Player Matchup

Ravana
Ravana
Gold II
Attempt3dYt
Ravana
Gold II
Level 102
God Stats
8W - 6L
1,358 SR
Queue Stats
134W - 128L
1,503 MMR
Solo
Medusa
Medusa
Platinum IV
Chiro_MM
Medusa
Platinum IV
Level 127
God Stats
17W - 9L
1,460 SR
Queue Stats
489W - 490L
1,699 MMR
Party 3
Sol
Sol
Bronze III
Einhornkot21
Sol
Bronze III
Level 108
God Stats
1W - 1L
1,523 SR
Queue Stats
3W - 5L
1,468 MMR
Solo
Geb
Geb
Gold III
amirrezabh
Geb
Gold III
Level 98
God Stats
73W - 61L
1,615 SR
Queue Stats
203W - 207L
1,542 MMR
Party 3
Tsukuyomi
Tsukuyomi
Gold III
dieguit_perlio
Tsukuyomi
Gold III
Level 106
God Stats
2W - 3L
1,542 SR
Queue Stats
209W - 204L
1,443 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 108
1,500 SR
1,531 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 104
1,599 SR
1,533 MMR
Discordia
Discordia
Platinum IV
MereAlpaca22866
Discordia
Platinum IV
Level 129
God Stats
93W - 74L
1,642 SR
Queue Stats
627W - 636L
1,794 MMR
Party 1
Ares
Ares
Gold V
NLF_Adis06
Ares
Gold V
Level 68
God Stats
6W - 2L
1,792 SR
Queue Stats
127W - 134L
1,285 MMR
Party 2
Sobek
Sobek
Platinum V
NLF_xkolijak
Sobek
Platinum V
Level 126
God Stats
0W - 2L
1,329 SR
Queue Stats
260W - 247L
1,756 MMR
Party 2
Charybdis
Charybdis
Silver I
NotGzm3r
Charybdis
Silver I
Level 73
God Stats
3W - 5L
1,586 SR
Queue Stats
90W - 97L
1,384 MMR
Solo
Cliodhna
Cliodhna
Gold IV
periwinkle250
Cliodhna
Gold IV
Level 126
God Stats
9W - 4L
1,647 SR
Queue Stats
377W - 389L
1,444 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
20
2 / 0 / 8
13,341
606
18,004
15,080
13,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
Chiro_MM
Medusa
20
11 / 1 / 7
14,764
671
22,401
15,939
5,865
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
5 / 1 / 5
13,034
592
10,357
12,703
5,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
0 / 3 / 16
11,651
530
7,689
19,954
20,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
dieguit_perlio
Tsukuyomi
19
8 / 6 / 6
13,271
603
11,386
17,744
6,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
ZeusLokiPersephone

VS

Bans
BastetMulanAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
MereAlpaca22866
Discordia
18
4 / 3 / 3
11,924
542
16,293
8,882
3,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
3 / 6 / 6
9,933
452
10,431
26,992
28,853
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
0 / 5 / 0
9,422
428
6,465
18,649
18,150
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charybdis
NotGzm3r
Charybdis
16
2 / 7 / 3
9,950
452
9,829
19,208
4,505
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cliodhna
periwinkle250
Cliodhna
19
2 / 5 / 1
11,314
514
7,110
15,845
5,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
24
26
Kills
11
11
Deaths
26
42
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ravana
2
0
8
6
W
Medusa
Chiro_MM
Medusa
11
1
7
14.5
W
5
1
5
7.5
L
Discordia
MereAlpaca22866
Discordia
4
3
3
1.83
L
3
6
6
1
L
0
5
0
0
L
Charybdis
NotGzm3r
Charybdis
2
7
3
0.5
W
0
3
16
2.67
W
Tsukuyomi
dieguit_perlio
Tsukuyomi
8
6
6
1.83
L
Cliodhna
periwinkle250
Cliodhna
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,837
Damage
50,128
81,420
Taken
89,576
51,677
Mitigated
60,934
36,873
Healing
22,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
18,004
3,865
0
5,769
15,080
13,334
272
6,222
8,484
0
92,676
W
Medusa
Chiro_MM
Medusa
22,401
11,084
0
8,431
15,939
5,865
5,567
4,441
11,396
0
131,211
W
10,357
3,924
0
8,119
12,703
5,023
11,541
8,203
3,958
85,901
7,738
L
Discordia
MereAlpaca22866
Discordia
16,293
177
0
892
8,882
3,480
0
2,946
5,773
73,264
0
L
10,431
353
2,238
4,753
26,992
28,853
0
6,469
20,219
28,618
0
L
6,465
442
0
4,148
18,649
18,150
636
2,106
15,430
51,965
0
L
Charybdis
NotGzm3r
Charybdis
9,829
5,030
260
3,990
19,208
4,505
0
2,619
16,534
0
77,095
W
7,689
474
1,245
6,744
19,954
20,837
727
6,756
12,992
26,869
0
W
Tsukuyomi
dieguit_perlio
Tsukuyomi
11,386
3,689
0
6,565
17,744
6,618
38
7,488
9,986
0
91,363
L
Cliodhna
periwinkle250
Cliodhna
7,110
618
0
6,204
15,845
5,946
3,150
2,952
12,793
0
102,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,061
Gold Earned
52,543
669
Minions Killed
601
0
Camps Cleared
0
2,166,355
Distance Traveled
1,913,579
28
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
13,341
606
168
8
0
433,530
14
W
Medusa
14,764
671
169
8
0
400,220
6
W
Sol
13,034
592
177
8
0
419,103
4
L
Discordia
11,924
542
151
7
0
403,099
8
L
Ares
9,933
452
37
2
0
380,338
1
L
Sobek
9,422
428
100
5
0
337,432
3
L
Charybdis
9,950
452
113
5
0
355,357
0
W
Geb
11,651
530
23
1
0
458,937
0
W
Tsukuyomi
13,271
603
132
6
0
454,565
4
L
Cliodhna
11,314
514
200
9
0
437,353
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role