Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
ZeD244hz
Vamana
Level 98
God Stats
4W - 2L
1,675 SR
Queue Stats
91W - 88L
1,476 Elo+
Party 1
Hou Yi
Hou Yi
zViiruXx
Hou Yi
Level 73
God Stats
5W - 10L
1,229 SR
Queue Stats
416W - 383L
1,521 Elo+
Party 1
Team Averages
Level 79
1,468 SR
1,499 Elo+

VS

Team Averages
Level 111
1,379 SR
1,355 Elo+
Anubis
Anubis
BABYTHEMIGHTY
Anubis
Level 115
God Stats
6W - 15L
1,384 SR
Queue Stats
17W - 44L
1,296 Elo+
Solo
Hachiman
Hachiman
Glac1al
Hachiman
Level 109
God Stats
0W - 2L
1,275 SR
Queue Stats
30W - 48L
1,401 Elo+
Party 2
Ares
Ares
tsiva
Ares
Level 108
God Stats
5W - 7L
1,479 SR
Queue Stats
37W - 68L
1,367 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
2 / 1 / 7
9,246
771
8,226
15,089
16,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vamana
ZeD244hz
Vamana
14
6 / 4 / 2
8,872
739
10,888
16,735
11,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
zViiruXx
Hou Yi
12
2 / 1 / 4
8,499
708
6,542
6,017
2,012
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 3
7,550
629
8,289
8,466
4,736
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Glac1al
Hachiman
13
3 / 1 / 3
8,546
712
11,784
7,709
3,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ares
tsiva
Ares
11
2 / 4 / 4
8,115
676
7,138
12,641
13,108
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
16
10
Kills
6
6
Deaths
10
13
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
1
7
5.5
L
1
5
3
0.5
L
Hachiman
Glac1al
Hachiman
3
1
3
4.5
W
Vamana
ZeD244hz
Vamana
6
4
2
1.75
L
Ares
tsiva
Ares
2
4
4
1
W
Hou Yi
zViiruXx
Hou Yi
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,656
Damage
27,211
37,841
Taken
28,816
30,162
Mitigated
21,437
13,438
Healing
3,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
8,226
834
0
4,642
15,089
16,294
0
6,886
8,203
20,825
0
L
8,289
388
0
1,382
8,466
4,736
307
3,167
5,105
27,551
0
L
Hachiman
Glac1al
Hachiman
11,784
6,502
0
1,065
7,709
3,593
658
2,491
5,069
0
26,510
W
Vamana
ZeD244hz
Vamana
10,888
5,678
771
6,010
16,735
11,856
150
6,134
10,601
2,173
31,617
L
Ares
tsiva
Ares
7,138
256
326
764
12,641
13,108
335
3,584
8,594
12,795
0
W
Hou Yi
zViiruXx
Hou Yi
6,542
3,153
0
2,015
6,017
2,012
799
2,625
3,392
0
28,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,617
Gold Earned
24,211
125
Minions Killed
100
8
Camps Cleared
2
630,249
Distance Traveled
626,425
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,246
771
26
2
3
243,100
4
L
Anubis
7,550
629
45
4
0
195,116
2
L
Hachiman
8,546
712
48
4
1
211,260
5
W
Vamana
8,872
739
44
4
4
236,065
4
L
Ares
8,115
676
7
1
1
220,049
5
W
Hou Yi
8,499
708
55
5
1
151,084
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role