Player Matchup

Da Ji
Da Ji
Ik3rtxo
Da Ji
Level 104
God Stats
46W - 25L
1,627 SR
Queue Stats
625W - 475L
1,584 Elo+
Party 2
Sol
Sol
Penxis
Sol
Level 128
God Stats
9W - 4L
1,786 SR
Queue Stats
209W - 175L
1,616 Elo+
Party 2
Atlas
Atlas
lupus33
Atlas
Level 159
God Stats
1W - 0L
1,878 SR
Queue Stats
50W - 43L
1,516 Elo+
Party 2
Team Averages
Level 130
1,764 SR
1,572 Elo+

VS

Team Averages
Level 56
1,539 SR
1,316 Elo+
Anubis
Anubis
ATIENZA17710
Anubis
Level 17
God Stats
0W - 3L
1,502 SR
Queue Stats
3W - 14L
1,113 Elo+
Party 1
Ares
Ares
SUBMARINO12
Ares
Level 63
God Stats
6W - 2L
1,706 SR
Queue Stats
77W - 66L
1,502 Elo+
Party 1
Cernunnos
Cernunnos
ange5413
Cernunnos
Level 89
God Stats
11W - 25L
1,410 SR
Queue Stats
89W - 202L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Ik3rtxo
Da Ji
18
15 / 2 / 3
12,975
811
21,522
12,472
8,596
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sol
Penxis
Sol
16
4 / 4 / 12
11,584
724
23,865
16,346
6,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Atlas
lupus33
Atlas
14
1 / 1 / 11
11,313
707
5,500
14,662
14,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
0 / 8 / 5
8,817
551
6,906
13,801
8,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
6 / 4 / 1
11,091
693
15,264
26,462
35,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cernunnos
ange5413
Cernunnos
13
1 / 8 / 6
9,694
606
10,585
18,892
8,815
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
19
20
Kills
7
7
Deaths
20
26
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Anubis
0
8
5
0.31
W
Da Ji
Ik3rtxo
Da Ji
15
2
3
8.25
W
Sol
Penxis
Sol
4
4
12
2.5
L
6
4
1
1.63
L
Cernunnos
ange5413
Cernunnos
1
8
6
0.5
W
Atlas
lupus33
Atlas
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,887
Damage
32,755
43,480
Taken
59,155
29,851
Mitigated
52,515
15,949
Healing
10,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
6,906
194
0
2,468
13,801
8,386
0
6,206
7,595
27,353
0
W
Da Ji
Ik3rtxo
Da Ji
21,522
9,219
0
2,024
12,472
8,596
442
6,621
5,745
0
47,517
W
Sol
Penxis
Sol
23,865
7,340
0
9,757
16,346
6,663
2,271
8,829
7,318
66,225
6,507
L
15,264
867
0
4,794
26,462
35,314
0
12,636
13,826
25,582
0
L
Cernunnos
ange5413
Cernunnos
10,585
3,654
0
3,363
18,892
8,815
0
8,705
10,187
0
36,390
W
Atlas
lupus33
Atlas
5,500
1,839
0
4,168
14,662
14,592
116
6,545
7,677
19,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,872
Gold Earned
29,602
187
Minions Killed
124
10
Camps Cleared
4
828,321
Distance Traveled
724,611
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,817
551
52
3
2
213,848
0
W
Da Ji
12,975
811
51
3
6
278,675
2
W
Sol
11,584
724
107
7
4
279,023
3
L
Ares
11,091
693
13
1
2
280,137
2
L
Cernunnos
9,694
606
59
4
0
230,626
1
W
Atlas
11,313
707
29
2
0
270,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role