Player Matchup

Scylla
Scylla
TheYyoung_Ark
Scylla
Level 87
God Stats
3W - 7L
1,398 SR
Queue Stats
184W - 220L
1,515 Elo+
Party 2
Rama
Rama
crymmerX
Rama
Level 88
God Stats
13W - 19L
1,473 SR
Queue Stats
86W - 105L
1,439 Elo+
Solo
Tyr
Tyr
jerome__the__god
Tyr
Level 27
God Stats
2W - 1L
1,752 SR
Queue Stats
51W - 49L
1,508 Elo+
Party 2
Team Averages
Level 67
1,541 SR
1,488 Elo+

VS

Team Averages
Level 73
1,500 SR
1,444 Elo+
Vamana
Vamana
 
Vamana
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
KingRosaxo
Sol
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 8L
1,594 Elo+
Party 1
Thor
Thor
TheFabianC96
Thor
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,238 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 6 / 3
8,347
696
8,986
11,245
3,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Rama
11
1 / 2 / 4
7,497
625
5,885
10,965
3,638
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 2 / 3
8,188
682
4,799
21,225
15,441
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
14
8 / 1 / 2
9,649
804
15,709
16,485
12,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
2 / 3 / 5
8,498
708
12,851
9,552
4,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

10
0 / 3 / 3
7,480
623
6,098
7,874
2,563
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
20
7
Kills
10
10
Deaths
7
10
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
8
1
2
9
W
2
3
5
1.5
W
0
3
3
0.5
L
4
6
3
0.92
L
Rama
1
2
4
1.5
L
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,670
Damage
34,658
43,435
Taken
33,911
22,148
Mitigated
19,069
8,412
Healing
14,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
15,709
7,237
62
8,285
16,485
12,104
581
2,567
13,726
0
43,084
W
12,851
4,459
0
4,949
9,552
4,402
1,580
3,771
5,457
36,313
0
W
6,098
1,109
0
1,539
7,874
2,563
256
3,223
4,459
0
15,959
L
8,986
299
0
940
11,245
3,069
0
1,640
9,123
26,013
0
L
Rama
5,885
4,454
0
1,320
10,965
3,638
0
3,896
6,353
0
22,015
L
4,799
1,538
161
5,991
21,225
15,441
0
6,843
13,448
0
19,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,032
Gold Earned
25,627
101
Minions Killed
123
3
Camps Cleared
7
677,964
Distance Traveled
668,254
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,649
804
49
4
2
259,535
2
W
Sol
8,498
708
55
5
2
196,367
1
W
Thor
7,480
623
19
2
3
212,352
2
L
Scylla
8,347
696
24
2
2
216,548
2
L
Rama
7,497
625
43
4
1
217,934
3
L
Tyr
8,188
682
34
3
0
243,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role