo+
Party 2
Cthulhu
Cthulhu
Pr0p12
Cthulhu
Level 19
God Stats
10W - 17L
1,423 SR
Queue Stats
22W - 38L
1,343 Elo+
Party 3
Ratatoskr
Ratatoskr
angstyshadow
Ratatoskr
Level 101
God Stats
1W - 3L
1,319 SR
Queue Stats
94W - 95L
1,423 Elo+
Party 2
Tsukuyomi
Tsukuyomi
heckinch0nkr
Tsukuyomi
Level 53
God Stats
10W - 18L
1,414 SR
Queue Stats
47W - 64L
1,395 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bdan17
Bellona
12
3 / 10 / 2
8,096
540
5,546
12,696
11,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
Danivale
Charybdis
10
1 / 11 / 3
6,171
411
5,507
11,667
3,090
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
GMDS44
Nu Wa
10
0 / 8 / 4
6,462
431
7,377
10,270
6,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 3 / 4
6,604
440
4,976
12,516
11,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
talentedAWG
Nemesis
13
7 / 8 / 2
8,955
597
10,387
13,657
4,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 2 / 9
8,745
583
10,381
10,818
3,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
MiahQuinn
Izanami
14
7 / 2 / 12
8,586
572
13,005
10,696
3,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Pr0p12
Cthulhu
12
4 / 4 / 10
8,385
559
5,668
13,693
10,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ratatoskr
angstyshadow
Ratatoskr
13
11 / 4 / 8
9,295
620
10,610
15,158
8,000
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tsukuyomi
heckinch0nkr
Tsukuyomi
17
10 / 0 / 6
10,462
697
10,756
9,287
3,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
84
11
Kills
39
40
Deaths
12
15
Assists
45
Player
Kills
Deaths
Assists
KDA
W
7
2
9
5.75
L
Bellona
Bdan17
Bellona
3
10
2
0.4
L
Charybdis
Danivale
Charybdis
1
11
3
0.23
L
Nu Wa
GMDS44
Nu Wa
0
8
4
0.25
W
Izanami
MiahQuinn
Izanami
7
2
12
6.5
W
Cthulhu
Pr0p12
Cthulhu
4
4
10
2.25
W
Ratatoskr
angstyshadow
Ratatoskr
11
4
8
3.75
L
0
3
4
0.67
W
Tsukuyomi
heckinch0nkr
Tsukuyomi
10
0
6
13
L
Nemesis
talentedAWG
Nemesis
7
8
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,793
Damage
50,420
60,806
Taken
59,652
35,828
Mitigated
29,186
9,102
Healing
20,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,381
3,577
0
5,648
10,818
3,990
3,079
2,801
7,849
43,507
4,953
L
Bellona
Bdan17
Bellona
5,546
1,029
0
304
12,696
11,038
962
1,177
11,037
7,484
23,990
L
Charybdis
Danivale
Charybdis
5,507
3,086
0
721
11,667
3,090
0
2,623
9,001
282
19,535
L
Nu Wa
GMDS44
Nu Wa
7,377
1,691
0
590
10,270
6,241
0
5,177
5,010
27,368
0
W
Izanami
MiahQuinn
Izanami
13,005
8,939
0
2,379
10,696
3,341
3,678
2,957
7,609
0
66,715
W
Cthulhu
Pr0p12
Cthulhu
5,668
480
0
3,442
13,693
10,195
260
3,649
9,843
18,494
0
W
Ratatoskr
angstyshadow
Ratatoskr
10,610
3,887
0
4,771
15,158
8,000
779
1,648
13,466
0
45,318
L
4,976
85
640
4,209
12,516
11,017
0
2,699
9,772
16,501
0
W
Tsukuyomi
heckinch0nkr
Tsukuyomi
10,756
1,930
0
3,872
9,287
3,660
779
2,055
7,122
0
78,955
L
Nemesis
talentedAWG
Nemesis
10,387
5,491
0
2,638
13,657
4,442
0
3,552
9,935
0
36,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,288
Gold Earned
45,473
202
Minions Killed
460
0
Camps Cleared
0
1,312,450
Distance Traveled
1,421,767
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,745
583
86
6
0
253,840
4
L
Bellona
8,096
540
61
4
0
272,964
2
L
Charybdis
6,171
411
29
2
0
220,834
0
L
Nu Wa
6,462
431
48
3
0
226,990
6
W
Izanami
8,586
572
124
8
0
266,672
0
W
Cthulhu
8,385
559
24
2
0
264,220
0
W
Ratatoskr
9,295
620
85
6
0
284,151
4
L
Khepri
6,604
440
14
1
0
292,865
1
W
Tsukuyomi
10,462
697
141
9
0
352,884
1
L
Nemesis
8,955
597
50
3
0
298,797
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role