Player Matchup

Cupid
Cupid
C1 ThaWaavy
Cupid
Level 83
God Stats
10W - 3L
1,782 SR
Queue Stats
69W - 49L
1,504 Elo+
Party 3
Achilles
Achilles
Luisgamer C K
Achilles
Level 89
God Stats
8W - 3L
1,853 SR
Queue Stats
234W - 223L
1,505 Elo+
Party 2
Kali
Kali
Medibe JJMB
Kali
Level 62
God Stats
3W - 0L
1,839 SR
Queue Stats
264W - 241L
1,478 Elo+
Party 2
Nu Wa
Nu Wa
eGirlSara
Nu Wa
Level 104
God Stats
26W - 18L
1,592 SR
Queue Stats
186W - 176L
1,540 Elo+
Party 3
Hel
Hel
iAJF
Hel
Level 160
God Stats
3W - 1L
1,839 SR
Queue Stats
206W - 213L
1,583 Elo+
Party 3
Team Averages
Level 100
1,781 SR
1,522 Elo+

VS

Team Averages
Level 122
1,492 SR
1,482 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
DocSpinY0blocK
Achilles
Level 124
God Stats
6W - 14L
1,422 SR
Queue Stats
393W - 431L
1,451 Elo+
Solo
Tsukuyomi
Tsukuyomi
GyroXBL
Tsukuyomi
Level 79
God Stats
7W - 10L
1,431 SR
Queue Stats
245W - 262L
1,504 Elo+
Solo
Kuzenbo
Kuzenbo
Shifu_Aprovechao
Kuzenbo
Level 140
God Stats
15W - 16L
1,528 SR
Queue Stats
524W - 489L
1,456 Elo+
Solo
Danzaburou
Danzaburou
loosebazooka
Danzaburou
Level 128
God Stats
28W - 25L
1,579 SR
Queue Stats
353W - 340L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 3
7,572
541
3,798
5,464
1,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
Luisgamer C K
Achilles
9
2 / 1 / 2
5,967
426
5,627
10,223
6,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
4 / 0 / 2
6,944
496
2,974
9,006
2,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nu Wa
eGirlSara
Nu Wa
13
0 / 0 / 4
7,341
524
7,785
5,477
1,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hel
iAJF
Hel
12
1 / 2 / 1
7,266
519
6,282
9,454
5,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
2 / 0 / 1
7,550
539
6,557
4,887
1,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
9
0 / 1 / 1
6,141
439
3,980
6,706
4,486
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
GyroXBL
Tsukuyomi
12
0 / 4 / 0
6,676
477
4,886
12,129
3,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 1 / 1
6,509
465
3,108
10,038
7,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
loosebazooka
Danzaburou
12
0 / 2 / 1
6,971
498
4,443
7,855
2,073
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
8
Kills
3
3
Deaths
8
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
0
1
2.5
W
1
0
3
2.5
L
Achilles
0
1
1
0.5
L
Tsukuyomi
GyroXBL
Tsukuyomi
0
4
0
0
W
Achilles
Luisgamer C K
Achilles
2
1
2
3
W
4
0
2
5
L
1
1
1
1.5
W
Nu Wa
eGirlSara
Nu Wa
0
0
4
2
W
Hel
iAJF
Hel
1
2
1
0.75
L
Danzaburou
loosebazooka
Danzaburou
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,466
Damage
22,974
39,624
Taken
41,615
17,565
Mitigated
18,862
16,254
Healing
13,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
6,557
815
0
1,283
4,887
1,270
15
3,421
1,288
64,696
3,313
W
3,798
1,805
409
3,090
5,464
1,591
366
1,295
4,169
0
57,012
L
Achilles
3,980
328
0
1,250
6,706
4,486
0
3,258
3,376
0
22,650
L
Tsukuyomi
GyroXBL
Tsukuyomi
4,886
1,833
0
4,947
12,129
3,620
26
2,763
9,016
0
48,670
W
Achilles
Luisgamer C K
Achilles
5,627
2,383
255
2,215
10,223
6,226
0
2,561
7,662
0
20,131
W
2,974
1,129
0
3,993
9,006
2,683
0
1,876
7,062
0
32,172
L
3,108
1,477
654
2,760
10,038
7,413
0
2,913
6,763
22,889
0
W
Nu Wa
eGirlSara
Nu Wa
7,785
1,997
0
1,850
5,477
1,498
626
1,974
3,503
56,156
0
W
Hel
iAJF
Hel
6,282
477
209
4,233
9,454
5,567
51
1,882
7,093
46,328
0
L
Danzaburou
loosebazooka
Danzaburou
4,443
985
0
2,715
7,855
2,073
0
991
6,518
0
48,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,090
Gold Earned
33,847
463
Minions Killed
410
0
Camps Cleared
0
1,328,747
Distance Traveled
1,252,283
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,550
539
138
10
0
278,337
4
W
Cupid
7,572
541
121
9
0
255,572
5
L
Achilles
6,141
439
53
4
0
194,982
2
L
Tsukuyomi
6,676
477
85
6
0
262,665
6
W
Achilles
5,967
426
37
3
0
280,072
2
W
Kali
6,944
496
72
5
0
310,762
1
L
Kuzenbo
6,509
465
33
2
0
270,674
5
W
Nu Wa
7,341
524
121
9
0
260,238
0
W
Hel
7,266
519
112
8
0
222,103
6
L
Danzaburou
6,971
498
101
7
0
245,625
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role