Player Matchup

Ganesha
Ganesha
BrickOPx
Ganesha
Level 103
God Stats
9W - 10L
1,530 SR
Queue Stats
70W - 65L
1,488 Elo+
Party 1
Achilles
Achilles
H20-Bleu-_-
Achilles
Level 58
God Stats
6W - 6L
1,598 SR
Queue Stats
174W - 148L
1,550 Elo+
Party 1
Ravana
Ravana
HeavenlyChris
Ravana
Level 48
God Stats
2W - 1L
1,722 SR
Queue Stats
191W - 128L
1,615 Elo+
Party 1
Skadi
Skadi
wolkiller1004
Skadi
Level 29
God Stats
5W - 1L
1,781 SR
Queue Stats
128W - 113L
1,579 Elo+
Party 1
Olorun
Olorun
xPlayful
Olorun
Level 147
God Stats
11W - 9L
1,330 SR
Queue Stats
406W - 375L
1,573 Elo+
Party 1
Team Averages
Level 77
1,592 SR
1,561 Elo+

VS

Team Averages
Level 71
1,399 SR
1,507 Elo+
Bastet
Bastet
CometSora
Bastet
Level 45
God Stats
16W - 12L
1,579 SR
Queue Stats
225W - 188L
1,600 Elo+
Party 2
Danzaburou
Danzaburou
ImTheLastShadow
Danzaburou
Level 105
God Stats
2W - 5L
1,328 SR
Queue Stats
766W - 654L
1,598 Elo+
Party 2
Atlas
Atlas
KaioGhostK
Atlas
Level 126
God Stats
1W - 1L
1,190 SR
Queue Stats
41W - 35L
1,395 Elo+
Party 3
Jing Wei
Jing Wei
Seifude
Jing Wei
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
The Morrigan
The Morrigan
umiushy
The Morrigan
Level 44
God Stats
0W - 2L
1,399 SR
Queue Stats
106W - 109L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BrickOPx
Ganesha
12
0 / 0 / 9
7,050
542
2,725
6,685
5,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
H20-Bleu-_-
Achilles
13
3 / 1 / 1
7,041
542
5,959
8,786
6,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
3 / 4 / 3
7,135
549
5,427
7,895
2,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
3 / 0 / 1
7,123
548
5,769
5,263
1,555
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
xPlayful
Olorun
13
6 / 0 / 2
7,968
613
5,297
5,318
2,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
CometSora
Bastet
11
1 / 5 / 2
6,463
497
3,695
9,252
2,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Danzaburou
ImTheLastShadow
Danzaburou
12
2 / 2 / 0
7,389
568
6,120
7,935
2,568
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
9
0 / 2 / 1
5,793
446
3,446
9,295
5,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
Seifude
Jing Wei
9
0 / 4 / 0
5,728
441
2,458
9,033
1,973
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Morrigan
umiushy
The Morrigan
12
2 / 2 / 1
6,921
532
3,796
4,982
1,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
15
Kills
5
5
Deaths
15
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ganesha
BrickOPx
Ganesha
0
0
9
4.5
L
Bastet
CometSora
Bastet
1
5
2
0.4
W
Achilles
H20-Bleu-_-
Achilles
3
1
1
3.5
W
3
4
3
1.13
L
Danzaburou
ImTheLastShadow
Danzaburou
2
2
0
1
L
Atlas
0
2
1
0.25
L
Jing Wei
Seifude
Jing Wei
0
4
0
0
L
The Morrigan
umiushy
The Morrigan
2
2
1
1.25
W
3
0
1
3.5
W
Olorun
xPlayful
Olorun
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,177
Damage
19,515
33,947
Taken
40,497
18,719
Mitigated
14,053
12,403
Healing
11,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
BrickOPx
Ganesha
2,725
255
488
2,648
6,685
5,522
434
1,938
4,747
22,903
0
L
Bastet
CometSora
Bastet
3,695
704
0
3,053
9,252
2,521
0
1,874
7,307
0
32,875
W
Achilles
H20-Bleu-_-
Achilles
5,959
1,980
0
3,877
8,786
6,371
0
0
8,786
0
30,110
W
5,427
1,766
0
2,026
7,895
2,900
0
1,766
6,129
0
37,738
L
Danzaburou
ImTheLastShadow
Danzaburou
6,120
3,787
0
3,318
7,935
2,568
198
62
7,406
0
41,259
L
Atlas
3,446
1,199
161
2,148
9,295
5,128
0
1,956
7,339
16,053
0
L
Jing Wei
Seifude
Jing Wei
2,458
1,879
0
2,361
9,033
1,973
429
1,269
7,721
0
34,777
L
The Morrigan
umiushy
The Morrigan
3,796
833
0
625
4,982
1,863
0
2,203
2,779
32,618
3,477
W
5,769
1,970
0
286
5,263
1,555
2,101
979
4,284
0
46,911
W
Olorun
xPlayful
Olorun
5,297
2,918
34
3,044
5,318
2,371
1,468
1,545
3,773
40,872
5,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,317
Gold Earned
32,294
361
Minions Killed
324
0
Camps Cleared
0
1,259,033
Distance Traveled
1,190,411
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,050
542
10
1
0
248,501
1
L
Bastet
6,463
497
72
6
0
275,650
2
W
Achilles
7,041
542
65
5
0
268,682
1
W
Ravana
7,135
549
71
5
0
264,824
1
L
Danzaburou
7,389
568
80
6
0
234,044
4
L
Atlas
5,793
446
24
2
0
242,170
3
L
Jing Wei
5,728
441
71
5
0
196,197
4
L
The Morrigan
6,921
532
77
6
0
242,350
4
W
Skadi
7,123
548
114
9
0
248,710
5
W
Olorun
7,968
613
101
8
0
228,316
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role