Player Matchup

Cupid
Cupid
DouchieMcBag
Cupid
Level 139
God Stats
4W - 1L
1,684 SR
Queue Stats
72W - 73L
1,486 Elo+
Party 1
Geb
Geb
DynoWild
Geb
Level 98
God Stats
1W - 2L
1,328 SR
Queue Stats
63W - 76L
1,452 Elo+
Party 1
Awilix
Awilix
Mocking_Jay41
Awilix
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,680 Elo+
Party 1
Vamana
Vamana
OniiChan_Kenobi_
Vamana
Level 119
God Stats
4W - 4L
1,711 SR
Queue Stats
21W - 28L
1,422 Elo+
Party 1
Sol
Sol
QueenBabyStomper
Sol
Level 148
God Stats
3W - 3L
1,548 SR
Queue Stats
93W - 110L
1,438 Elo+
Party 1
Team Averages
Level 124
1,554 SR
1,495 Elo+

VS

Team Averages
Level 86
1,517 SR
1,458 Elo+
Achilles
Achilles
Alechetoos
Achilles
Level 73
God Stats
4W - 4L
1,614 SR
Queue Stats
354W - 365L
1,420 Elo+
Solo
Freya
Freya
Boopbopbeep1
Freya
Level 119
God Stats
14W - 18L
1,464 SR
Queue Stats
189W - 199L
1,476 Elo+
Party 3
Aphrodite
Aphrodite
IIPECKHAMII
Aphrodite
Level 106
God Stats
1W - 7L
1,350 SR
Queue Stats
375W - 379L
1,478 Elo+
Party 2
Amaterasu
Amaterasu
PhreaksandCheese
Amaterasu
Level 63
God Stats
44W - 42L
1,538 SR
Queue Stats
70W - 78L
1,468 Elo+
Party 3
Cliodhna
Cliodhna
SGG Peck
Cliodhna
Level 67
God Stats
5W - 4L
1,621 SR
Queue Stats
166W - 173L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 3
9,015
601
9,050
7,734
2,574
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
1 / 0 / 6
7,708
514
4,364
8,339
6,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
4 / 0 / 5
8,397
560
6,156
8,703
3,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 0 / 1
8,958
597
9,686
13,391
9,308
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
5 / 1 / 2
9,337
622
10,590
9,386
3,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Alechetoos
Achilles
13
0 / 0 / 0
7,796
520
10,926
13,517
11,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 3 / 1
6,843
456
3,676
8,585
2,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Aphrodite
IIPECKHAMII
Aphrodite
13
1 / 5 / 0
8,064
538
5,176
13,449
5,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Amaterasu
11
1 / 2 / 1
7,037
469
2,341
10,463
9,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cliodhna
SGG Peck
Cliodhna
10
0 / 7 / 0
6,579
439
5,229
11,260
3,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
4
17
Kills
2
2
Deaths
17
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Achilles
Alechetoos
Achilles
0
0
0
0
L
0
3
1
0.17
W
5
1
3
6.5
W
1
0
6
4
L
Aphrodite
IIPECKHAMII
Aphrodite
1
5
0
0.2
W
4
0
5
6.5
W
2
0
1
2.5
L
Amaterasu
1
2
1
0.75
W
5
1
2
6
L
Cliodhna
SGG Peck
Cliodhna
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,846
Damage
27,348
47,553
Taken
57,274
25,281
Mitigated
32,202
18,623
Healing
18,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Alechetoos
Achilles
10,926
2,234
0
4,370
13,517
11,416
0
774
12,743
12,791
42,073
L
3,676
1,190
0
1,858
8,585
2,969
0
992
7,593
43,350
0
W
9,050
4,136
357
3,458
7,734
2,574
825
2,135
5,590
0
60,077
W
4,364
906
229
1,237
8,339
6,796
0
2,419
5,713
14,101
0
L
Aphrodite
IIPECKHAMII
Aphrodite
5,176
730
1,164
6,431
13,449
5,046
0
6,345
7,104
50,889
0
W
6,156
2,046
0
3,154
8,703
3,092
0
1,303
7,247
0
48,804
W
9,686
4,212
790
5,922
13,391
9,308
641
2,540
9,656
2,291
51,881
L
Amaterasu
2,341
496
0
2,464
10,463
9,164
0
3,584
6,879
0
12,232
W
10,590
4,556
0
3,476
9,386
3,511
6,638
3,058
6,000
58,763
5,787
L
Cliodhna
SGG Peck
Cliodhna
5,229
869
0
2,556
11,260
3,607
0
2,711
8,549
0
39,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,415
Gold Earned
36,319
447
Minions Killed
400
0
Camps Cleared
0
1,554,395
Distance Traveled
1,395,056
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,796
520
117
8
0
313,773
4
L
Freya
6,843
456
73
5
0
258,888
1
W
Cupid
9,015
601
103
7
0
281,349
1
W
Geb
7,708
514
13
1
0
310,122
0
L
Aphrodite
8,064
538
113
8
0
268,332
4
W
Awilix
8,397
560
88
6
0
374,189
0
W
Vamana
8,958
597
116
8
0
307,563
0
L
Amaterasu
7,037
469
26
2
0
227,994
0
W
Sol
9,337
622
127
8
0
281,172
0
L
Cliodhna
6,579
439
71
5
0
326,069
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role