Player Matchup

Cernunnos
Cernunnos
dirobo111
Cernunnos
Level 124
God Stats
4W - 6L
1,561 SR
Queue Stats
75W - 75L
1,608 Elo+
Solo
Cerberus
Cerberus
dkBloodstaffdk
Cerberus
Level 101
God Stats
2W - 1L
1,550 SR
Queue Stats
106W - 120L
1,410 Elo+
Party 1
Janus
Janus
morten2803
Janus
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 47L
1,392 Elo+
Party 1
Team Averages
Level 91
1,537 SR
1,470 Elo+

VS

Team Averages
Level 68
1,475 SR
1,490 Elo+
Horus
Horus
Decomisoner
Horus
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Danzaburou
Danzaburou
JackFr0st
Danzaburou
Level 51
God Stats
0W - 2L
1,500 SR
Queue Stats
121W - 133L
1,504 Elo+
Solo
Sol
Sol
kizban
Sol
Level 108
God Stats
3W - 4L
1,426 SR
Queue Stats
33W - 35L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
dirobo111
Cernunnos
19
11 / 3 / 4
14,574
729
25,148
19,749
8,532
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
16
2 / 3 / 12
13,118
656
12,149
30,905
45,425
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Janus
16
2 / 6 / 13
12,914
646
15,917
11,659
3,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 5 / 5
12,979
649
8,596
27,979
38,346
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
JackFr0st
Danzaburou
13
1 / 6 / 5
12,001
600
12,433
17,641
6,764
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sol
kizban
Sol
16
5 / 4 / 5
13,180
659
30,258
21,330
7,252
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
27
15
Kills
12
12
Deaths
15
29
Assists
15
Player
Kills
Deaths
Assists
KDA
L
6
5
5
1.7
L
Danzaburou
JackFr0st
Danzaburou
1
6
5
0.58
W
Cernunnos
dirobo111
Cernunnos
11
3
4
4.33
W
Cerberus
2
3
12
2.67
L
Sol
kizban
Sol
5
4
5
1.88
W
Janus
2
6
13
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,214
Damage
51,287
62,313
Taken
66,950
57,689
Mitigated
52,362
19,963
Healing
29,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,596
3,004
5,147
9,202
27,979
38,346
37
9,657
17,588
0
13,910
L
Danzaburou
JackFr0st
Danzaburou
12,433
6,755
0
5,546
17,641
6,764
1,287
7,891
9,516
0
43,070
W
Cernunnos
dirobo111
Cernunnos
25,148
14,916
0
7,834
19,749
8,532
2,868
10,201
9,548
0
111,278
W
Cerberus
12,149
750
660
11,127
30,905
45,425
213
14,233
16,672
32,832
0
L
Sol
kizban
Sol
30,258
9,908
1,104
8,910
21,330
7,252
2,461
9,900
11,080
86,616
0
W
Janus
15,917
842
0
342
11,659
3,732
258
6,157
5,502
27,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,606
Gold Earned
38,160
232
Minions Killed
179
8
Camps Cleared
8
1,087,121
Distance Traveled
1,001,602
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
12,979
649
4
0
0
353,314
11
L
Danzaburou
12,001
600
52
3
2
291,124
3
W
Cernunnos
14,574
729
157
8
5
366,177
8
W
Cerberus
13,118
656
46
2
2
359,315
3
L
Sol
13,180
659
123
6
6
357,164
3
W
Janus
12,914
646
29
1
1
361,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role