Player Matchup

Heimdallr
Heimdallr
Raul_666-2004
Heimdallr
Level 89
God Stats
0W - 1L
1,320 SR
Queue Stats
123W - 159L
1,389 Elo+
Party 1
Kuzenbo
Kuzenbo
Serraa_5
Kuzenbo
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 62L
1,308 Elo+
Party 1
Janus
Janus
tiguer_SpykeShot
Janus
Level 102
God Stats
0W - 5L
1,161 SR
Queue Stats
160W - 176L
1,430 Elo+
Solo
Team Averages
Level 82
1,327 SR
1,376 Elo+

VS

Team Averages
Level 91
1,476 SR
1,471 Elo+
Gilgamesh
Gilgamesh
MSyrian999
Gilgamesh
Level 64
God Stats
126W - 87L
1,474 SR
Queue Stats
181W - 122L
1,502 Elo+
Party 2
Hun Batz
Hun Batz
ModRaf
Hun Batz
Level 113
God Stats
14W - 8L
1,451 SR
Queue Stats
262W - 188L
1,483 Elo+
Party 2
Anubis
Anubis
ety_99
Anubis
Level 97
God Stats
20W - 16L
1,503 SR
Queue Stats
50W - 63L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Raul_666-2004
Heimdallr
15
2 / 11 / 2
11,442
636
9,228
15,737
6,410
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
Serraa_5
Kuzenbo
15
2 / 4 / 2
12,138
674
11,737
21,156
31,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
0 / 10 / 0
9,480
527
6,298
13,143
3,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MSyrian999
Gilgamesh
18
12 / 1 / 10
13,233
735
15,405
12,783
8,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hun Batz
ModRaf
Hun Batz
17
7 / 2 / 15
12,876
715
16,261
15,238
6,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
ety_99
Anubis
17
6 / 1 / 15
12,645
703
13,684
12,625
5,824
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
65
4
Kills
25
25
Deaths
4
4
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
MSyrian999
Gilgamesh
12
1
10
17
W
Hun Batz
ModRaf
Hun Batz
7
2
15
7.25
L
Heimdallr
Raul_666-2004
Heimdallr
2
11
2
0.27
L
Kuzenbo
Serraa_5
Kuzenbo
2
4
2
0.75
W
Anubis
ety_99
Anubis
6
1
15
13.5
L
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,263
Damage
45,350
50,036
Taken
40,646
42,102
Mitigated
20,803
7,108
Healing
16,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
MSyrian999
Gilgamesh
15,405
4,061
0
4,768
12,783
8,929
607
5,769
7,014
0
39,668
W
Hun Batz
ModRaf
Hun Batz
16,261
4,524
0
4,128
15,238
6,050
1,051
6,800
8,434
0
58,408
L
Heimdallr
Raul_666-2004
Heimdallr
9,228
1,875
0
654
15,737
6,410
0
4,712
10,685
0
38,352
L
Kuzenbo
Serraa_5
Kuzenbo
11,737
2,898
106
4,644
21,156
31,827
0
7,079
13,753
25,231
0
W
Anubis
ety_99
Anubis
13,684
303
1,393
6,631
12,625
5,824
504
6,352
6,273
67,717
0
L
6,298
110
0
1,704
13,143
3,865
0
2,705
10,238
38,611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,060
Gold Earned
38,754
167
Minions Killed
243
6
Camps Cleared
9
895,030
Distance Traveled
1,134,932
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,233
735
40
2
4
366,218
2
W
Hun Batz
12,876
715
83
5
2
461,671
1
L
Heimdallr
11,442
636
68
4
2
277,837
0
L
Kuzenbo
12,138
674
20
1
0
332,094
2
W
Anubis
12,645
703
120
7
3
307,043
5
L
Janus
9,480
527
79
4
4
285,099
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role