Player Matchup

Neith
Neith
SweetThumbz
Neith
Level 27
God Stats
40W - 92L
1,279 SR
Queue Stats
61W - 132L
1,228 Elo+
Party 2
Ymir
Ymir
imfamous_2050
Ymir
Level 48
God Stats
41W - 50L
1,459 SR
Queue Stats
72W - 108L
1,317 Elo+
Party 2
Nox
Nox
release_15
Nox
Level 89
God Stats
13W - 39L
1,283 SR
Queue Stats
196W - 327L
1,296 Elo+
Party 2
Team Averages
Level 55
1,340 SR
1,280 Elo+

VS

Team Averages
Level 52
1,469 SR
1,469 Elo+
Agni
Agni
BigL6389
Agni
Level 98
God Stats
3W - 3L
1,607 SR
Queue Stats
75W - 89L
1,494 Elo+
Party 1
Gilgamesh
Gilgamesh
Let die
Gilgamesh
Level 17
God Stats
4W - 5L
1,382 SR
Queue Stats
8W - 15L
1,504 Elo+
Party 1
Medusa
Medusa
TIneedMONEY
Medusa
Level 41
God Stats
10W - 10L
1,418 SR
Queue Stats
102W - 122L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 0
8,373
644
10,845
12,595
4,837
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

11
1 / 7 / 2
7,859
605
5,323
16,896
16,778
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 6 / 4
7,703
593
5,908
11,589
4,758
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
14
7 / 3 / 9
10,003
769
11,849
9,338
3,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
Let die
Gilgamesh
13
5 / 1 / 12
9,655
743
14,084
13,393
9,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
14
5 / 0 / 9
9,430
725
10,286
7,964
2,951
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Bow

Short Bow

+15%
Attack Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
47
4
Kills
17
17
Deaths
4
6
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Agni
7
3
9
3.83
W
Gilgamesh
Let die
Gilgamesh
5
1
12
11
L
3
4
0
0.75
W
Medusa
5
0
9
9.5
L
1
7
2
0.29
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,076
Damage
36,219
41,080
Taken
30,695
26,373
Mitigated
15,500
7,067
Healing
10,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
11,849
687
0
2,282
9,338
3,071
1,168
3,443
5,895
29,875
0
W
Gilgamesh
Let die
Gilgamesh
14,084
3,164
0
3,784
13,393
9,478
4
5,092
8,301
3,452
22,340
L
10,845
2,959
130
2,090
12,595
4,837
108
5,427
6,926
0
33,663
W
Medusa
10,286
3,239
754
3,642
7,964
2,951
1,539
3,293
4,671
0
40,203
L
5,323
66
524
2,968
16,896
16,778
23
5,040
11,415
19,661
0
L
5,908
634
0
1,355
11,589
4,758
105
3,803
7,416
23,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,935
Gold Earned
29,088
137
Minions Killed
148
6
Camps Cleared
6
661,202
Distance Traveled
772,019
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,003
769
37
3
3
237,373
3
W
Gilgamesh
9,655
743
39
3
1
259,562
2
L
Neith
8,373
644
66
5
1
231,563
0
W
Medusa
9,430
725
72
6
2
275,084
3
L
Ymir
7,859
605
30
2
1
215,103
0
L
Nox
7,703
593
41
3
4
214,536
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role