Player Matchup

Neith
Neith
Platinum V
 
Neith
Platinum V
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sol
Sol
Platinum II
 
Sol
Platinum II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Platinum V
Hotabuch
Athena
Platinum V
Level 124
God Stats
5W - 8L
1,522 SR
Queue Stats
32W - 36L
1,942 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 132
1,507 SR
1,647 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 138
1,640 SR
1,908 MMR
Hou Yi
Hou Yi
Gold I
BOOOZEMAN
Hou Yi
Gold I
Level 138
God Stats
5W - 5L
1,521 SR
Queue Stats
78W - 100L
1,686 MMR
Solo
Hun Batz
Hun Batz
Platinum II
Giantaze
Hun Batz
Platinum II
Level 129
God Stats
4W - 2L
1,844 SR
Queue Stats
65W - 67L
1,913 MMR
Party 1
Zeus
Zeus
Diamond III
xSkillgamingx
Zeus
Diamond III
Level 148
God Stats
33W - 28L
1,554 SR
Queue Stats
400W - 376L
2,125 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
3 / 4 / 2
8,462
651
11,718
8,704
2,537
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sol
 
Sol
13
3 / 6 / 3
8,462
651
9,882
10,771
3,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
Hotabuch
Athena
11
0 / 4 / 5
8,343
642
6,655
19,740
18,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bans
GilgameshBastetFenrirThothOdin

VS

Bans
Guan YuMulanHorusAchillesChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
BOOOZEMAN
Hou Yi
15
8 / 1 / 3
10,149
781
11,362
12,141
4,054
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
Giantaze
Hun Batz
15
4 / 1 / 10
9,970
767
14,030
13,918
8,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 4 / 7
8,964
690
10,187
7,247
2,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
34
6
Kills
14
14
Deaths
6
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
4
2
1
L
Sol
 
Sol
3
6
3
0.75
W
Hou Yi
BOOOZEMAN
Hou Yi
8
1
3
9.5
W
Hun Batz
Giantaze
Hun Batz
4
1
10
9
L
Athena
Hotabuch
Athena
0
4
5
0.63
W
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,255
Damage
35,579
39,215
Taken
33,306
24,324
Mitigated
14,722
8,387
Healing
8,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
11,718
3,274
0
1,306
8,704
2,537
0
1,685
6,689
0
29,994
L
Sol
 
Sol
9,882
3,136
0
1,884
10,771
3,428
0
3,142
7,337
33,888
2,667
W
Hou Yi
BOOOZEMAN
Hou Yi
11,362
5,616
0
2,827
12,141
4,054
1,451
4,599
7,542
0
29,581
W
Hun Batz
Giantaze
Hun Batz
14,030
4,376
0
3,240
13,918
8,233
845
7,341
6,577
0
38,728
L
Athena
Hotabuch
Athena
6,655
2,546
0
5,197
19,740
18,359
0
4,630
13,823
14,620
0
W
10,187
957
0
2,119
7,247
2,435
267
4,362
2,885
37,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,267
Gold Earned
29,083
141
Minions Killed
163
5
Camps Cleared
7
691,442
Distance Traveled
747,769
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,462
651
57
4
2
217,310
4
L
Sol
8,462
651
72
6
3
222,355
4
W
Hou Yi
10,149
781
52
4
0
239,978
6
W
Hun Batz
9,970
767
36
3
4
269,375
1
L
Athena
8,343
642
12
1
0
251,777
7
W
Zeus
8,964
690
75
6
3
238,416
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role