Player Matchup

Chronos
Chronos
 
Chronos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Teesuck
Jormungandr
Level 97
God Stats
13W - 13L
1,533 SR
Queue Stats
1,092W - 979L
1,536 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
babai152
Ah Muzen Cab
Level 160
God Stats
13W - 10L
1,590 SR
Queue Stats
1,118W - 1,161L
1,439 Elo+
Party 1
Nu Wa
Nu Wa
ПоЗиТиФчИк
Nu Wa
Level 157
God Stats
6W - 4L
1,459 SR
Queue Stats
272W - 246L
1,548 Elo+
Party 1
Chang'e
Chang'e
сёгун
Chang'e
Level 107
God Stats
8W - 9L
1,434 SR
Queue Stats
736W - 613L
1,583 Elo+
Party 1
Team Averages
Level 136
1,503 SR
1,521 Elo+

VS

Team Averages
Level 81
1,419 SR
1,418 Elo+
Nu Wa
Nu Wa
Game Xy7228
Nu Wa
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 61L
1,409 Elo+
Solo
Hera
Hera
GavenasK
Hera
Level 48
God Stats
1W - 2L
1,486 SR
Queue Stats
128W - 134L
1,416 Elo+
Party 2
Hou Yi
Hou Yi
Monsterjager
Hou Yi
Level 111
God Stats
0W - 1L
1,483 SR
Queue Stats
139W - 101L
1,512 Elo+
Solo
Horus
Horus
SweetCaramel3
Horus
Level 153
God Stats
1W - 2L
1,456 SR
Queue Stats
20W - 27L
1,367 Elo+
Solo
Ullr
Ullr
Swjrv
Ullr
Level 27
God Stats
0W - 2L
1,169 SR
Queue Stats
33W - 42L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
14
7 / 2 / 8
8,666
1,083
5,291
8,689
3,950
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
Teesuck
Jormungandr
13
2 / 2 / 20
7,889
986
7,505
13,613
12,262
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Muzen Cab
babai152
Ah Muzen Cab
15
4 / 1 / 21
8,559
1,070
14,843
9,393
4,382
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
5 / 0 / 13
8,244
1,031
11,199
3,258
1,463
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
сёгун
Chang'e
15
8 / 1 / 17
8,879
1,110
8,523
11,527
5,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 9 / 4
6,028
754
7,467
10,399
3,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hera
13
1 / 3 / 3
7,256
907
9,236
7,516
3,272
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hou Yi
12
3 / 5 / 1
7,200
900
6,723
8,046
2,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
1 / 6 / 2
5,947
743
3,560
15,744
12,919
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ullr
Swjrv
Ullr
12
0 / 3 / 4
6,297
787
4,400
10,088
3,565
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
19
26
Kills
5
6
Deaths
26
79
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
7
2
8
5.5
L
0
9
4
0.22
L
Hera
1
3
3
0.83
L
Hou Yi
3
5
1
0.7
L
1
6
2
0.33
L
Ullr
Swjrv
Ullr
0
3
4
0.67
W
Jormungandr
Teesuck
Jormungandr
2
2
20
6
W
Ah Muzen Cab
babai152
Ah Muzen Cab
4
1
21
14.5
W
5
0
13
11.5
W
Chang'e
сёгун
Chang'e
8
1
17
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,361
Damage
31,386
46,480
Taken
51,793
27,064
Mitigated
26,396
25,374
Healing
16,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
5,291
839
600
1,892
8,689
3,950
843
3,332
5,357
19,622
0
L
7,467
553
198
338
10,399
3,663
0
7,503
2,896
16,147
0
L
Hera
9,236
1,232
493
1,751
7,516
3,272
0
4,012
3,504
29,408
0
L
Hou Yi
6,723
3,532
959
698
8,046
2,977
0
5,862
2,184
0
18,042
L
3,560
1,896
4,185
6,738
15,744
12,919
0
9,463
6,281
0
7,247
L
Ullr
Swjrv
Ullr
4,400
1,644
127
1,433
10,088
3,565
0
5,678
4,410
0
19,576
W
Jormungandr
Teesuck
Jormungandr
7,505
1,404
1,757
3,546
13,613
12,262
291
2,296
11,317
19,211
0
W
Ah Muzen Cab
babai152
Ah Muzen Cab
14,843
2,475
772
1,422
9,393
4,382
1,733
4,596
4,797
0
27,490
W
11,199
4,019
1,116
40
3,258
1,463
1,580
1,823
1,435
25,074
0
W
Chang'e
сёгун
Chang'e
8,523
619
8,286
5,943
11,527
5,007
952
4,656
6,871
22,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,237
Gold Earned
32,728
121
Minions Killed
126
0
Camps Cleared
0
874,428
Distance Traveled
696,248
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,666
1,083
31
4
0
152,242
1
L
Nu Wa
6,028
754
16
2
0
117,814
0
L
Hera
7,256
907
37
5
0
161,669
1
L
Hou Yi
7,200
900
30
4
0
127,908
0
L
Horus
5,947
743
13
2
0
144,230
1
L
Ullr
6,297
787
30
4
0
144,627
0
W
Jormungandr
7,889
986
14
2
0
184,941
3
W
Ah Muzen Cab
8,559
1,070
28
4
0
188,998
1
W
Nu Wa
8,244
1,031
18
2
0
160,864
1
W
Chang'e
8,879
1,110
30
4
0
187,383
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role