Player Matchup

Nemesis
Nemesis
Gold I
 
Nemesis
Gold I
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Gold II
A 3 Q U 1 7 A S
Nike
Gold II
Level 153
God Stats
1W - 2L
1,726 SR
Queue Stats
218W - 225L
1,677 MMR
Solo
Kukulkan
Kukulkan
Gold II
Chewy Clam
Kukulkan
Gold II
Level 125
God Stats
37W - 22L
1,586 SR
Queue Stats
112W - 103L
1,743 MMR
Party 1
Heimdallr
Heimdallr
Gold II
sheetroc
Heimdallr
Gold II
Level 155
God Stats
4W - 3L
1,630 SR
Queue Stats
67W - 57L
1,676 MMR
Solo
Terra
Terra
Platinum V
uNick5040
Terra
Platinum V
Level 153
God Stats
34W - 36L
1,498 SR
Queue Stats
372W - 382L
1,808 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 131
1,588 SR
1,681 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 137
1,681 SR
1,711 MMR
Osiris
Osiris
Platinum IV
AlanShadows
Osiris
Platinum IV
Level 127
God Stats
8W - 7L
1,721 SR
Queue Stats
149W - 146L
1,697 MMR
Solo
Ymir
Ymir
Gold II
DrPolymath
Ymir
Gold II
Level 160
God Stats
9W - 4L
1,719 SR
Queue Stats
331W - 329L
1,617 MMR
Solo
Zeus
Zeus
Platinum V
ddivinehero
Zeus
Platinum V
Level 158
God Stats
1W - 0L
1,730 SR
Queue Stats
203W - 192L
1,770 MMR
Solo
Skadi
Skadi
Platinum III
ike_official_
Skadi
Platinum III
Level 105
God Stats
193W - 144L
1,641 SR
Queue Stats
308W - 303L
1,745 MMR
Solo
Fenrir
Fenrir
Platinum III
ivagustincabj17
Fenrir
Platinum III
Level 135
God Stats
46W - 49L
1,594 SR
Queue Stats
427W - 432L
1,729 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
0 / 4 / 0
5,931
494
4,004
8,358
2,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 4 / 0
6,253
521
6,044
10,580
4,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
Chewy Clam
Kukulkan
11
3 / 3 / 0
6,545
545
3,501
3,497
1,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
sheetroc
Heimdallr
5
0 / 6 / 0
4,573
381
1,610
5,955
636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Terra
uNick5040
Terra
7
0 / 3 / 1
4,782
399
1,951
6,990
2,664
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Bans
CliodhnaAchillesGebCharybdis

VS

Bans
MulanTiamatAthenaArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
12
3 / 3 / 3
7,136
595
7,024
8,015
6,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

11
0 / 0 / 8
6,324
527
1,479
6,264
4,712
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
5 / 0 / 4
6,569
547
5,897
3,251
809
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
8 / 0 / 1
8,070
673
9,009
5,879
1,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
4 / 2 / 6
7,071
589
5,219
8,704
3,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
42
5
Kills
20
20
Deaths
5
1
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
4
0
0
L
2
4
0
0.5
W
Osiris
3
3
3
1.5
L
Kukulkan
Chewy Clam
Kukulkan
3
3
0
1
W
0
0
8
4
W
5
0
4
7
W
8
0
1
8.5
W
4
2
6
3.5
L
Heimdallr
sheetroc
Heimdallr
0
6
0
0
L
Terra
uNick5040
Terra
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,110
Damage
28,628
35,380
Taken
32,113
11,624
Mitigated
16,991
6,349
Healing
10,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
4,004
1,126
0
2,451
8,358
2,519
0
2,518
5,840
0
35,896
L
6,044
1,348
0
2,173
10,580
4,741
0
1,221
9,359
54
30,306
W
Osiris
7,024
2,224
0
1,544
8,015
6,595
70
695
6,817
9,313
29,562
L
Kukulkan
Chewy Clam
Kukulkan
3,501
192
0
30
3,497
1,064
0
2,092
1,405
35,322
0
W
1,479
579
988
1,766
6,264
4,712
0
1,357
4,870
8,401
0
W
5,897
1,417
0
728
3,251
809
0
767
2,484
38,109
0
W
9,009
5,143
0
2,496
5,879
1,763
471
174
5,583
0
59,236
W
5,219
722
0
3,340
8,704
3,112
0
2,459
6,206
0
39,613
L
Heimdallr
sheetroc
Heimdallr
1,610
847
0
416
5,955
636
0
292
5,663
0
13,237
L
Terra
uNick5040
Terra
1,951
33
171
1,108
6,990
2,664
0
2,465
4,525
6,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,084
Gold Earned
35,170
258
Minions Killed
382
0
Camps Cleared
0
1,020,697
Distance Traveled
1,180,737
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,931
494
79
7
0
245,404
3
L
Nike
6,253
521
68
6
0
204,412
3
W
Osiris
7,136
595
93
8
0
214,467
1
L
Kukulkan
6,545
545
73
6
0
232,298
5
W
Ymir
6,324
527
10
1
0
239,420
4
W
Zeus
6,569
547
93
8
0
250,515
8
W
Skadi
8,070
673
111
9
0
223,599
3
W
Fenrir
7,071
589
75
6
0
252,736
3
L
Heimdallr
4,573
381
24
2
0
131,068
0
L
Terra
4,782
399
14
1
0
207,515
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role