Player Matchup

Anubis
Anubis
Daath11
Anubis
Level 78
God Stats
28W - 28L
1,472 SR
Queue Stats
82W - 73L
1,492 Elo+
Solo
Danzaburou
Danzaburou
IJB122
Danzaburou
Level 98
God Stats
11W - 10L
1,516 SR
Queue Stats
133W - 140L
1,435 Elo+
Solo
Cthulhu
Cthulhu
Zotra_31
Cthulhu
Level 86
God Stats
6W - 2L
1,744 SR
Queue Stats
224W - 230L
1,429 Elo+
Solo
Ne Zha
Ne Zha
arnoltmaximus
Ne Zha
Level 154
God Stats
1W - 2L
1,583 SR
Queue Stats
490W - 517L
1,411 Elo+
Solo
Zhong Kui
Zhong Kui
n0thic
Zhong Kui
Level 96
God Stats
4W - 3L
1,565 SR
Queue Stats
222W - 238L
1,566 Elo+
Solo
Team Averages
Level 102
1,576 SR
1,467 Elo+

VS

Team Averages
Level 121
1,475 SR
1,402 Elo+
Baron Samedi
Baron Samedi
NobleLamp738072
Baron Samedi
Level 109
God Stats
6W - 3L
1,550 SR
Queue Stats
64W - 54L
1,415 Elo+
Solo
Anubis
Anubis
RanaMosh
Anubis
Level 152
God Stats
21W - 21L
1,519 SR
Queue Stats
853W - 871L
1,409 Elo+
Solo
Danzaburou
Danzaburou
Silverback994
Danzaburou
Level 124
God Stats
16W - 27L
1,409 SR
Queue Stats
556W - 662L
1,384 Elo+
Party 1
Chaac
Chaac
leviatanpapurri
Chaac
Level 119
God Stats
30W - 48L
1,376 SR
Queue Stats
442W - 536L
1,374 Elo+
Party 1
Cliodhna
Cliodhna
xicono8939
Cliodhna
Level 101
God Stats
29W - 23L
1,519 SR
Queue Stats
467W - 480L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Daath11
Anubis
12
0 / 6 / 0
6,584
470
4,200
8,697
2,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
IJB122
Danzaburou
11
0 / 4 / 1
6,424
459
4,965
8,785
2,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Zotra_31
Cthulhu
10
1 / 4 / 0
6,433
460
5,623
11,686
7,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 5 / 1
6,450
461
2,759
12,586
3,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
n0thic
Zhong Kui
14
3 / 3 / 0
8,762
626
8,529
13,287
17,928
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
NobleLamp738072
Baron Samedi
12
2 / 1 / 7
6,836
488
6,537
8,842
3,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
RanaMosh
Anubis
16
7 / 1 / 3
9,559
683
9,695
9,262
3,857
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Silverback994
Danzaburou
12
5 / 0 / 3
7,654
547
7,869
8,122
2,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 1 / 3
8,080
577
6,260
11,413
6,774
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cliodhna
xicono8939
Cliodhna
15
7 / 1 / 8
9,071
648
7,856
10,676
3,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
46
4
Kills
22
22
Deaths
4
2
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Anubis
Daath11
Anubis
0
6
0
0
L
Danzaburou
IJB122
Danzaburou
0
4
1
0.13
W
Baron Samedi
NobleLamp738072
Baron Samedi
2
1
7
5.5
W
Anubis
RanaMosh
Anubis
7
1
3
8.5
W
Danzaburou
Silverback994
Danzaburou
5
0
3
6.5
L
Cthulhu
Zotra_31
Cthulhu
1
4
0
0.25
L
0
5
1
0.1
W
1
1
3
2.5
L
Zhong Kui
n0thic
Zhong Kui
3
3
0
1
W
Cliodhna
xicono8939
Cliodhna
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,076
Damage
38,217
55,041
Taken
48,315
34,033
Mitigated
20,255
17,838
Healing
24,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Daath11
Anubis
4,200
0
0
1,757
8,697
2,747
0
5,484
3,213
44,633
0
L
Danzaburou
IJB122
Danzaburou
4,965
1,656
0
2,490
8,785
2,197
0
3,387
5,398
0
47,193
W
Baron Samedi
NobleLamp738072
Baron Samedi
6,537
404
528
4,417
8,842
3,701
308
3,293
5,549
33,551
0
W
Anubis
RanaMosh
Anubis
9,695
565
0
6,425
9,262
3,857
898
4,432
4,830
69,393
0
W
Danzaburou
Silverback994
Danzaburou
7,869
3,432
0
3,355
8,122
2,176
842
2,572
5,550
0
38,191
L
Cthulhu
Zotra_31
Cthulhu
5,623
502
425
2,032
11,686
7,830
0
2,712
8,974
26,707
0
L
2,759
846
0
4,459
12,586
3,331
0
2,903
9,683
0
28,828
W
6,260
986
0
6,083
11,413
6,774
444
4,770
6,643
0
49,017
L
Zhong Kui
n0thic
Zhong Kui
8,529
1,145
0
6,675
13,287
17,928
39
1,746
11,541
52,176
0
W
Cliodhna
xicono8939
Cliodhna
7,856
1,032
0
4,040
10,676
3,747
0
3,285
7,391
0
57,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,653
Gold Earned
41,200
404
Minions Killed
470
0
Camps Cleared
0
1,255,220
Distance Traveled
1,329,450
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,584
470
80
6
0
230,220
0
L
Danzaburou
6,424
459
95
7
0
265,780
2
W
Baron Samedi
6,836
488
50
4
0
249,910
1
W
Anubis
9,559
683
129
9
0
233,390
1
W
Danzaburou
7,654
547
76
5
0
269,114
2
L
Cthulhu
6,433
460
39
3
0
284,442
3
L
Ne Zha
6,450
461
71
5
0
241,819
4
W
Chaac
8,080
577
111
8
0
248,349
7
L
Zhong Kui
8,762
626
119
9
0
232,959
1
W
Cliodhna
9,071
648
104
7
0
328,687
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role