Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
LuabuCC
Discordia
Level 142
God Stats
0W - 2L
1,343 SR
Queue Stats
62W - 64L
1,528 Elo+
Solo
Neith
Neith
akrozak
Neith
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 81L
1,432 Elo+
Solo
Sylvanus
Sylvanus
alvaropnce
Sylvanus
Level 87
God Stats
10W - 9L
1,693 SR
Queue Stats
57W - 57L
1,482 Elo+
Solo
Ne Zha
Ne Zha
schmakkie
Ne Zha
Level 108
God Stats
16W - 14L
1,530 SR
Queue Stats
236W - 209L
1,478 Elo+
Solo
Team Averages
Level 122
1,513 SR
1,484 Elo+

VS

Team Averages
Level 124
1,529 SR
1,467 Elo+
Bacchus
Bacchus
 
Bacchus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
AinsOulGon
Freya
Level 118
God Stats
11W - 6L
1,563 SR
Queue Stats
215W - 208L
1,470 Elo+
Party 1
Gilgamesh
Gilgamesh
Dolota
Gilgamesh
Level 143
God Stats
10W - 6L
1,642 SR
Queue Stats
187W - 167L
1,554 Elo+
Party 1
Xbalanque
Xbalanque
Pepega
Xbalanque
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,263 Elo+
Solo
Horus
Horus
Voltanutaya
Horus
Level 144
God Stats
3W - 0L
1,441 SR
Queue Stats
172W - 152L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
2 / 8 / 2
7,905
439
7,656
14,309
4,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
LuabuCC
Discordia
10
1 / 6 / 2
7,166
398
11,774
8,322
1,905
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
akrozak
Neith
16
1 / 2 / 1
9,071
504
14,818
9,208
3,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
alvaropnce
Sylvanus
9
0 / 5 / 2
6,745
375
4,374
16,875
9,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ne Zha
schmakkie
Ne Zha
15
2 / 9 / 0
9,121
507
5,496
14,275
5,413
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
17
8 / 2 / 5
11,822
657
11,872
13,349
15,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Freya
15
5 / 2 / 5
10,369
576
7,834
17,330
8,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilgamesh
Dolota
Gilgamesh
16
8 / 0 / 6
10,741
597
10,261
17,485
14,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Xbalanque
Pepega
Xbalanque
17
7 / 1 / 4
11,099
617
12,742
10,126
3,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 1 / 12
10,003
556
3,481
19,401
22,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
62
6
Kills
30
30
Deaths
6
7
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
2
8
2
0.38
W
Bacchus
 
Bacchus
8
2
5
5.25
W
Freya
5
2
5
3.75
W
Gilgamesh
Dolota
Gilgamesh
8
0
6
11
L
Discordia
LuabuCC
Discordia
1
6
2
0.33
W
Xbalanque
Pepega
Xbalanque
7
1
4
9
W
2
1
12
8
L
Neith
akrozak
Neith
1
2
1
0.75
L
Sylvanus
alvaropnce
Sylvanus
0
5
2
0.2
L
Ne Zha
schmakkie
Ne Zha
2
9
0
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,118
Damage
46,190
62,989
Taken
77,691
24,443
Mitigated
63,799
19,823
Healing
34,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
7,656
1,899
0
7,953
14,309
4,486
0
4,433
9,876
0
31,351
W
Bacchus
 
Bacchus
11,872
820
0
3,094
13,349
15,614
1,138
1,453
11,896
67,099
0
W
Freya
7,834
2,460
0
7,224
17,330
8,190
3,277
5,864
11,466
65,625
0
W
Gilgamesh
Dolota
Gilgamesh
10,261
3,541
0
3,437
17,485
14,050
654
3,261
14,224
0
62,613
L
Discordia
LuabuCC
Discordia
11,774
1,273
0
1,426
8,322
1,905
0
2,539
5,783
38,590
0
W
Xbalanque
Pepega
Xbalanque
12,742
4,797
0
4,135
10,126
3,683
9,109
2,138
7,988
0
90,130
W
3,481
1,558
7,859
8,973
19,401
22,262
430
3,498
15,903
0
19,220
L
Neith
akrozak
Neith
14,818
4,966
0
2,329
9,208
3,470
1,146
3,880
5,328
0
78,751
L
Sylvanus
alvaropnce
Sylvanus
4,374
1,033
469
6,027
16,875
9,169
0
3,546
13,329
18,980
0
L
Ne Zha
schmakkie
Ne Zha
5,496
1,227
0
1,619
14,275
5,413
478
5,308
8,967
0
51,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,008
Gold Earned
54,034
395
Minions Killed
507
0
Camps Cleared
0
1,409,969
Distance Traveled
1,756,991
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,905
439
62
3
0
285,841
2
W
Bacchus
11,822
657
131
7
0
324,877
1
W
Freya
10,369
576
106
6
0
328,372
1
W
Gilgamesh
10,741
597
86
5
0
377,188
2
L
Discordia
7,166
398
49
3
0
232,072
2
W
Xbalanque
11,099
617
149
8
0
354,108
3
W
Horus
10,003
556
35
2
0
372,446
5
L
Neith
9,071
504
159
9
0
345,552
1
L
Sylvanus
6,745
375
26
1
0
225,997
0
L
Ne Zha
9,121
507
99
6
0
320,507
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role