Player Matchup

Persephone
Persephone
ImRealConfused
Persephone
Level 26
God Stats
1W - 4L
1,037 SR
Queue Stats
37W - 72L
1,186 Elo+
Party 2
Horus
Horus
Raff-_-S
Horus
Level 48
God Stats
8W - 12L
1,411 SR
Queue Stats
74W - 128L
1,186 Elo+
Party 2
Hou Yi
Hou Yi
elmersantos
Hou Yi
Level 68
God Stats
5W - 4L
1,517 SR
Queue Stats
144W - 145L
1,544 Elo+
Solo
Team Averages
Level 47
1,321 SR
1,306 Elo+

VS

Team Averages
Level 67
1,392 SR
1,332 Elo+
Medusa
Medusa
Aiwi
Medusa
Level 106
God Stats
0W - 2L
1,212 SR
Queue Stats
2W - 9L
1,359 Elo+
Solo
Nox
Nox
MiphasGrace
Nox
Level 71
God Stats
23W - 15L
1,654 SR
Queue Stats
223W - 233L
1,452 Elo+
Party 1
Bacchus
Bacchus
Trifoorce
Bacchus
Level 25
God Stats
3W - 3L
1,312 SR
Queue Stats
14W - 15L
1,184 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
ImRealConfused
Persephone
14
3 / 6 / 10
11,354
710
13,551
13,472
5,257
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Horus
Raff-_-S
Horus
16
2 / 2 / 16
11,560
723
4,731
15,208
15,515
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
18
17 / 5 / 3
13,571
848
26,385
17,410
8,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Aiwi
Medusa
16
5 / 9 / 8
12,452
778
16,411
15,085
4,535
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

16
8 / 6 / 4
12,954
810
14,605
13,318
3,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Trifoorce
Bacchus
13
0 / 7 / 10
10,590
662
5,938
22,654
19,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
35
22
Kills
13
13
Deaths
22
29
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Medusa
Aiwi
Medusa
5
9
8
1
W
Persephone
ImRealConfused
Persephone
3
6
10
1.33
L
8
6
4
1.67
W
Horus
Raff-_-S
Horus
2
2
16
5
L
Bacchus
Trifoorce
Bacchus
0
7
10
0.71
W
Hou Yi
17
5
3
3.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,667
Damage
36,954
46,090
Taken
51,057
29,030
Mitigated
28,065
17,024
Healing
4,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Aiwi
Medusa
16,411
6,382
0
787
15,085
4,535
899
4,486
10,599
0
52,249
W
Persephone
ImRealConfused
Persephone
13,551
2,654
22
2,940
13,472
5,257
374
6,550
6,916
44,630
0
L
14,605
646
0
1,929
13,318
3,819
0
4,074
9,244
42,059
0
W
Horus
Raff-_-S
Horus
4,731
1,179
3,343
4,388
15,208
15,515
275
6,746
8,462
8,068
8,124
L
Bacchus
Trifoorce
Bacchus
5,938
711
0
2,046
22,654
19,711
75
7,101
15,553
11,938
0
W
Hou Yi
26,385
16,179
1,079
5,252
17,410
8,258
2,198
8,050
9,360
0
68,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,485
Gold Earned
35,996
184
Minions Killed
146
10
Camps Cleared
4
830,362
Distance Traveled
776,748
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
12,452
778
74
5
1
247,276
4
W
Persephone
11,354
710
66
4
1
266,871
0
L
Nox
12,954
810
65
4
3
281,853
6
W
Horus
11,560
723
26
2
1
313,149
0
L
Bacchus
10,590
662
7
0
0
247,619
0
W
Hou Yi
13,571
848
92
6
8
250,342
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role